diff options
Diffstat (limited to 'tests/manual/scenegraph_lancelot/data/shared/shaders/cmyk.frag')
-rw-r--r-- | tests/manual/scenegraph_lancelot/data/shared/shaders/cmyk.frag | 28 |
1 files changed, 16 insertions, 12 deletions
diff --git a/tests/manual/scenegraph_lancelot/data/shared/shaders/cmyk.frag b/tests/manual/scenegraph_lancelot/data/shared/shaders/cmyk.frag index d63a0fa6ee..5d528e1d7a 100644 --- a/tests/manual/scenegraph_lancelot/data/shared/shaders/cmyk.frag +++ b/tests/manual/scenegraph_lancelot/data/shared/shaders/cmyk.frag @@ -1,14 +1,18 @@ -uniform lowp sampler2D cyan; -uniform lowp sampler2D magenta; -uniform lowp sampler2D yellow; -uniform lowp sampler2D black; -varying highp vec2 qt_TexCoord0; -uniform lowp float qt_Opacity; +#version 440 + +layout(location = 0) in vec2 qt_TexCoord0; +layout(location = 0) out vec4 fragColor; + +layout(binding = 1) uniform sampler2D cyan; +layout(binding = 2) uniform sampler2D magenta; +layout(binding = 3) uniform sampler2D yellow; +layout(binding = 4) uniform sampler2D black; + void main() { - highp vec2 t = qt_TexCoord0 * 3. - 1.; - lowp float c = texture2D(cyan, t + vec2(.05, .09)).a; - lowp float m = texture2D(magenta, t + vec2(.04, -.10)).a; - lowp float y = texture2D(yellow, t + vec2(-.10, .01)).a; - lowp float k = texture2D(black, t).a; - gl_FragColor = 1. - vec4(c + k, m + k, y + k, 0.); + vec2 t = qt_TexCoord0 * 3. - 1.; + lowp float c = texture(cyan, t + vec2(.05, .09)).a; + lowp float m = texture(magenta, t + vec2(.04, -.10)).a; + lowp float y = texture(yellow, t + vec2(-.10, .01)).a; + lowp float k = texture(black, t).a; + fragColor = 1. - vec4(c + k, m + k, y + k, 0.); } |