diff options
Diffstat (limited to 'tests/manual/scenegraph_lancelot/data/shaders/live/samesource.qml')
-rw-r--r-- | tests/manual/scenegraph_lancelot/data/shaders/live/samesource.qml | 53 |
1 files changed, 53 insertions, 0 deletions
diff --git a/tests/manual/scenegraph_lancelot/data/shaders/live/samesource.qml b/tests/manual/scenegraph_lancelot/data/shaders/live/samesource.qml new file mode 100644 index 0000000000..67e0cc36ad --- /dev/null +++ b/tests/manual/scenegraph_lancelot/data/shaders/live/samesource.qml @@ -0,0 +1,53 @@ +import QtQuick 2.0 + +Item { + width: 320 + height: 480 + + Text { + id: text + anchors.centerIn: parent + font.pixelSize: 80 + text: "Shaderz!" + visible: false + } + + ShaderEffectSource { + id: source + sourceItem: text + smooth: true + } + + ShaderEffect { + width: parent.width + height: parent.height / 2 + + property variant source: source + + fragmentShader: " + uniform lowp sampler2D source; + varying highp vec2 qt_TexCoord0; + uniform lowp float qt_Opacity; + void main() { + gl_FragColor = vec4(0, qt_TexCoord0.y, 1, 1) * texture2D(source, qt_TexCoord0).a; + } + " + } + + ShaderEffect { + width: parent.width + y: parent.height / 2 + height: parent.height / 2 + + property variant source: source + + fragmentShader: " + uniform lowp sampler2D source; + varying highp vec2 qt_TexCoord0; + uniform lowp float qt_Opacity; + void main() { + gl_FragColor = vec4(qt_TexCoord0.x, 1, 0, 1) * texture2D(source, qt_TexCoord0).a; + } + " + } +} |