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+/****************************************************************************
+**
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the test suite of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+import QtQuick
+import QtTest
+import QtQuick.Controls
+
+TestCase {
+ id: testCase
+ width: 400
+ height: 400
+ visible: true
+ when: windowShown
+ name: "Slider"
+
+ Component {
+ id: signalSpy
+ SignalSpy { }
+ }
+
+ Component {
+ id: slider
+ Slider { }
+ }
+
+ function test_defaults() {
+ var control = createTemporaryObject(slider, testCase)
+ verify(control)
+
+ compare(control.stepSize, 0)
+ compare(control.snapMode, Slider.NoSnap)
+ compare(control.orientation, Qt.Horizontal)
+ compare(control.horizontal, true)
+ compare(control.vertical, false)
+ }
+
+ function test_value() {
+ var control = createTemporaryObject(slider, testCase)
+ verify(control)
+
+ compare(control.value, 0.0)
+ control.value = 0.5
+ compare(control.value, 0.5)
+ control.value = 1.0
+ compare(control.value, 1.0)
+ control.value = -1.0
+ compare(control.value, 0.0)
+ control.value = 2.0
+ compare(control.value, 1.0)
+ }
+
+ function test_range() {
+ var control = createTemporaryObject(slider, testCase, {from: 0, to: 100, value: 50})
+ verify(control)
+
+ compare(control.from, 0)
+ compare(control.to, 100)
+ compare(control.value, 50)
+ compare(control.position, 0.5)
+
+ control.value = 1000
+ compare(control.value, 100)
+ compare(control.position, 1)
+
+ control.value = -1
+ compare(control.value, 0)
+ compare(control.position, 0)
+
+ control.from = 25
+ compare(control.from, 25)
+ compare(control.value, 25)
+ compare(control.position, 0)
+
+ control.to = 75
+ compare(control.to, 75)
+ compare(control.value, 25)
+ compare(control.position, 0)
+
+ control.value = 50
+ compare(control.value, 50)
+ compare(control.position, 0.5)
+ }
+
+ function test_inverted() {
+ var control = createTemporaryObject(slider, testCase, {from: 1.0, to: -1.0})
+ verify(control)
+
+ compare(control.from, 1.0)
+ compare(control.to, -1.0)
+ compare(control.value, 0.0)
+ compare(control.position, 0.5)
+
+ control.value = 2.0
+ compare(control.value, 1.0)
+ compare(control.position, 0.0)
+
+ control.value = -2.0
+ compare(control.value, -1.0)
+ compare(control.position, 1.0)
+
+ control.value = 0.0
+ compare(control.value, 0.0)
+ compare(control.position, 0.5)
+ }
+
+ function test_position() {
+ var control = createTemporaryObject(slider, testCase)
+ verify(control)
+
+ compare(control.value, 0.0)
+ compare(control.position, 0.0)
+
+ control.value = 0.25
+ compare(control.value, 0.25)
+ compare(control.position, 0.25)
+
+ control.value = 0.75
+ compare(control.value, 0.75)
+ compare(control.position, 0.75)
+ }
+
+ function test_visualPosition() {
+ var control = createTemporaryObject(slider, testCase)
+ verify(control)
+
+ compare(control.value, 0.0)
+ compare(control.visualPosition, 0.0)
+
+ control.value = 0.25
+ compare(control.value, 0.25)
+ compare(control.visualPosition, 0.25)
+
+ // RTL locale
+ control.locale = Qt.locale("ar_EG")
+ compare(control.visualPosition, 0.25)
+
+ // RTL locale + LayoutMirroring
+ control.LayoutMirroring.enabled = true
+ compare(control.visualPosition, 0.75)
+
+ // LTR locale + LayoutMirroring
+ control.locale = Qt.locale("en_US")
+ compare(control.visualPosition, 0.75)
+
+ // LTR locale
+ control.LayoutMirroring.enabled = false
+ compare(control.visualPosition, 0.25)
+
+ // LayoutMirroring
+ control.LayoutMirroring.enabled = true
+ compare(control.visualPosition, 0.75)
+ }
+
+ function test_orientation() {
+ var control = createTemporaryObject(slider, testCase)
+ verify(control)
+
+ compare(control.orientation, Qt.Horizontal)
+ compare(control.horizontal, true)
+ compare(control.vertical, false)
+ verify(control.width > control.height)
+
+ control.orientation = Qt.Vertical
+ compare(control.orientation, Qt.Vertical)
+ compare(control.horizontal, false)
+ compare(control.vertical, true)
+ verify(control.width < control.height)
+ }
+
+ function test_mouse_data() {
+ return [
+ { tag: "horizontal", orientation: Qt.Horizontal, live: false },
+ { tag: "vertical", orientation: Qt.Vertical, live: false },
+ { tag: "horizontal:live", orientation: Qt.Horizontal, live: true },
+ { tag: "vertical:live", orientation: Qt.Vertical, live: true }
+ ]
+ }
+
+ function test_mouse(data) {
+ var control = createTemporaryObject(slider, testCase, {orientation: data.orientation, live: data.live})
+ verify(control)
+
+ var pressedCount = 0
+ var movedCount = 0
+
+ var pressedSpy = signalSpy.createObject(control, {target: control, signalName: "pressedChanged"})
+ verify(pressedSpy.valid)
+
+ var movedSpy = signalSpy.createObject(control, {target: control, signalName: "moved"})
+ verify(movedSpy.valid)
+
+ mousePress(control, 0, control.height - 1, Qt.LeftButton)
+ compare(pressedSpy.count, ++pressedCount)
+ compare(movedSpy.count, movedCount)
+ compare(control.pressed, true)
+ compare(control.value, 0.0)
+ compare(control.position, 0.0)
+
+ // mininum on the left in horizontal vs. at the bottom in vertical
+ mouseMove(control, -control.width, 2 * control.height, 0)
+ compare(pressedSpy.count, pressedCount)
+ compare(movedSpy.count, movedCount)
+ compare(control.pressed, true)
+ compare(control.value, 0.0)
+ compare(control.position, 0.0)
+
+ mouseMove(control, control.width * 0.5, control.height * 0.5, 0)
+ compare(pressedSpy.count, pressedCount)
+ compare(movedSpy.count, ++movedCount)
+ compare(control.pressed, true)
+ compare(control.value, data.live ? 0.5 : 0.0)
+ compare(control.position, 0.5)
+
+ mouseRelease(control, control.width * 0.5, control.height * 0.5, Qt.LeftButton)
+ compare(pressedSpy.count, ++pressedCount)
+ compare(movedSpy.count, movedCount)
+ compare(control.pressed, false)
+ compare(control.value, 0.5)
+ compare(control.position, 0.5)
+
+ mousePress(control, control.width - 1, 0, Qt.LeftButton)
+ compare(pressedSpy.count, ++pressedCount)
+ compare(movedSpy.count, ++movedCount)
+ compare(control.pressed, true)
+ compare(control.value, data.live ? 1.0 : 0.5)
+ compare(control.position, 1.0)
+
+ // maximum on the right in horizontal vs. at the top in vertical
+ mouseMove(control, control.width * 2, -control.height, 0)
+ compare(pressedSpy.count, pressedCount)
+ compare(movedSpy.count, movedCount)
+ compare(control.pressed, true)
+ compare(control.value, data.live ? 1.0 : 0.5)
+ compare(control.position, 1.0)
+
+ mouseMove(control, control.width * 0.75, control.height * 0.25, 0)
+ compare(pressedSpy.count, pressedCount)
+ compare(movedSpy.count, ++movedCount)
+ compare(control.pressed, true)
+ compare(control.value, data.live ? control.position : 0.5)
+ verify(control.position >= 0.75)
+
+ mouseRelease(control, control.width * 0.25, control.height * 0.75, Qt.LeftButton)
+ compare(pressedSpy.count, ++pressedCount)
+ compare(movedSpy.count, ++movedCount)
+ compare(control.pressed, false)
+ compare(control.value, control.position)
+ verify(control.value <= 0.25 && control.value >= 0.0)
+ verify(control.position <= 0.25 && control.position >= 0.0)
+
+ // QTBUG-53846
+ mouseClick(control, control.width * 0.5, control.height * 0.5, Qt.LeftButton)
+ compare(movedSpy.count, ++movedCount)
+ compare(pressedSpy.count, pressedCount += 2)
+ compare(control.value, 0.5)
+ compare(control.position, 0.5)
+ }
+
+ function test_touch_data() {
+ return [
+ { tag: "horizontal", orientation: Qt.Horizontal, live: false },
+ { tag: "vertical", orientation: Qt.Vertical, live: false },
+ { tag: "horizontal:live", orientation: Qt.Horizontal, live: true },
+ { tag: "vertical:live", orientation: Qt.Vertical, live: true }
+ ]
+ }
+
+ function test_touch(data) {
+ var control = createTemporaryObject(slider, testCase, {orientation: data.orientation, live: data.live})
+ verify(control)
+
+ var pressedCount = 0
+ var movedCount = 0
+
+ var pressedSpy = signalSpy.createObject(control, {target: control, signalName: "pressedChanged"})
+ verify(pressedSpy.valid)
+
+ var movedSpy = signalSpy.createObject(control, {target: control, signalName: "moved"})
+ verify(movedSpy.valid)
+
+ var touch = touchEvent(control)
+ touch.press(0, control, 0, 0).commit()
+ compare(pressedSpy.count, ++pressedCount)
+ compare(movedSpy.count, movedCount)
+ compare(control.pressed, true)
+ compare(control.value, 0.0)
+ compare(control.position, 0.0)
+
+ // mininum on the left in horizontal vs. at the bottom in vertical
+ touch.move(0, control, -control.width, 2 * control.height, 0).commit()
+ compare(pressedSpy.count, pressedCount)
+ compare(movedSpy.count, movedCount)
+ compare(control.pressed, true)
+ compare(control.value, 0.0)
+ compare(control.position, 0.0)
+
+ touch.move(0, control, control.width * 0.5, control.height * 0.5, 0).commit()
+ compare(pressedSpy.count, pressedCount)
+ compare(movedSpy.count, ++movedCount)
+ compare(control.pressed, true)
+ compare(control.value, data.live ? 0.5 : 0.0)
+ compare(control.position, 0.5)
+
+ touch.release(0, control, control.width * 0.5, control.height * 0.5).commit()
+ compare(pressedSpy.count, ++pressedCount)
+ compare(movedSpy.count, movedCount)
+ compare(control.pressed, false)
+ compare(control.value, 0.5)
+ compare(control.position, 0.5)
+
+ touch.press(0, control, control.width - 1, control.height - 1).commit()
+ compare(pressedSpy.count, ++pressedCount)
+ compare(movedSpy.count, movedCount)
+ compare(control.pressed, true)
+ compare(control.value, 0.5)
+ compare(control.position, 0.5)
+
+ // maximum on the right in horizontal vs. at the top in vertical
+ touch.move(0, control, control.width * 2, -control.height, 0).commit()
+ compare(pressedSpy.count, pressedCount)
+ compare(movedSpy.count, ++movedCount)
+ compare(control.pressed, true)
+ compare(control.value, data.live ? 1.0 : 0.5)
+ compare(control.position, 1.0)
+
+ touch.move(0, control, control.width * 0.75, control.height * 0.25, 0).commit()
+ compare(pressedSpy.count, pressedCount)
+ compare(movedSpy.count, ++movedCount)
+ compare(control.pressed, true)
+ compare(control.value, data.live ? control.position : 0.5)
+ verify(control.position >= 0.75)
+
+ touch.release(0, control, control.width * 0.25, control.height * 0.75).commit()
+ compare(pressedSpy.count, ++pressedCount)
+ compare(movedSpy.count, ++movedCount)
+ compare(control.pressed, false)
+ compare(control.value, control.position)
+ verify(control.value <= 0.25 && control.value >= 0.0)
+ verify(control.position <= 0.25 && control.position >= 0.0)
+
+ // QTBUG-53846
+ touch.press(0, control).commit().release(0, control).commit()
+ compare(movedSpy.count, ++movedCount)
+ compare(pressedSpy.count, pressedCount += 2)
+ compare(control.value, 0.5)
+ compare(control.position, 0.5)
+ }
+
+ function test_multiTouch() {
+ var control1 = createTemporaryObject(slider, testCase, {live: false})
+ verify(control1)
+
+ var pressedCount1 = 0
+ var movedCount1 = 0
+
+ var pressedSpy1 = signalSpy.createObject(control1, {target: control1, signalName: "pressedChanged"})
+ verify(pressedSpy1.valid)
+
+ var movedSpy1 = signalSpy.createObject(control1, {target: control1, signalName: "moved"})
+ verify(movedSpy1.valid)
+
+ var touch = touchEvent(control1)
+ touch.press(0, control1, 0, 0).commit().move(0, control1, control1.width, control1.height).commit()
+
+ compare(pressedSpy1.count, ++pressedCount1)
+ compare(movedSpy1.count, ++movedCount1)
+ compare(control1.pressed, true)
+ compare(control1.position, 1.0)
+
+ // second touch point on the same control is ignored
+ touch.stationary(0).press(1, control1, 0, 0).commit()
+ touch.stationary(0).move(1, control1).commit()
+ touch.stationary(0).release(1).commit()
+
+ compare(pressedSpy1.count, pressedCount1)
+ compare(movedSpy1.count, movedCount1)
+ compare(control1.pressed, true)
+ compare(control1.position, 1.0)
+
+ var control2 = createTemporaryObject(slider, testCase, {y: control1.height, live: false})
+ verify(control2)
+
+ var pressedCount2 = 0
+ var movedCount2 = 0
+
+ var pressedSpy2 = signalSpy.createObject(control2, {target: control2, signalName: "pressedChanged"})
+ verify(pressedSpy2.valid)
+
+ var movedSpy2 = signalSpy.createObject(control2, {target: control2, signalName: "moved"})
+ verify(movedSpy2.valid)
+
+ // press the second slider
+ touch.stationary(0).press(2, control2, 0, 0).commit()
+
+ compare(pressedSpy2.count, ++pressedCount2)
+ compare(movedSpy2.count, movedCount2)
+ compare(control2.pressed, true)
+ compare(control2.position, 0.0)
+
+ compare(pressedSpy1.count, pressedCount1)
+ compare(movedSpy1.count, movedCount1)
+ compare(control1.pressed, true)
+ compare(control1.position, 1.0)
+
+ // move both sliders
+ touch.move(0, control1).move(2, control2).commit()
+
+ compare(pressedSpy2.count, pressedCount2)
+ compare(movedSpy2.count, ++movedCount2)
+ compare(control2.pressed, true)
+ compare(control2.position, 0.5)
+ compare(control2.value, 0.0)
+
+ compare(pressedSpy1.count, pressedCount1)
+ compare(movedSpy1.count, ++movedCount1)
+ compare(control1.pressed, true)
+ compare(control1.position, 0.5)
+ compare(control1.value, 0.0)
+
+ // release both sliders
+ touch.release(0, control1).release(2, control2).commit()
+
+ compare(pressedSpy2.count, ++pressedCount2)
+ compare(movedSpy2.count, movedCount2)
+ compare(control2.pressed, false)
+ compare(control2.position, 0.5)
+ compare(control2.value, 0.5)
+
+ compare(pressedSpy1.count, ++pressedCount1)
+ compare(movedSpy1.count, movedCount1)
+ compare(control1.pressed, false)
+ compare(control1.position, 0.5)
+ compare(control1.value, 0.5)
+ }
+
+ function test_keys_data() {
+ return [
+ { tag: "horizontal", orientation: Qt.Horizontal, decrease: Qt.Key_Left, increase: Qt.Key_Right },
+ { tag: "vertical", orientation: Qt.Vertical, decrease: Qt.Key_Down, increase: Qt.Key_Up }
+ ]
+ }
+
+ function test_keys(data) {
+ var control = createTemporaryObject(slider, testCase, {orientation: data.orientation})
+ verify(control)
+
+ var pressedCount = 0
+ var movedCount = 0
+
+ var pressedSpy = signalSpy.createObject(control, {target: control, signalName: "pressedChanged"})
+ verify(pressedSpy.valid)
+
+ var movedSpy = signalSpy.createObject(control, {target: control, signalName: "moved"})
+ verify(movedSpy.valid)
+
+ control.forceActiveFocus()
+ verify(control.activeFocus)
+
+ var oldValue = 0.0
+ control.value = 0.5
+
+ for (var d1 = 1; d1 <= 10; ++d1) {
+ oldValue = control.value
+ keyPress(data.decrease)
+ compare(control.pressed, true)
+ compare(pressedSpy.count, ++pressedCount)
+ if (oldValue !== control.value)
+ compare(movedSpy.count, ++movedCount)
+
+ compare(control.value, Math.max(0.0, 0.5 - d1 * 0.1))
+ compare(control.value, control.position)
+
+ keyRelease(data.decrease)
+ compare(control.pressed, false)
+ compare(pressedSpy.count, ++pressedCount)
+ compare(movedSpy.count, movedCount)
+ }
+
+ for (var i1 = 1; i1 <= 20; ++i1) {
+ oldValue = control.value
+ keyPress(data.increase)
+ compare(control.pressed, true)
+ compare(pressedSpy.count, ++pressedCount)
+ if (oldValue !== control.value)
+ compare(movedSpy.count, ++movedCount)
+
+ compare(control.value, Math.min(1.0, 0.0 + i1 * 0.1))
+ compare(control.value, control.position)
+
+ keyRelease(data.increase)
+ compare(control.pressed, false)
+ compare(pressedSpy.count, ++pressedCount)
+ compare(movedSpy.count, movedCount)
+ }
+
+ control.stepSize = 0.25
+
+ for (var d2 = 1; d2 <= 10; ++d2) {
+ oldValue = control.value
+ keyPress(data.decrease)
+ compare(control.pressed, true)
+ compare(pressedSpy.count, ++pressedCount)
+ if (oldValue !== control.value)
+ compare(movedSpy.count, ++movedCount)
+
+ compare(control.value, Math.max(0.0, 1.0 - d2 * 0.25))
+ compare(control.value, control.position)
+
+ keyRelease(data.decrease)
+ compare(control.pressed, false)
+ compare(pressedSpy.count, ++pressedCount)
+ compare(movedSpy.count, movedCount)
+ }
+
+ for (var i2 = 1; i2 <= 10; ++i2) {
+ oldValue = control.value
+ keyPress(data.increase)
+ compare(control.pressed, true)
+ compare(pressedSpy.count, ++pressedCount)
+ if (oldValue !== control.value)
+ compare(movedSpy.count, ++movedCount)
+
+ compare(control.value, Math.min(1.0, 0.0 + i2 * 0.25))
+ compare(control.value, control.position)
+
+ keyRelease(data.increase)
+ compare(control.pressed, false)
+ compare(pressedSpy.count, ++pressedCount)
+ compare(movedSpy.count, movedCount)
+ }
+ }
+
+ function test_padding() {
+ // test with "unbalanced" paddings (left padding != right padding) to ensure
+ // that the slider position calculation is done taking padding into account
+ // ==> the position is _not_ 0.5 in the middle of the control
+ var control = createTemporaryObject(slider, testCase, {leftPadding: 10, rightPadding: 20, live: false})
+ verify(control)
+
+ var pressedSpy = signalSpy.createObject(control, {target: control, signalName: "pressedChanged"})
+ verify(pressedSpy.valid)
+
+ mousePress(control, 0, 0, Qt.LeftButton)
+ compare(pressedSpy.count, 1)
+ compare(control.pressed, true)
+ compare(control.value, 0.0)
+ compare(control.position, 0.0)
+ compare(control.visualPosition, 0.0)
+
+ mouseMove(control, control.leftPadding + control.availableWidth * 0.5, control.height * 0.5, 0)
+ compare(pressedSpy.count, 1)
+ compare(control.pressed, true)
+ compare(control.value, 0.0)
+ compare(control.position, 0.5)
+ compare(control.visualPosition, 0.5)
+
+ mouseMove(control, control.width * 0.5, control.height * 0.5, 0)
+ compare(pressedSpy.count, 1)
+ compare(control.pressed, true)
+ compare(control.value, 0.0)
+ verify(control.position > 0.5)
+ verify(control.visualPosition > 0.5)
+
+ mouseRelease(control, control.leftPadding + control.availableWidth * 0.5, control.height * 0.5, Qt.LeftButton)
+ compare(pressedSpy.count, 2)
+ compare(control.pressed, false)
+ compare(control.value, 0.5)
+ compare(control.position, 0.5)
+ compare(control.visualPosition, 0.5)
+
+ // RTL
+ control.value = 0
+ control.locale = Qt.locale("ar_EG")
+
+ mousePress(control, 0, 0, Qt.LeftButton)
+ compare(pressedSpy.count, 3)
+ compare(control.pressed, true)
+ compare(control.value, 0.0)
+ compare(control.position, 0.0)
+ compare(control.visualPosition, 0.0)
+
+ mouseMove(control, control.leftPadding + control.availableWidth * 0.5, control.height * 0.5, 0)
+ compare(pressedSpy.count, 3)
+ compare(control.pressed, true)
+ compare(control.value, 0.0)
+ compare(control.position, 0.5)
+ compare(control.visualPosition, 0.5)
+
+ mouseMove(control, control.width * 0.5, control.height * 0.5, 0)
+ compare(pressedSpy.count, 3)
+ compare(control.pressed, true)
+ compare(control.value, 0.0)
+ verify(control.position > 0.5)
+ verify(control.visualPosition > 0.5)
+
+ mouseRelease(control, control.leftPadding + control.availableWidth * 0.5, control.height * 0.5, Qt.LeftButton)
+ compare(pressedSpy.count, 4)
+ compare(control.pressed, false)
+ compare(control.value, 0.5)
+ compare(control.position, 0.5)
+ compare(control.visualPosition, 0.5)
+ }
+
+ function calcMousePos(control, t) {
+ t = Math.min(Math.max(t, 0.0), 1.0);
+ return control.leftPadding + control.handle.width * 0.5 + t * (control.availableWidth - control.handle.width)
+ }
+
+ function snapModeData(immediate) {
+ return [
+ { tag: "NoSnap", snapMode: Slider.NoSnap, from: 0, to: 2, values: [0, 0, 0.25], positions: [0, 0.1, 0.1] },
+ { tag: "SnapAlways (0..2)", snapMode: Slider.SnapAlways, from: 0, to: 2, values: [0.0, 0.0, 0.2], positions: [0.0, 0.1, 0.1] },
+ { tag: "SnapAlways (1..3)", snapMode: Slider.SnapAlways, from: 1, to: 3, values: [1.0, 1.0, 1.2], positions: [0.0, 0.1, 0.1] },
+ { tag: "SnapAlways (-1..1)", snapMode: Slider.SnapAlways, from: -1, to: 1, values: [0.0, 0.0, -0.8], positions: [immediate ? 0.0 : 0.5, 0.1, 0.1] },
+ { tag: "SnapAlways (1..-1)", snapMode: Slider.SnapAlways, from: 1, to: -1, values: [0.0, 0.0, 0.8], positions: [immediate ? 0.0 : 0.5, 0.1, 0.1] },
+ { tag: "SnapOnRelease (0..2)", snapMode: Slider.SnapOnRelease, from: 0, to: 2, values: [0.0, 0.0, 0.2], positions: [0.0, 0.1, 0.1] },
+ { tag: "SnapOnRelease (1..3)", snapMode: Slider.SnapOnRelease, from: 1, to: 3, values: [1.0, 1.0, 1.2], positions: [0.0, 0.1, 0.1] },
+ { tag: "SnapOnRelease (-1..1)", snapMode: Slider.SnapOnRelease, from: -1, to: 1, values: [0.0, 0.0, -0.8], positions: [immediate ? 0.0 : 0.5, 0.1, 0.1] },
+ { tag: "SnapOnRelease (1..-1)", snapMode: Slider.SnapOnRelease, from: 1, to: -1, values: [0.0, 0.0, 0.8], positions: [immediate ? 0.0 : 0.5, 0.1, 0.1] },
+ // Live
+ { tag: "SnapAlwaysLive", snapMode: Slider.SnapAlways, from: 0, to: 1, value: 0, stepSize: 1, live: true, sliderPos: 0.6, values: [0, 1, 1], positions: [0, 1, 1] },
+ { tag: "SnapAlwaysLive", snapMode: Slider.SnapAlways, from: 0, to: 1, value: 0, stepSize: 1, live: true, sliderPos: 0.4, values: [0, 0, 0], positions: [0, 0, 0] },
+ { tag: "NoSnapLive", snapMode: Slider.NoSnap, from: 0, to: 1, value: 0, stepSize: 1, live: true, sliderPos: 0.6, values: [0, 1, 1], positions: [0, 0.6, 0.6] },
+ { tag: "NoSnapLive", snapMode: Slider.NoSnap, from: 0, to: 1, value: 0, stepSize: 1, live: true, sliderPos: 0.4, values: [0, 0, 0], positions: [0, 0.4, 0.4] },
+ { tag: "SnapOnReleaseLive", snapMode: Slider.SnapOnRelease, from: 0, to: 1, value: 0, stepSize: 1, live: true, sliderPos: 0.6, values: [0, 1, 1], positions: [0, 0.6, 1] },
+ { tag: "SnapOnReleaseLive", snapMode: Slider.SnapOnRelease, from: 0, to: 1, value: 0, stepSize: 1, live: true, sliderPos: 0.4, values: [0, 0, 0], positions: [0, 0.4, 0] },
+ ]
+ }
+
+ function testSnapMode(data, useMouse) {
+ let live = data.live !== undefined ? data.live : false
+ let stepSize = data.stepSize !== undefined ? data.stepSize : 0.2
+ let sliderPos = data.sliderPos !== undefined ? data.sliderPos : 0.1
+ let fuzz = 0.05
+
+ var control = createTemporaryObject(slider, testCase, {live: live, snapMode: data.snapMode, from: data.from, to: data.to, stepSize: stepSize})
+ verify(control)
+ var touch = useMouse ? null : touchEvent(control)
+
+ if (useMouse)
+ mousePress(control, calcMousePos(control, 0.0))
+ else
+ touch.press(0, control, calcMousePos(control, 0.0)).commit()
+
+ fuzzyCompare(control.value, data.values[0], fuzz)
+ fuzzyCompare(control.position, data.positions[0], fuzz)
+
+ if (useMouse)
+ mouseMove(control, calcMousePos(control, sliderPos))
+ else
+ touch.move(0, control, calcMousePos(control, sliderPos)).commit()
+
+ fuzzyCompare(control.value, data.values[1], fuzz)
+ fuzzyCompare(control.position, data.positions[1], fuzz)
+
+ if (useMouse)
+ mouseRelease(control, calcMousePos(control, sliderPos))
+ else
+ touch.release(0, control, calcMousePos(control, sliderPos)).commit()
+
+ fuzzyCompare(control.value, data.values[2], fuzz)
+ fuzzyCompare(control.position, data.positions[2], fuzz)
+ }
+
+ function test_snapMode_touch_data() {
+ return snapModeData(false)
+ }
+
+ function test_snapMode_touch(data) {
+ return testSnapMode(data, false)
+ }
+
+ function test_snapMode_mouse_data() {
+ return snapModeData(true)
+ }
+
+ function test_snapMode_mouse(data) {
+ return testSnapMode(data, true)
+ }
+
+ function test_wheel_data() {
+ return [
+ { tag: "horizontal", orientation: Qt.Horizontal, dx: 120, dy: 0 },
+ { tag: "vertical", orientation: Qt.Vertical, dx: 0, dy: 120 }
+ ]
+ }
+
+ function test_wheel(data) {
+ var control = createTemporaryObject(slider, testCase, {wheelEnabled: true, orientation: data.orientation})
+ verify(control)
+
+ var movedCount = 0
+ var movedSpy = signalSpy.createObject(control, {target: control, signalName: "moved"})
+ verify(movedSpy.valid)
+
+ compare(control.value, 0.0)
+
+ mouseWheel(control, control.width / 2, control.height / 2, data.dx, data.dy)
+ compare(movedSpy.count, ++movedCount)
+ compare(control.value, 0.1)
+ compare(control.position, 0.1)
+
+ control.stepSize = 0.2
+
+ mouseWheel(control, control.width / 2, control.height / 2, data.dx, data.dy)
+ compare(movedSpy.count, ++movedCount)
+ compare(control.value, 0.3)
+ compare(control.position, 0.3)
+
+ control.stepSize = 10.0
+
+ mouseWheel(control, control.width / 2, control.height / 2, -data.dx, -data.dy)
+ compare(movedSpy.count, ++movedCount)
+ compare(control.value, 0.0)
+ compare(control.position, 0.0)
+
+ // no change
+ mouseWheel(control, control.width / 2, control.height / 2, -data.dx, -data.dy)
+ compare(movedSpy.count, movedCount)
+ compare(control.value, 0.0)
+ compare(control.position, 0.0)
+
+ control.to = 10.0
+ control.stepSize = 5.0
+
+ mouseWheel(control, control.width / 2, control.height / 2, data.dx, data.dy)
+ compare(movedSpy.count, ++movedCount)
+ compare(control.value, 5.0)
+ compare(control.position, 0.5)
+
+ mouseWheel(control, control.width / 2, control.height / 2, 0.5 * data.dx, 0.5 * data.dy)
+ compare(movedSpy.count, ++movedCount)
+ compare(control.value, 7.5)
+ compare(control.position, 0.75)
+
+ mouseWheel(control, control.width / 2, control.height / 2, -data.dx, -data.dy)
+ compare(movedSpy.count, ++movedCount)
+ compare(control.value, 2.5)
+ compare(control.position, 0.25)
+ }
+
+ function test_wheelPropagation_data() {
+ return [
+ { tag: "horizontal", orientation: Qt.Horizontal, dx: 120, dy: 0 },
+ { tag: "vertical", orientation: Qt.Vertical, dx: 0, dy: 120 }
+ ]
+ }
+
+ Component {
+ id: mouseAreaComponent
+ MouseArea {}
+ }
+
+ function test_wheelPropagation(data) {
+ var mouseArea = createTemporaryObject(mouseAreaComponent, testCase, { width: parent.width, height: parent.height })
+ verify(mouseArea)
+
+ var mouseAreaWheelSpy = signalSpy.createObject(mouseArea, { target: mouseArea, signalName: "wheel" })
+ verify(mouseAreaWheelSpy.valid)
+
+ var control = createTemporaryObject(slider, mouseArea,
+ { wheelEnabled: true, orientation: data.orientation, stepSize: 1 })
+ verify(control)
+ compare(control.value, 0.0)
+
+ var movedCount = 0
+ var movedSpy = signalSpy.createObject(control, { target: control, signalName: "moved" })
+ verify(movedSpy.valid)
+
+ // Scroll the handle to the edge.
+ mouseWheel(control, control.width / 2, control.height / 2, data.dx, data.dy)
+ compare(control.value, 1.0)
+ compare(control.position, 1.0)
+ compare(movedSpy.count, ++movedCount)
+ compare(mouseAreaWheelSpy.count, 0)
+
+ // Scroll again; the wheel event shouldn't go through to the MouseArea parent.
+ mouseWheel(control, control.width / 2, control.height / 2, data.dx, data.dy)
+ compare(control.value, 1.0)
+ compare(control.position, 1.0)
+ compare(movedSpy.count, movedCount)
+ compare(mouseAreaWheelSpy.count, 0)
+
+ // Scroll the handle to the other edge.
+ mouseWheel(control, control.width / 2, control.height / 2, -data.dx, -data.dy)
+ compare(control.value, 0.0)
+ compare(control.position, 0.0)
+ compare(movedSpy.count, ++movedCount)
+ compare(mouseAreaWheelSpy.count, 0)
+
+ // Scroll again; the wheel event shouldn't go through to the MouseArea parent.
+ mouseWheel(control, control.width / 2, control.height / 2, -data.dx, -data.dy)
+ compare(control.value, 0.0)
+ compare(control.position, 0.0)
+ compare(movedSpy.count, movedCount)
+ compare(mouseAreaWheelSpy.count, 0)
+ }
+
+ function test_valueAt_data() {
+ return [
+ { tag: "0.0..1.0", properties: { from: 0.0, to: 1.0 }, values: [0.0, 0.2, 0.5, 1.0] },
+ { tag: "0..100", properties: { from: 0, to: 100 }, values: [0, 20, 50, 100] },
+ { tag: "100..-100", properties: { from: 100, to: -100 }, values: [100, 60, 0, -100] },
+ { tag: "-7..7", properties: { from: -7, to: 7, stepSize: 1.0 }, values: [-7.0, -4.0, 0.0, 7.0] },
+ { tag: "-3..7", properties: { from: -3, to: 7, stepSize: 5.0 }, values: [-3.0, -3.0, 2.0, 7.0] },
+ ]
+ }
+
+ function test_valueAt(data) {
+ let control = createTemporaryObject(slider, testCase, data.properties)
+ verify(control)
+
+ compare(control.valueAt(0.0), data.values[0])
+ compare(control.valueAt(0.2), data.values[1])
+ compare(control.valueAt(0.5), data.values[2])
+ compare(control.valueAt(1.0), data.values[3])
+ }
+
+ function test_nullHandle() {
+ var control = createTemporaryObject(slider, testCase)
+ verify(control)
+
+ control.handle = null
+
+ mousePress(control)
+ verify(control.pressed, true)
+
+ mouseRelease(control)
+ compare(control.pressed, false)
+ }
+
+ function test_touchDragThreshold_data() {
+ var d1 = 3; var d2 = 7;
+ return [
+ { tag: "horizontal", orientation: Qt.Horizontal, dx1: d1, dy1: 0, dx2: d2, dy2: 0 },
+ { tag: "vertical", orientation: Qt.Vertical, dx1: 0, dy1: -d1, dx2: 0, dy2: -d2 },
+ { tag: "horizontal2", orientation: Qt.Horizontal, dx1: -d1, dy1: 0, dx2: -d2, dy2: 0 },
+ { tag: "vertical2", orientation: Qt.Vertical, dx1: 0, dy1: d1, dx2: 0, dy2: d2 }
+ ]
+ }
+
+ function test_touchDragThreshold(data) {
+ var control = createTemporaryObject(slider, testCase, {touchDragThreshold: 10, live: true, orientation: data.orientation, value: 0.5})
+ verify(control)
+ compare(control.touchDragThreshold, 10)
+
+ var valueChangedCount = 0
+ var valueChangedSpy = signalSpy.createObject(control, {target: control, signalName: "touchDragThresholdChanged"})
+ verify(valueChangedSpy.valid)
+
+ control.touchDragThreshold = undefined
+ compare(control.touchDragThreshold, -1) // reset to -1
+ compare(valueChangedSpy.count, ++valueChangedCount)
+
+ var t = 5
+ control.touchDragThreshold = t
+ compare(control.touchDragThreshold, t)
+ compare(valueChangedSpy.count, ++valueChangedCount)
+
+ control.touchDragThreshold = t
+ compare(control.touchDragThreshold, t)
+ compare(valueChangedSpy.count, valueChangedCount)
+
+ var pressedCount = 0
+ var movedCount = 0
+
+ var pressedSpy = signalSpy.createObject(control, {target: control, signalName: "pressedChanged"})
+ verify(pressedSpy.valid)
+
+ var movedSpy = signalSpy.createObject(control, {target: control, signalName: "moved"})
+ verify(movedSpy.valid)
+
+ var touch = touchEvent(control)
+ var x0 = control.handle.x + control.handle.width * 0.5
+ var y0 = control.handle.y + control.handle.height * 0.5
+ touch.press(0, control, x0, y0).commit()
+ compare(pressedSpy.count, ++pressedCount)
+ compare(movedSpy.count, movedCount)
+ compare(control.pressed, true)
+
+ touch.move(0, control, x0 + data.dx1, y0 + data.dy1).commit()
+ compare(pressedSpy.count, pressedCount)
+ compare(movedSpy.count, movedCount) // shouldn't move
+ compare(control.pressed, true)
+
+ touch.move(0, control, x0 + data.dx2, y0 + data.dy2).commit()
+ compare(pressedSpy.count, pressedCount)
+ compare(movedSpy.count, ++movedCount)
+ compare(control.pressed, true)
+
+ touch.release(0, control, x0 + data.dx2, y0 + data.dy2).commit()
+ }
+}