diff options
Diffstat (limited to 'tests/manual/scenegraph_lancelot/data/shaders/live/livetwice_2.qml')
-rw-r--r-- | tests/manual/scenegraph_lancelot/data/shaders/live/livetwice_2.qml | 68 |
1 files changed, 68 insertions, 0 deletions
diff --git a/tests/manual/scenegraph_lancelot/data/shaders/live/livetwice_2.qml b/tests/manual/scenegraph_lancelot/data/shaders/live/livetwice_2.qml new file mode 100644 index 0000000000..2d8a4b6c09 --- /dev/null +++ b/tests/manual/scenegraph_lancelot/data/shaders/live/livetwice_2.qml @@ -0,0 +1,68 @@ +import QtQuick 2.0 + +Item { + width: 320 + height: 480 + + Text { + id: text + anchors.centerIn: parent + font.pixelSize: 80 + text: "Shaderz!" + visible: false + + Rectangle { + width: 50 + height: 50 + color: "red" + anchors.centerIn: parent + transform: Rotation{ angle: 90} + } + } + + ShaderEffectSource { + id: source1 + sourceItem: text + smooth: true + } + + ShaderEffectSource { + id: source2 + sourceItem: text + smooth: true + } + + ShaderEffect{ + width: parent.width + height: parent.height / 2 + + property variant source: source1 + + fragmentShader: " + uniform lowp sampler2D source; + varying highp vec2 qt_TexCoord0; + uniform lowp float qt_Opacity; + void main() { + gl_FragColor = vec4(1, qt_TexCoord0.y, 0, 1) * texture2D(source, qt_TexCoord0).a; + } + " + } + + ShaderEffect { + y: parent.height / 2 + width: parent.width + height: parent.height / 2 + + property variant source: source2 + + fragmentShader: " + uniform lowp sampler2D source; + varying highp vec2 qt_TexCoord0; + uniform lowp float qt_Opacity; + void main() { + gl_FragColor = vec4(0, qt_TexCoord0.y, 1, 1) * texture2D(source, qt_TexCoord0).a; + } + " + } +} + |