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Diffstat (limited to 'tests/manual/nodetypes_ng/AtlasedImages.qml')
-rw-r--r-- | tests/manual/nodetypes_ng/AtlasedImages.qml | 101 |
1 files changed, 101 insertions, 0 deletions
diff --git a/tests/manual/nodetypes_ng/AtlasedImages.qml b/tests/manual/nodetypes_ng/AtlasedImages.qml new file mode 100644 index 0000000000..5cb5451dfd --- /dev/null +++ b/tests/manual/nodetypes_ng/AtlasedImages.qml @@ -0,0 +1,101 @@ +/**************************************************************************** +** +** Copyright (C) 2017 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the demonstration applications of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:BSD$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** BSD License Usage +** Alternatively, you may use this file under the terms of the BSD license +** as follows: +** +** "Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are +** met: +** * Redistributions of source code must retain the above copyright +** notice, this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright +** notice, this list of conditions and the following disclaimer in +** the documentation and/or other materials provided with the +** distribution. +** * Neither the name of The Qt Company Ltd nor the names of its +** contributors may be used to endorse or promote products derived +** from this software without specific prior written permission. +** +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import QtQuick 2.8 + +// The images here should result in a single draw call that uses an atlas +// texture. The ShaderEffect is then another one (and exercises having an +// effect on an Image backed by an atlased texture). + +Item { + Row { + Image { + source: "qrc:/qt.png" + sourceSize: Qt.size(64, 64) + } + Image { + source: "qrc:/face-smile.png" + } + Image { + source: "qrc:/arrow-down.png" + } + Image { + source: "qrc:/arrow-up.png" + NumberAnimation on rotation { + from: 0; to: 360; duration: 3000 + loops: Animation.Infinite + } + } + Image { + id: minusSign + source: "qrc:/minus-sign.png" + } + // Using a ShaderEffectSource would go through an extra render target + // texture. By specifying the Image directly as the source, no extra + // texture is created. However, when the source Image is atlased, extra + // steps are taken internally to create a non-atlased texture for the + // effect. + ShaderEffect { + id: eff + width: minusSign.width + height: minusSign.height + property variant source: minusSign + property real amplitude: 0.05 + property real frequency: 20 + property real time: 0 + NumberAnimation on time { loops: Animation.Infinite; from: 0; to: Math.PI * 2; duration: 600 } + vertexShader: GraphicsInfo.shaderType === GraphicsInfo.GLSL ? "qrc:/wobble_legacy_gl.vert" : "qrc:/wobble.vert.qsb" + fragmentShader: GraphicsInfo.shaderType === GraphicsInfo.GLSL ? "qrc:/wobble_legacy_gl.frag" : "qrc:/wobble.frag.qsb" + } + Image { + source: "qrc:/plus-sign.png" + } + } +} |