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-rw-r--r--tests/auto/quick/qquickgraphicsinfo/data/basic.qml14
-rw-r--r--tests/auto/quick/qquickgraphicsinfo/qquickgraphicsinfo.pro (renamed from tests/auto/quick/qquickrendererinfo/qquickrendererinfo.pro)4
-rw-r--r--tests/auto/quick/qquickgraphicsinfo/tst_qquickgraphicsinfo.cpp (renamed from tests/auto/quick/qquickrendererinfo/tst_qquickrendererinfo.cpp)25
-rw-r--r--tests/auto/quick/qquickrendererinfo/data/basic.qml5
-rw-r--r--tests/auto/quick/quick.pro2
-rw-r--r--tests/manual/nodetypes/Effects.qml17
6 files changed, 46 insertions, 21 deletions
diff --git a/tests/auto/quick/qquickgraphicsinfo/data/basic.qml b/tests/auto/quick/qquickgraphicsinfo/data/basic.qml
new file mode 100644
index 0000000000..6ff3b82cec
--- /dev/null
+++ b/tests/auto/quick/qquickgraphicsinfo/data/basic.qml
@@ -0,0 +1,14 @@
+import QtQuick 2.8
+
+Item {
+ property int api: GraphicsInfo.api
+
+ property int shaderType: GraphicsInfo.shaderType
+ property int shaderCompilationType: GraphicsInfo.shaderCompilationType
+ property int shaderSourceType: GraphicsInfo.shaderSourceType
+
+ property int majorVersion: GraphicsInfo.majorVersion
+ property int minorVersion: GraphicsInfo.minorVersion
+ property int profile: GraphicsInfo.profile
+ property int renderableType: GraphicsInfo.renderableType
+}
diff --git a/tests/auto/quick/qquickrendererinfo/qquickrendererinfo.pro b/tests/auto/quick/qquickgraphicsinfo/qquickgraphicsinfo.pro
index 4f55b79961..a4296ad9a2 100644
--- a/tests/auto/quick/qquickrendererinfo/qquickrendererinfo.pro
+++ b/tests/auto/quick/qquickgraphicsinfo/qquickgraphicsinfo.pro
@@ -1,6 +1,6 @@
CONFIG += testcase
-TARGET = tst_qquickrendererinfo
-SOURCES += tst_qquickrendererinfo.cpp
+TARGET = tst_qquickgraphicsinfo
+SOURCES += tst_qquickgraphicsinfo.cpp
TESTDATA = data/*
include(../../shared/util.pri)
diff --git a/tests/auto/quick/qquickrendererinfo/tst_qquickrendererinfo.cpp b/tests/auto/quick/qquickgraphicsinfo/tst_qquickgraphicsinfo.cpp
index 5e2da76333..256fa43d2e 100644
--- a/tests/auto/quick/qquickrendererinfo/tst_qquickrendererinfo.cpp
+++ b/tests/auto/quick/qquickgraphicsinfo/tst_qquickgraphicsinfo.cpp
@@ -35,7 +35,12 @@
#include "../../shared/util.h"
-class tst_QQuickRendererInfo : public QQmlDataTest
+#ifndef QT_NO_OPENGL
+#include <QtGui/qopenglcontext.h>
+#include <QtGui/qsurfaceformat.h>
+#endif
+
+class tst_QQuickGraphicsInfo : public QQmlDataTest
{
Q_OBJECT
@@ -43,7 +48,7 @@ private slots:
void testProperties();
};
-void tst_QQuickRendererInfo::testProperties()
+void tst_QQuickGraphicsInfo::testProperties()
{
QQuickView view;
view.setSource(QUrl::fromLocalFile("data/basic.qml"));
@@ -61,8 +66,20 @@ void tst_QQuickRendererInfo::testProperties()
const int expectedAPI = rif ? rif->graphicsApi() : QSGRendererInterface::Unknown;
QCOMPARE(obj->property("api").toInt(), expectedAPI);
+
+#ifndef QT_NO_OPENGL
+ if (expectedAPI == QSGRendererInterface::OpenGL) {
+ QCOMPARE(obj->property("shaderType").toInt(), int(QSGRendererInterface::GLSL));
+ QVERIFY(view.openglContext());
+ QSurfaceFormat format = view.openglContext()->format();
+ QCOMPARE(obj->property("majorVersion").toInt(), format.majorVersion());
+ QCOMPARE(obj->property("minorVersion").toInt(), format.minorVersion());
+ QCOMPARE(obj->property("profile").toInt(), static_cast<int>(format.profile()));
+ QCOMPARE(obj->property("renderableType").toInt(), static_cast<int>(format.renderableType()));
+ }
+#endif
}
-QTEST_MAIN(tst_QQuickRendererInfo)
+QTEST_MAIN(tst_QQuickGraphicsInfo)
-#include "tst_qquickrendererinfo.moc"
+#include "tst_qquickgraphicsinfo.moc"
diff --git a/tests/auto/quick/qquickrendererinfo/data/basic.qml b/tests/auto/quick/qquickrendererinfo/data/basic.qml
deleted file mode 100644
index b7dbbb9ac9..0000000000
--- a/tests/auto/quick/qquickrendererinfo/data/basic.qml
+++ /dev/null
@@ -1,5 +0,0 @@
-import QtQuick 2.8
-
-Item {
- property int api: RendererInfo.api
-}
diff --git a/tests/auto/quick/quick.pro b/tests/auto/quick/quick.pro
index fecd1aea58..70e5b8ef6a 100644
--- a/tests/auto/quick/quick.pro
+++ b/tests/auto/quick/quick.pro
@@ -57,6 +57,7 @@ QUICKTESTS = \
qquickflickable \
qquickflipable \
qquickfocusscope \
+ qquickgraphicsinfo \
qquickgridview \
qquickimage \
qquickitem \
@@ -71,7 +72,6 @@ QUICKTESTS = \
qquickpincharea \
qquickpositioners \
qquickrectangle \
- qquickrendererinfo \
qquickrepeater \
qquickshortcut \
qquicktext \
diff --git a/tests/manual/nodetypes/Effects.qml b/tests/manual/nodetypes/Effects.qml
index 4503c49df1..0d16cd1c84 100644
--- a/tests/manual/nodetypes/Effects.qml
+++ b/tests/manual/nodetypes/Effects.qml
@@ -38,7 +38,7 @@
**
****************************************************************************/
-// Use QtQuick 2.8 to get shaderType and the other new properties
+// Use QtQuick 2.8 to get GraphicsInfo and the other new properties
import QtQuick 2.8
Item {
@@ -95,9 +95,9 @@ Item {
property string hlslVertexShaderByteCode: "qrc:/vs_wobble.cso"
property string hlslPixelShaderByteCode: "qrc:/ps_wobble.cso"
- vertexShader: customVertexShader ? (shaderType === ShaderEffect.HLSL ? hlslVertexShaderByteCode : (shaderType === ShaderEffect.GLSL ? glslVertexShader : "")) : ""
+ vertexShader: customVertexShader ? (GraphicsInfo.shaderType === GraphicsInfo.HLSL ? hlslVertexShaderByteCode : (GraphicsInfo.shaderType === GraphicsInfo.GLSL ? glslVertexShader : "")) : ""
- fragmentShader: shaderType === ShaderEffect.HLSL ? hlslPixelShaderByteCode : (shaderType === ShaderEffect.GLSL ? glslFragmentShader : "")
+ fragmentShader: GraphicsInfo.shaderType === GraphicsInfo.HLSL ? hlslPixelShaderByteCode : (GraphicsInfo.shaderType === GraphicsInfo.GLSL ? glslFragmentShader : "")
}
Image {
@@ -157,10 +157,10 @@ Item {
height: eff2.height
property variant delta: Qt.size(1.0 / width, 0.0)
property variant source: effectSource2
- fragmentShader: shaderType === ShaderEffect.HLSL ? "qrc:/ps_shadow1.cso" : (shaderType === ShaderEffect.GLSL ? eff2.glslShaderPass1 : "")
+ fragmentShader: GraphicsInfo.shaderType === GraphicsInfo.HLSL ? "qrc:/ps_shadow1.cso" : (GraphicsInfo.shaderType === GraphicsInfo.GLSL ? eff2.glslShaderPass1 : "")
}
}
- fragmentShader: shaderType === ShaderEffect.HLSL ? "qrc:/ps_shadow1.cso" : (shaderType === ShaderEffect.GLSL ? eff2.glslShaderPass1: "")
+ fragmentShader: GraphicsInfo.shaderType === GraphicsInfo.HLSL ? "qrc:/ps_shadow1.cso" : (GraphicsInfo.shaderType === GraphicsInfo.GLSL ? eff2.glslShaderPass1: "")
}
}
property real angle: 0
@@ -168,7 +168,7 @@ Item {
NumberAnimation on angle { loops: Animation.Infinite; from: 0; to: Math.PI * 2; duration: 6000 }
property variant delta: Qt.size(offset.x / width, offset.y / height)
property real darkness: 0.5
- fragmentShader: shaderType === ShaderEffect.HLSL ? "qrc:/ps_shadow2.cso" : (shaderType === ShaderEffect.GLSL ? glslShaderPass2 : "")
+ fragmentShader: GraphicsInfo.shaderType === GraphicsInfo.HLSL ? "qrc:/ps_shadow2.cso" : (GraphicsInfo.shaderType === GraphicsInfo.GLSL ? glslShaderPass2 : "")
}
Column {
@@ -176,11 +176,10 @@ Item {
Text {
color: "yellow"
font.pointSize: 24
- text: "Shader effect is " + (eff.shaderType === ShaderEffect.HLSL ? "HLSL" : (eff.shaderType === ShaderEffect.GLSL ? "GLSL" : "UNKNOWN")) + " based";
+ text: "Shader effect is " + (GraphicsInfo.shaderType === GraphicsInfo.HLSL ? "HLSL" : (GraphicsInfo.shaderType === GraphicsInfo.GLSL ? "GLSL" : "UNKNOWN")) + " based";
}
Text {
- // check the inner shader effect's properties as those only get updated later on, once a window gets associated
- text: innerEff.shaderType + " " + innerEff.shaderCompilationType + " " + innerEff.shaderSourceType
+ text: GraphicsInfo.shaderType + " " + GraphicsInfo.shaderCompilationType + " " + GraphicsInfo.shaderSourceType
}
}
}