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Change-Id: I168d2ec54997d057e3d32463c2b153df38073838
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
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Task-number: QTBUG-40759
Change-Id: If21b4551eb95af3370cc21edd7a6721fc06e1346
Reviewed-by: Martin Smith <martin.smith@digia.com>
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Change-Id: I4987e10ac0b31977249ce9ebe00e26de334db30d
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
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Converting from any ScopedObject to Object* resulted in the same
pointer value. Prevent this by not using either, but instead use the
QV4::Value directly.
Task-number: QTBUG-47061
Change-Id: I98d3889f5504dbd5962099d30d4af9d57bc518f9
Reviewed-by: Ulf Hermann <ulf.hermann@theqtcompany.com>
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... and do a GC run when it exceeds a threshold. The issue with Strings
is that they hold on to QString instances that store the real content.
However, the GC only sees the light-weight JS handle, and doesn't take
the size of the backing content into account. So it could happen that
big QStrings accumulate in the heap as long as the GC didn't reach its
threshold.
The newly introduced unmanaged heap threshold is upped by a factor of
two when exceeded, and lowered by a factor of 2 when the used heap space
falls below a quarter of the threshold. Also grow the threshold if there
is enough space after running the GC, but another GC run would be
triggered for the next allocation.
There is a special case for Heap::String::append, because this method
will copy the data from the left and right substrings into a new
QString. To track this, append notifies the memory manager directly of
the new length. The pointer to the memory manager is stored in
Heap::String, growing it from 40 bytes to 48 bytes (which makes it still
fit in the same bucket, so no extra memory is allocated).
Task-number: QTBUG-42002
Change-Id: I71313915e593a9908a2b227b0bc4d768e375ee17
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
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Change-Id: I4a9a46913b589b14c879620848d76b31e435ee02
Reviewed-by: Robin Burchell <robin.burchell@viroteck.net>
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The inspiration for velocity sensitivity was to make it feel more like
native trackpad flicking on OS X. But on touchscreens it doesn't
make as much sense, and it became too difficult to intentionally
overshoot in applications that depend on pull-to-refresh functionality.
Task-number: QTBUG-46108
Change-Id: I3fea5324aaac1f003ead200e14b0c76bd8c0ece6
Reviewed-by: J-P Nurmi <jpnurmi@theqtcompany.com>
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Found with GCC's -Wcast-qual.
Change-Id: Ia0aac2f09e9245339951ffff13c958364a2e9859
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
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When building on a 64-bit host targeting a 32-bit architecture, we would
use QT_POINTER_SIZE == 4 from qconfig.h, which is unfortunately shared.
However on 64-bit hosts the 32-bit encoding appears to result in gcc/clang
to miscompile simple QV4::Value uses - when optimizations are enabled.
As a workaround, let's use 64-bit encoding in all host scenarios.
Change-Id: I000cf13abcc9240c931191d6361b6dee578cb5d4
Task-number: QTBUG-45364
Reviewed-by: Erik Verbruggen <erik.verbruggen@theqtcompany.com>
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Found with GCC's -Wcast-qual
Change-Id: I66a35ce5f88941f29aa6ffff13dde502fccefb1d
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
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qv4typedarray.cpp(87): error #68: integer conversion resulted in a change of sign
Change-Id: Iee8cbc07c4434ce9b560ffff13cf917dd8f9012e
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
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For the non-threaded renderloops, we there might be a timer firing
before the animationController is cleaned up through deleteLater()
which will then reference the deleted QQuickWindow. Rely instead on
direct and explicit cleanup at the right time in each render loop.
Change-Id: Id81daddae78ce3922d6a932fb21200f2dc7955bb
Task-number: QTBUG-33723
Reviewed-by: Liang Qi <liang.qi@theqtcompany.com>
Reviewed-by: Robin Burchell <robin.burchell@viroteck.net>
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Make sure the QSGSimpleTextureNode deletes the old QSGTexture
if a new one is set via setTexture() and the ownsTexture flag
is true.
[ChangeLog][QtQuick][SceneGraph] QSGSimpleTextureNode will now delete
the currently set QSGTexture object, if a new QSGTexture is set and
the ownsTexture flag is on.
Change-Id: Iabfbccd390e16948d4575baf29e6c8b4a184a404
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
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This adds support for the non-breaking space character ( ) and properly
handling entities that do not end with a semicolon, such as a stray ampersand
in a text.
Change-Id: I2f157c9aa651b27511809d5a47ac07660949a290
Task-number: QTBUG-44869
Task-number: QTBUG-31816
Task-number: QTBUG-33368
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@theqtcompany.com>
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We test both native text rendering and distance field text rendering
(which should switch to native for the emoji glyphs automatically),
in various configurations of text color, opacity, and background
color.
Change-Id: I06178820943cd2a52cf338f7eb5c0fca881cb625
Reviewed-by: Konstantin Ritt <ritt.ks@gmail.com>
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@theqtcompany.com>
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Change-Id: If10035949b42f8481dc182af3d176e68d07d71a3
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Change-Id: I4020a1b3c59dea18faf7cbcbb78b90fcfc3680f0
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Change-Id: I3408cf93a90327e8abbe2f8b7a85d8a84e24ae58
Reviewed-by: Liang Qi <liang.qi@theqtcompany.com>
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
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Change-Id: I3408cf93a90327e8abbe2f8b7a85d8a84e24ae58
Reviewed-by: Liang Qi <liang.qi@theqtcompany.com>
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
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The bool argument is less intuitive as you don't know if e.g. true
means "Yes, run the QML" or "Yes, block the QML engine".
Task-number: QTBUG-46565
Change-Id: I6d268e1354cebeb794b065e118bc0c353d7dd59a
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
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Valgrind pointed out that Transition::id was used in a conditional jump
or move. Fixes regressions of the following tests on OSX:
ch15/15.2/15.2.3/15.2.3.12/15.2.3.12-2-1 in non-strict mode
ch15/15.2/15.2.3/15.2.3.12/15.2.3.12-2-2 in non-strict mode
ch15/15.2/15.2.3/15.2.3.12/15.2.3.12-3-28 in non-strict mode
Change-Id: Ia959ff6f9fdac8d4cb37f54f670fdff4c8ba9a67
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
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Some C++ STL libraries are unable to ship a bug-free std::vector<bool>,
and/or a bug-free specialization of std::find for std::vector<bool>. So,
for those platforms there now is a slow version of BitVector, which
relies on QBitArray, which we can fix if we find bugs.
Change-Id: I5ddfb18cabe82049a7ede6083fe6ba142bca068b
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
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So we can replace the implementation when we encounter a broken version
of std::vector<bool> or a broken specialization of std::find for it.
Change-Id: I7d7c0af585388ddedf5167cd9863c52ab638442d
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
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Change-Id: I188f4137653505fd7635ad911ca41eecb89dd417
Reviewed-by: Alan Alpert (Personal) <416365416c@gmail.com>
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Similarly to QOpenGLWidget, functions like QOpenGLFramebufferObject::bindDefault()
should bind the QQuickWidget's FBO, not 0, while rendering the scene graph.
This becomes particularly important on platforms with surfaceless context support.
Here offscreen surfaces are not backed by any surface. Therefore any OpenGL operation
accessing the current draw framebuffer with FBO 0 bound may potentially crash, as there
is no draw framebuffer at all.
The distance field glyph cache exhibits this issue when running with EGL on Mesa:
glViewport crashes when we render via QQuickWidget and the current framebuffer is reset
to 0. The problem goes away when the code changed is to use bindDefault() - as it should have
anyhow - and QQuickWidget is enhanced to communicate the "default" framebuffer to QOpenGLContext,
just like QOpenGLWidget does.
Task-number: QTBUG-46415
Task-number: QTBUG-43269
Change-Id: I35fe375a0870dadecc4a074dfdec122c6a4c92ab
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@theqtcompany.com>
Reviewed-by: Paul Olav Tvete <paul.tvete@theqtcompany.com>
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Task-number: QTBUG-45528
Task-number: QTBUG-45530
Change-Id: I83c4056b4bde37ef2dc4424ffddd823c1654d92e
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
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Change-Id: I28f61e1853ea2cc75fbf814f76a7ef09e0d17f5d
Reviewed-by: Caroline Chao <caroline.chao@theqtcompany.com>
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During item insertion, indexes of items in the visibleItems list were
not adjusted before new items were created. Section initialization was
broken during insertion because section calculation relies on the
indexes of the items in the visibleItems list. The incorrect section
properties caused spurious section header creation, and layout issues.
Apply the index offset before creating the new items. This mirrors what
GridView already does.
Change-Id: I549a81825cf0e979bc5830840bf6cb75c7a82cac
Task-number: QTBUG-43873
Reviewed-by: Bea Lam <bea.lam@jollamobile.com>
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Once we hit removedFromAtlas() and the glCopyTexImage2D() path, bad things
tend to happen with OpenGL ES, both on certain embedded devices (Beaglebone, RPi)
and ANGLE.
ANGLE just rejects GL_BGRA_EXT with INVALID_ENUM. So if it fails, just try
with GL_RGBA. The BGRA extensions do not mention glCopyTexImage2D in any form
and in plain GLES (any version) BGRA does not exist. So rejecting it may be valid,
depending on how one reads the specs.
Same problem on Beaglebone, where the call with BGRA fails as INVALID_OPERATION.
The RPi 1 and 2 fails in a different way: the temporary framebuffer is not complete
because BGRA textures are not supported as color attachments. So our only choice
here is to do what we do for some Android devices already: ignore BGRA support.
Task-number: QTBUG-46806
Change-Id: I89b3b38bf7f8883c39509606ec5ae525f131292b
Reviewed-by: aavit <eirik.aavitsland@theqtcompany.com>
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
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Task-number: QTBUG-46475
Change-Id: Iebb2f7677f8b514d2b3e08480abfc98a0e155c1c
Reviewed-by: Venugopal Shivashankar <venugopal.shivashankar@digia.com>
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We had been accidentally using the 8-bit alpha glyph shader, which
resulted in rendering solid black outlines of the glyphs.
Task-number: QTBUG-37986
Task-number: QTBUG-45514
Change-Id: Ie8728d50068f58d659e24bc5db2d73e01ca8db75
Reviewed-by: Konstantin Ritt <ritt.ks@gmail.com>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
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Currently we have no system to detect import dependencies that are
not explicitly added to a QML file (other than qmldir "depends", which
is for plugins only). Until we do, document the work-around.
Change-Id: Ic7244728b63bd1f2eb4bf9734474b3e6e48e26fe
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
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Change the gradient position calculations to consider full border, not
just half of it, because the border is fully drawn inside the
rectangle, not half outside, half inside.
Task-number: QTBUG-36059
Change-Id: Ie7dec94d9f6e03ae07c612c6e3b1950781973dc7
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
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Add missing "NSPrincipalClass" key.
Change-Id: If7d02470ecee9f85731626f26f2381d434db9367
Reviewed-by: Jens Bache-Wiig <jensbw@gmail.com>
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Make static contain() a member of LoadWatcher() and connect to
QQuickWindow::onOpenGlContextCreated(). Print information similar
to qtdiag.
Change-Id: I0bc6bc43418e4392c6b5e2643d4f7899ff4f4f8b
Reviewed-by: Alan Alpert <aalpert@blackberry.com>
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Just like commit fd565ec6, this fixes another vertex shader compilation
issue on certain OpenGL drivers.
Change-Id: Ided3d6082fa0790659e9c242d0b43d7de5a2ae4d
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@theqtcompany.com>
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Specify we're talking about the target itself rather than talking
location, which I always doubt about whether it's the location within the
file.
Also specify the offending property, so we get a clue about what to look
into.
[ChangeLog][QtQml] Improve "invalid alias location" error message by specifying
what's the offending property and by calling it "invalid alias target location"
Change-Id: I7a9390089ee8986872c119df44d8036bf267ab99
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
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Setting up the signal leads to a significant memory and performance
overhead. This patch improves the benchmark by almost 10%.
Change-Id: Ib0a76ba42fdce1ca707044a8f8b6bdc6405f20c3
Reviewed-by: Robin Burchell <robin.burchell@viroteck.net>
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Task-number: QTBUG-46030
Change-Id: I5af5a0ef267444d85e8da6df196229ad8199c00f
Reviewed-by: Alan Alpert <aalpert@blackberry.com>
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Print the build information and connect to
QQuickWindow::openglContextCreated() to print information on the
GL driver (similar to qtdiag).
Set a window title indicating render type and Qt version.
Task-number: QTBUG-46030
Change-Id: Ib4376126bf9c63f4cab8cb530ff1da66394b634b
Reviewed-by: Alan Alpert <aalpert@blackberry.com>
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Replace boolean option controlling context sharing by a vector of
QCoreApplication attributes (bearing in mind that for example
High DPI changes might add more attributes) and add the GL switching
attributes.
Task-number: QTBUG-46030
Change-Id: I934dd8910b7b50ec96ae9e00823649c9df6a00ef
Reviewed-by: Alan Alpert <aalpert@blackberry.com>
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FAIL! : tst_qquickwindow::cursor() Compared values are not the same
Loc: [tst_qquickwindow.cpp(1444)]
Check that no windows are leaked in slot cleanup and fix all
leaking tests.
Position the window and enlarge it to fix the warning:
WARNING: tst_qquickwindow::cursor() Mouse event occurs outside of target window.
Add window titles to tests.
Replace QVERIFY(a == b) by QCOMPARE(a, b).
Change-Id: Ida892e8a8d7d5f40d4f50787608940dbffc7a29d
Reviewed-by: Caroline Chao <caroline.chao@theqtcompany.com>
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QQuickWidget used short delay before rendering. This caused
black area to flash on the widget briefly. Instead of scheduling
redraw, render scene immediately.
Task-number: QTBUG-46387
Change-Id: I342d96a1aaef3244190221807b0d816815697623
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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Task-number: QTBUG-42699
Change-Id: Ib8a1690bfe38bd0686799fac390207c26e5a6812
Reviewed-by: Topi Reiniö <topi.reinio@digia.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@theqtcompany.com>
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They are the same types except that VisualDataModel is deprecated
and uses a different import statement. Now, references to VisualDataModel
are only used where we explicitly refer to the replacement/deprecation.
Change-Id: I1e68eb5784235a00233b3882c3d91e21e32af7d1
Reviewed-by: Topi Reiniö <topi.reinio@digia.com>
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To prevent the list tem text overflowing the delegate boundary.
Task-number: QTBUG-45621
Change-Id: I46f35508ea49a2b435286de76dc9ab49620619a6
Reviewed-by: Venugopal Shivashankar <venugopal.shivashankar@digia.com>
Reviewed-by: Topi Reiniö <topi.reinio@digia.com>
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There's many types that aren't being covered by DropArea API, such as
images. getDataAsString is not acceptable, since fromUtf8 chokes on
reading non-utf8.
This patch introduces getDataAsArrayBuffer method that won't try to convert
the data into a QString and simply pass a QV4::ArrayBuffer, that internally
keeps a QByteArray.
Change-Id: I65411b3d365ee6c5e13effd9167156771ee08a05
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
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If the user relies on the Image implicitSize to do the layout
but still sets sourceSize to the image, the sourceSize might
be (0, 0) instead of (-1, -1).
readImage checks that the size is > 0 to use the requestedSize
and this would cause us not to use the requestedSize, but still
divide by the devicePixelRatio in QQuickImageBase::pixmapChange,
which would give a different implicitSize on retina display.
Make sure that we get the same implicitSize on both by only
keeping the targetDevicePixelRatio if sourceSize is > (0, 0)
like readImage does.
Task-number: QTBUG-38991
Change-Id: Ib93f57efa47d096f88883845985b44f62db4ad74
Reviewed-by: Olivier Goffart (Woboq GmbH) <ogoffart@woboq.com>
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Delivering a delayed touch event from QQuickWindow can cause the event loop
to recurse (e.g if it starts a drag'n'drop). This again can cause new touch
events to be delivered to QQuickWindow, and new delayed touch events to be
stored.
This results in the following:
(1) Receive new touch press event in QQuickWindow, and set
delayedTouch to be a copy of it
(2) Deliver delayedTouch to items. This can cause an event loop
recursion.
(3) While inside the recursion, QQuickWindow receives another new
touch press event. We then redeliver and delete the current
delayedTouch event created in (1), and set delayedTouch to be
a copy of the new event.
(4) Later we return back from (2), and try to access
delayedTouch (or actually a reference to the touchpoints inside
it, qquickwindow.cpp:1958). Since the event was deleted in (3), we
have a crash.
This patch will ensure that we set delayedTouch to 0 before delivering
it (so it cannot be redelivered), and that we safely delete it afterwards
when it goes out of scope. By converting delayedTouch to a QScopedPointer
we also ensure that the event is not leaked upon destruction.
Task-number: QTBUG-45877
Change-Id: Ic372a39a0eb127abfd12cec2d51b3743ad83194d
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
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GLX, and potentially other platforms too, require that compatible
contexts and surfaces are created with the same screen.
This makes Quick functional on X.org configurations where each
physical screen represents a separate X screen on the same X display.
Change-Id: I03c87819e1aee148c880a3caca13d4a0c5409056
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
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