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-rw-r--r--tests/manual/scenegraph_lancelot/data/shared/shaders/edge_rhi.frag23
1 files changed, 0 insertions, 23 deletions
diff --git a/tests/manual/scenegraph_lancelot/data/shared/shaders/edge_rhi.frag b/tests/manual/scenegraph_lancelot/data/shared/shaders/edge_rhi.frag
deleted file mode 100644
index 77d7b47499..0000000000
--- a/tests/manual/scenegraph_lancelot/data/shared/shaders/edge_rhi.frag
+++ /dev/null
@@ -1,23 +0,0 @@
-#version 440
-
-layout(location = 0) in vec2 qt_TexCoord0;
-layout(location = 0) out vec4 fragColor;
-
-layout(binding = 1) uniform sampler2D source;
-
-layout(std140, binding = 0) uniform buf {
- mat4 qt_Matrix;
- float qt_Opacity;
- vec2 textureSize;
- vec4 color;
-} ubuf;
-
-void main() {
- vec2 dx = vec2(0.5 / ubuf.textureSize.x, 0.);
- vec2 dy = vec2(0., 0.5 / ubuf.textureSize.y);
- fragColor = ubuf.color * 0.25
- * (texture(source, qt_TexCoord0 + dx + dy).a
- + texture(source, qt_TexCoord0 + dx - dy).a
- + texture(source, qt_TexCoord0 - dx + dy).a
- + texture(source, qt_TexCoord0 - dx - dy).a);
-}