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* Adaptable shader effect enablersLaszlo Agocs2016-04-2930-104/+1625
* Merge remote-tracking branch 'origin/dev' into scenegraphngAndy Nichols2016-04-2645-277/+776
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| * Add string search functions from ECMAScript 2015.Michael Brasser2016-04-254-0/+89
| * V4: make QQmlEnginePrivate::dereferenceScarceResources inlinable.Erik Verbruggen2016-04-212-22/+32
| * Remove empty methodFrank Meerkoetter2016-04-191-4/+0
| * Mark overrides of QQmlExtensionPluginFrank Meerkoetter2016-04-1911-11/+11
| * Remove unused QPointerValuePair templateFrank Meerkoetter2016-04-186-199/+0
| * Replace handwritten loops with qDeleteAllFrank Meerkoetter2016-04-181-4/+2
| * Cleanup dead fwd declarationFrank Meerkoetter2016-04-181-2/+0
| * QQuickTextInput: Add some QChar::unicode() calls to brush over deprecation wa...Friedemann Kleint2016-04-181-1/+1
| * Cleanup. It is fine to call delete(0)Frank Meerkoetter2016-04-181-1/+1
| * Update DelayedFunctionCall to use an array object.Michael Brasser2016-04-132-7/+15
| * Do not convert from latin1 over and over againFrank Meerkoetter2016-04-131-4/+7
| * QML: When available, use QQmlAccessors to read properties.Erik Verbruggen2016-04-1216-22/+618
* | QQuickWidget: Partial update support with software renderingAndy Nichols2016-04-204-8/+24
* | QQuickWidget: Enable use with software renderer backendAndy Nichols2016-04-204-89/+177
* | 2DRenderer: Have renderers tied to QPaintDeviceAndy Nichols2016-04-208-73/+53
* | D3D12: Recursive layer supportLaszlo Agocs2016-04-207-21/+49
* | Fix up rendernode autotestLaszlo Agocs2016-04-203-10/+14
* | Drop the warning from rendererInterface()Laszlo Agocs2016-04-202-11/+6
* | D3D12: Add support for multisampled layersLaszlo Agocs2016-04-206-29/+46
* | Make rendernode suitable for public consumptionLaszlo Agocs2016-04-2041-120/+1807
* | D3D12: Fix another case of stale text cbufferLaszlo Agocs2016-04-131-1/+1
* | 2DRenderer: Mark all regions of deleted node as dirtyAndy Nichols2016-04-133-3/+8
* | 2DRenderer: Fix Text Styles on HiDPI screensAndy Nichols2016-04-131-6/+10
* | 2DRenderer: Fix rendering of Rectangles with float border widthAndy Nichols2016-04-131-2/+1
* | 2DRenderer: Add private header warningAndy Nichols2016-04-1316-0/+176
* | QQuickTextNodeEngine: Use correct boundingRect when merging nodesAndy Nichols2016-04-131-1/+1
* | Convert d3d12 backend into a pluginLaszlo Agocs2016-04-1344-19/+35
* | Add the skeleton for the new, more generic shader effect implLaszlo Agocs2016-04-139-80/+333
* | Fix up some QOpenGL includesLaszlo Agocs2016-04-132-1/+2
* | Route ShaderEffect through the old GL implLaszlo Agocs2016-04-1312-92/+257
* | Prefix GL-specific shader effect codeLaszlo Agocs2016-04-1321-1009/+1252
* | Make QQuickShaderEffectMesh genericLaszlo Agocs2016-04-136-30/+31
* | Merge remote-tracking branch 'origin/dev' into wip/scenegraphngLaszlo Agocs2016-04-13260-1109/+1500
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| * Fix invocations of methods taking a QByteArraySimon Hausmann2016-04-123-6/+8
| * Make the moth representation relocatableLars Knoll2016-04-113-26/+28
| * Removed unused typedefsLars Knoll2016-04-111-2/+0
| * Save some memoryLars Knoll2016-04-112-11/+8
| * CleanupLars Knoll2016-04-113-31/+20
| * Convert the remaining runtime methods to new calling conventionLars Knoll2016-04-119-111/+130
| * Convert comparison methods to the new runtime syntaxLars Knoll2016-04-118-54/+67
| * Convert unary operations to new calling conventionLars Knoll2016-04-116-42/+47
| * Convert 3rd batch of runtime methodsLars Knoll2016-04-115-76/+94
| * Convert second batch of runtime methodsLars Knoll2016-04-114-55/+69
| * Convert the first batch of runtime functionsLars Knoll2016-04-117-123/+150
| * Start converting Runtime calls to 'vtable' callsLars Knoll2016-04-117-5/+46
| * Remove some unused codeLars Knoll2016-04-111-22/+1
| * Move the Runtime API into it's own fileLars Knoll2016-04-114-145/+203
| * Merge remote-tracking branch 'origin/5.7' into devLiang Qi2016-04-08193-310/+349
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