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-rw-r--r--tests/manual/nodetypes_ng/wobble_legacy_gl.frag10
1 files changed, 10 insertions, 0 deletions
diff --git a/tests/manual/nodetypes_ng/wobble_legacy_gl.frag b/tests/manual/nodetypes_ng/wobble_legacy_gl.frag
new file mode 100644
index 0000000000..2961ca5f50
--- /dev/null
+++ b/tests/manual/nodetypes_ng/wobble_legacy_gl.frag
@@ -0,0 +1,10 @@
+uniform sampler2D source;
+uniform highp float amplitude;
+uniform highp float frequency;
+uniform highp float time;
+uniform lowp float qt_Opacity;
+varying highp vec2 qt_TexCoord0;
+void main() {
+ highp vec2 p = sin(time + frequency * qt_TexCoord0);
+ gl_FragColor = texture2D(source, qt_TexCoord0 + amplitude * vec2(p.y, -p.x)) * qt_Opacity;
+}