| Commit message (Collapse) | Author | Age | Files | Lines |
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Change-Id: I558821c0dec9166ea1d0d2e1e2f889553c436316
Task-number:QTBUG-16082
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Change-Id: Ib9465cf2a7638d013ce831f49ed0177741c22ab0
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Change-Id: Ie9280cfbb74d2ffa2da1ce5b6d1e5153a9b19d0f
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Task-number: QTBUG-18731
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Task-number: QTBUG-18731
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Reviewed-by: Kevin Wright
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example over to a subfolder.
Reviewed-by: Gunnar Sletta
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into qtquick2
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The behaviour was changed in commit
9d7eb51da37e8dffbe284fc564c9b9f08a89bea2.
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This reverts commit 616c7e768f3d88f6b8be6af72290769e99500e72.
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None of the intermediate paths are written though. It's all or virtually
nothing.
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Change-Id: I336b6a02b763c3be9b01a074f641cb031cf18268
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Change-Id: I7da1db30819c80b48f4c285a43274b668c686826
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The QSGPaintedItem::setContentSize() function has now been implemented.
Change-Id: I620824073143de5e50c8ce2e4f886dc60dd79e64
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into qtquick2
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Port change from QDeclarativeTextEdit test which removed a check for
an update when the cursor position had not changed.
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This won't work with scenegraph. Manual test needed.
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Change-Id: I39297ced1c532f633a7c9c6c64c0818bbc852084
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Change-Id: I0d00d224d815210c8ef45f2289e9ec4d0adea6b5
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QtQuick 1.0 -> QtQuick 2.0
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This reverts commit 155faa3b8b1e04241bd53df3eb008d54a71cc667.
The original commit broke behavior enforced by the tst_qdeclarativeqt
unit test, specifically relating to QRectF.
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Change-Id: Iccce2c4fc2bdeb4289093fa9675440eff589ae41
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Using Q_ASSERT does nothing in release-mode builds, and in debug builds
it causes tests to terminate prematurely. It is much better to use
QVERIFY or QCOMPARE.
Task-number: QTBUG-17582
Reviewed-by: Rohan McGovern
(cherry picked from commit 3475168550c1a804f04f2a4edfeb30c04cd36551)
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Report a meaningful warning in all builds rather than aborting in debug
builds and doing nothing in release builds.
Change-Id: I14aa7bc8699f5307e1ec34b18006b9fbbd8aca8e
Task-number: QTBUG-17582
Reviewed-by: Rohan McGovern
(cherry picked from commit 1ea84cba1f90a9c95c54480117342dba0eae3d2f)
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These Q_ASSERT's were redundant as the test functions that call these
functions already verify that "value == 0".
Change-Id: Ic23e539c5814153d67fea8156ade0783f91d7b83
Task-number: QTBUG-17582
Reviewed-by: Rohan McGovern
(cherry picked from commit 6f791f8ad0b7ef023d91c1609ce076443f335c13)
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Change-Id: Ic15b747fa50bcec54df748b173b299058f69c681
Task-number: QTBUG-17582
Reviewed-by: Rohan McGovern
(cherry picked from commit 59a6e6200984ccbb862b8758436a5e88b8c40bbc)
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Change-Id: I5c413793ee6322b5be1ae52658362803dc4c2010
Task-number: QTBUG-17582
Reviewed-by: Alan Alpert
(cherry picked from commit d6bd4db2db6dbefec327e226bf54a69a20690a45)
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In release mode builds, code inside Q_ASSERT macros is not executed, so
putting code with side-effects inside Q_ASSERT is not a good idea.
Task-number: QTBUG-17582
Change-Id: I1a5d8ccce666ee7b7f120bf9cbb49e30dac9add4
Reviewed-by: Rohan McGovern
(cherry picked from commit 1750a4351a8125756bf38a53d6d8312993c7d85e)
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Change-Id: I68feb5938339f327b45cf66b7aec1c582753f18d
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They're not as cool as they sound. Includes example, and the now
pointless SuperParticle (for possible performance comparisions).
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Burst will now always burst at the x,y where it was called, and doesn't
leave trails between close bursts. Kill affector also gets a fix for
double killing things sometimes.
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Also removed unused signal.
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into qtquick2
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Change-Id: I25f1885ef285fb3bd14c1f499b9f42e38bba5ec6
Task-number: QTBUG-19265
(cherry picked from commit 01a374fe8a6ac0b6e374081c07720e77c61effff)
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Reviewed-by: Martin Jones
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Change-Id: I884516c9c20425bfd17a2db7d5541fbc5cff41c6
(cherry picked from commit b4613a346effee81f10bee99a6a8d3064cbdd13e)
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