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+/****************************************************************************
+**
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the manual tests of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** You may use this file under the terms of the BSD license as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+import QtQuick 2.0
+import QtQuick.Particles 2.0
+import QtQuick.Layouts 1.0
+import Qt.labs.handlers 1.0
+import "content"
+
+Item {
+ width: 800
+ height: 800
+ ColumnLayout {
+ anchors.right: parent.right
+ spacing: 20
+ Text { text: "protagonist"; font.pointSize: 12 }
+ MultiButton {
+ id: balloonsButton
+ label: "Launch Balloons"
+ Layout.fillWidth: true
+ gesturePolicy: TapHandler.WithinBounds
+ }
+ Text { text: "the goons"; font.pointSize: 12 }
+ MultiButton {
+ id: missilesButton
+ label: "Launch Missile"
+ Layout.fillWidth: true
+ gesturePolicy: TapHandler.ReleaseWithinBounds
+ onTapped: missileEmitter.burst(1)
+ }
+ MultiButton {
+ id: fightersButton
+ label: "Launch Fighters"
+ Layout.fillWidth: true
+ gesturePolicy: TapHandler.DragThreshold
+ }
+ }
+ ParticleSystem {
+ anchors.bottom: parent.bottom
+ anchors.left: parent.left
+ anchors.leftMargin: 150
+ ImageParticle { source: "resources/balloon.png" }
+ Emitter { anchors.bottom: parent.bottom; enabled: balloonsButton.pressed; lifeSpan: 5000; size: 64
+ maximumEmitted: 99
+ emitRate: 50; velocity: PointDirection { x: 10; y: -150; yVariation: 30; xVariation: 50 } } }
+ ParticleSystem {
+ anchors.verticalCenter: parent.verticalCenter
+ anchors.right: parent.right
+ ImageParticle { source: "resources/fighter.png" }
+ Emitter { anchors.bottom: parent.bottom; enabled: fightersButton.pressed; lifeSpan: 15000; size: 204
+ emitRate: 3; velocity: PointDirection { x: -1000; y: -250; yVariation: 150; xVariation: 50 } } }
+ ParticleSystem {
+ anchors.bottom: parent.bottom
+ anchors.right: parent.right
+ anchors.rightMargin: 100
+ ImageParticle { source: "resources/missile.png"; autoRotation: true; rotation: 90 }
+ Emitter { id: missileEmitter; anchors.bottom: parent.bottom; lifeSpan: 5000; size: 128;
+ emitRate: 0; velocity: PointDirection { x: -200; y: -350; yVariation: 200; xVariation: 100 } } }
+}