| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
|
|
|
|
|
|
| |
qt_tool handles bootstrapping fully automatically.
This reverts commit 0fc040ef70513ccaeb9e96f7ca05a3df4d6c7879,
and adds some more.
Change-Id: Icffcf7f487dbf660678c7ee622f94b1063fef7e3
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
|
|
|
|
|
|
|
|
|
| |
the tool's subdir must come before its dependants, otherwise qmake -r is
broken (ok, that's mostly academical nowadays).
also remove the unnecessary dependencies.
Change-Id: Idf785522d466d4abb5f864ef4b66784024322339
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
|
|
|
|
|
|
|
| |
this also excludes qmlprofiler on android, as it is not a host tool.
Change-Id: I0bc2582fa4b951ea1f871cd67ef05d0d15ed9763
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
|
|
|
|
|
|
|
| |
qt_app.prf does this for us.
Change-Id: Ifdbed1028a170f1a5040d9ef38c0adc89ed6da52
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
|
|
|
|
|
| |
Change-Id: I079f5e09a0099550348388379c496fc8f8cfa27c
Reviewed-by: Alan Alpert <aalpert@blackberry.com>
|
|
|
|
|
|
|
|
|
| |
Followup to I5ec541226fabd72c05ce8ccb8bb7e56f6ec7717a
Task-number: QTBUG-22724
Change-Id: I3f74fda29faba4054c5bb97aad4735f7c5f0f278
Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
Reviewed-by: J-P Nurmi <jpnurmi@digia.com>
|
|
|
|
|
|
| |
Task-number: QTBUG-34181
Change-Id: I861e192cee2c683efee79e7404a5c9d70b60691f
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
There were many links (including the broken) on the Qt Quick
index page and QML type reference page using the html file name
to link to a page or a section within a page. Using html file
reference in a link is not a good approach as qdoc does not give
complete control to the author to define the html file name. This
change updates all such links to use the page \title and \target
names, which are considered to be better ways to link.
Task-number:QTBUG-33360
Change-Id: Ibd1b1e3223a7e205bbdcf21b1b7f6e515749c5c9
Reviewed-by: Nico Vertriest <nico.vertriest@digia.com>
Reviewed-by: Topi Reiniö <topi.reinio@digia.com>
Reviewed-by: Martin Smith <martin.smith@digia.com>
Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
|
|
|
|
|
| |
Change-Id: I47507a4d7d1b429b9c43ed3a7822079efe577327
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
|
|
|
|
|
|
|
|
| |
QString::toHtmlEscaped generates ". QQuickStyledText should be
symmetrical with that function.
Change-Id: I67ea0abe446b5fa1edb53258dca58b84af910e28
Reviewed-by: Martin Jones <martin.jones@jollamobile.com>
|
|
|
|
|
|
|
|
|
|
|
|
| |
This should avoid the TestCase and SignalSpy
types being listed in the All Classes page, which
is meant for the C++ classes.
Task-number: QTBUG-33316
Change-Id: I0f2f9e557df89f46f656a8820602fe5712c64073
Reviewed-by: Caroline Chao <caroline.chao@digia.com>
Reviewed-by: Topi Reiniö <topi.reinio@digia.com>
Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
|
|
|
|
|
|
|
|
| |
This was used for natice stack trace determination, which is done
differently now.
Change-Id: Id983f2bf6805aaf3f7081a16196268be88c98951
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
|
|
|
|
|
| |
Change-Id: I4f3dd475156941f1a1d2815a4db57ad9abf8f27d
Reviewed-by: Alan Alpert <aalpert@blackberry.com>
|
|
|
|
|
|
|
|
|
|
| |
Don't pass a QVariant pointer for the return value when we're
not interested in it and the return type might not even be a
QVariant (that would be only true for QML methods).
Task-number: QTBUG-32801
Change-Id: I8f14e40d8f94caef7e3d086b776735f0484dbf0e
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
|
|
|
|
|
|
|
|
|
| |
Partially revert 8ed38c70 to also test qqmlprofiler, qqmlinspector
on Mac. The tests were unreliable before, but that was fixed with 816e7f11f
in qtbase.
Change-Id: Icca7ff6617ea18d069d4cd95905d76fe59b92e31
Reviewed-by: Aurindam Jana <aurindam.jana@digia.com>
|
|
|
|
|
| |
Change-Id: Ia3a2aa2244748c2f3f2df8853f5bddfbbc4bc19f
Reviewed-by: Robin Burchell <robin+qt@viroteck.net>
|
|
|
|
|
|
|
|
| |
We don't want to officially support this binary in our release builds, so
give it a "safer" name and enable it only in developer builds.
Change-Id: Iaa007bc2ccdb133635161aae01d140efe0f44e23
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
|
|
|
|
|
| |
Change-Id: I75a035939a390de8cdae03c11599efa0b7ed68df
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
|
|
|
|
|
|
|
| |
Task-number: QTBUG-33517
Change-Id: I05ec6085b26a8d002cb904fecc172fa2eefbf79d
Reviewed-by: Alan Alpert <aalpert@blackberry.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Implements QQmlCodeGenerator::visit(AST::UiPragma *) to process any
pragma statements in a QML file for the new V4 compiler approach.
Only pragma Singleton is supported, others will generate errors.
Also adds necessary hooks to treat types as Singletons. Basic
functionality is working, but three of the QML Singleton unit tests
fail. Some of them are dependent on other language capabilities that
seem to have problems.
In addition removes unnecessary toString() call in the equivalent
visit(AST::UiPragma *) function of the old parser.
Change-Id: Iec9fa887f953b80b7f9a11878d846637a8f519ef
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
|
|
|
|
|
|
|
|
|
|
| |
The "texture" keyword is a function name in OpenGL core profile. This
commit is in preparation for making the Qt Quick 2 renderer and
materials work with a core profile context.
Change-Id: Iad243e64ab8db739fc46b85bb626bdb8b9ceb208
Reviewed-by: James Turner <james.turner@kdab.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
|
|
|
|
|
|
| |
Change-Id: I79b50e786f46c9a15963f09158c18871c95fe093
Reviewed-by: Peter Kümmel <syntheticpp@gmx.net>
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
|
|
|
|
|
|
|
|
|
|
|
|
| |
This reverts the commit that deprecated the with statement and added
a note to the docs that binding expressions will be compiled in strict
mode in Qt 5.2.
It turns out that we had to keep the with statement and enabling strict
mode breaks just too much unfortunately.
Change-Id: Id38c27f684fbfcb6b6b848be8f691658089d1adb
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
A texture based node without a valid texture is not allowed,
as the material and the renderer will only tolerate
well-formed nodes. If a node is missing any part of its material
state it should not be in the scene graph in the first place.
Because of an "optimization" in QSGDefaultImageNode::setTexture
and QSGSimpleTextureNode::setTexture, we must temporarily set
the texture to 0 to ensure that it gets updated properly. This
temporarily puts the node into an invalid state which can lead
to crashes when QSGNode::markDirty() reaches the renderer.
Task-number: QTBUG-34062
Change-Id: Ic1735c9b974b90b3684262de9589133c961bac6e
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
|
|
|
|
|
|
|
|
| |
Use the correct identifier for the OS X operating system.
Change-Id: Iff433d312c7c808ddce13466be3db628cf3a9890
Reviewed-by: Jake Petroules <jake.petroules@petroules.com>
Reviewed-by: Eike Ziller <eike.ziller@digia.com>
|
|
|
|
|
| |
Change-Id: Iefdaf60edbe47d2941a0696d96e7b79a67b46d8d
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
|
|
|
|
|
|
|
| |
Otherwise the next dataChanged from the model may not be received
Change-Id: I16b859d92fdb1823c4a56c297d4451abe438fbb1
Reviewed-by: Stephen Kelly <stephen.kelly@kdab.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
* Run the binding expressions, functions and signal handlers through
the V4 codegen _per_ component, and run the isel at the end for the
entire file. We need to do per-component codegen because we want to
set up the correct id and object scopes, which are different for the
root component and anonymous components.
* Changed V4IR::Module to allow for the concept of "qml modules" where
there is no root function defined. This is a logical consequence of
running v4 codegen multiple times with different input but the same
V4IR::Module.
Change-Id: Ib3a719f83507cbab7c2e4e145ccad5b663c795cf
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
|
|
|
|
|
|
|
|
|
| |
With a growing number of functions per module, these calls become
expensive and are unnecessary. defineFunction in the code generator
can simply return the correct index right away.
Change-Id: I8ab56a3083bf215674a1b46c502b415be694e465
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
|
|
|
|
|
|
|
|
| |
QQmlError is public API and shouldn't expose an internal
method.
Change-Id: I7caf06af9340fefec5c96103395fe74acbf19497
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
|
|
|
|
|
| |
Change-Id: Ib2e08e7c89ca59a48f8fd52b30981e5d7e60803b
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
|
|
|
|
|
|
|
|
| |
On BB10 the shader effect displayed as a black rectangle.
Change-Id: I9cd12e66875c07cc7ecfa2aec6d7e5912926511e
Reviewed-by: Alan Alpert <aalpert@blackberry.com>
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
|
|
|
|
|
|
|
|
|
|
| |
QML_FILES are installed with the qml plugin they belong to. This is
helpful for debugging, but redundant because the same QML is also
packaged as resources (after 8780af05b1bc63aa71c3a318972465ffdb830070).
Task-number: QTBUG-31565
Change-Id: I0b277b62b48e0a742f3ef2ff6ee2a81cc071295e
Reviewed-by: Caroline Chao <caroline.chao@digia.com>
|
|
|
|
|
|
|
|
|
| |
__TARGET_ARCH_THUMB may not always be defined, but __thumb2__ for example
is also a good indicator that we can generated and run thumb2 code and
thus enable the JIT.
Change-Id: I987d0af5883d9bb844c4c99a0691a12aedc94ff5
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
|
|
|
|
|
|
|
|
|
| |
Other tools in tools could theoretically be using QML modules, so qt.prf
tries to use the qmlimportscanner on them. That means we have to build it
before all the other tools.
Change-Id: I5ee49d0f3f4f3bf73183a6be9414c8d0e926bdf1
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
|
|
|
|
|
|
| |
Change-Id: I8d012e9a356676dd3dad246579c7339eaddc1e91
Reviewed-by: Alan Alpert <aalpert@blackberry.com>
Reviewed-by: Alex Blasche <alexander.blasche@digia.com>
|
|
|
|
|
|
|
|
|
|
|
| |
QSGRenderThread::syncAndRender first triggers the frameSwapped() signal,
and only then adds the SceneGraphRenderLoopFrame message. We're waiting
for the frameSwapped signal to stop profiling, and therefore can't be sure
whether we'll get the final SceneGraphRenderLoopFrame message or not.
Task-number: QTBUG-33024
Change-Id: I3216667e8e5cdc79f210290ce22cc6b08c579b6a
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
|
|
|
|
|
|
|
| |
Otherwise Qt Creator will block forever ...
Change-Id: I2ffe5e826c10338aeb4ded7079154fe83710c108
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
|
|
|
|
|
|
|
| |
Define NDEBUG to disable them.
Change-Id: Ie1f08863b9b483216be2c0768b505f2e9e7ccef8
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
|
|
|
|
|
|
|
|
|
|
| |
We don't support the traditional ARM assembler (yet), only JIT on thumb2. In
order for us to reliably check that, we have to wait until the pre-processor
runs, which this patch achieves by moving all JIT enable/disable decisions into
qv4global_p.h
Change-Id: I7eff5b4fbf1cd26297a08dee16984ad867358113
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
|
|
|
|
|
|
|
| |
At least do a printf with the failure details, to make debugging easier.
Change-Id: I092d31e3408cd0a651c6dd96b5fd94adf4abe3a7
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
|
|
|
|
|
|
|
|
|
|
|
| |
We want to allow intermixing thumb and ARM for all builds, not only Android.
Modified the macro to do a thumb-compatible null pointer check.
This also works around a miscompilation on QNX where the compiler appeared to
make incorrect assumptions about the address of functions we are taking.
Change-Id: Ib8fc400178e0c2621bde2ca94b3f94041591e19a
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
|
|
|
|
|
|
|
| |
Added VADD/VSUB/VLDR/VSTR.
Change-Id: I25fbb338652c3457e15cc9ef17209d35c63fefe5
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
properties
Commit 84627464eb11ca1149d46946b12e3c82eb54a8bf introduced a performance
regression of falling back to reading the QMetaObject, when the lookup for a
property in QML failed, after we've tried in the property cache. This is very
very expensive to do and was only due to QQmlPropertyMap not correctly
invalidating the property cache.
Instead remove the property cache from the property map's QObject and on the
lookup side rely on the property cache being correct in the result (positive or
negative).
Change-Id: I8a013483203f2007d48b71feafa10b3ea02c53fd
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
|
|
|
|
|
|
|
|
|
|
| |
Avoid catch (...) with re-throw as it turns that this is very slow because it
throws a new exception and the unwinder starts from scratch. Instead use stack
allocated objects and cleaning destructors to restore state before continuing
with the propagation of exceptions.
Change-Id: I6d95026bcd60b58cb6258a9dae28623a46739532
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
It turns out that in QML it is not unusual that during early binding
evaluations due to the undefined order, the evaluation tries to look up
properties in objects that aren't initialized yet and thus exceptions are
thrown. Eeach thrown exception saves a stack trace, which is expensive to
generate when using the JIT, as it does full stack unwinding.
This patch implements a more light-weight approach by storing the instruction
pointer in the context before leaving JIT generated code.
Change-Id: I95e1cfd01179247dfc2c1df949828f474a23161b
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
|
|
|
|
|
|
|
|
| |
createGlyphNode() and createNativeGlyphNode() kept calling each other
on GLES whenever QML_DISABLE_DISTANCEFIELD was set.
Change-Id: Ic1c2cfe0c4c7301f82cbbcce1cb512bd515b52ef
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
All the qml and image files are embedded in the QtQuick.Dialogs plugin.
If DefaultFileDialog.qml is missing from the installation directory,
loading from resources will be enabled. Otherwise, the files will be
loaded from the local path.
This is analogous to change b2e5d1acb1aca93157a6d4d0a026153134f9ad01
in Qt Quick Controls: it reduces the number of files that need to be
installed, but also preserves ease of debugging whenever the QML files
are separately installed.
Task-number: QTBUG-31565
Change-Id: Idbe6be5d818eb6a25367f2053ea52bc7ac1485bc
Reviewed-by: Caroline Chao <caroline.chao@digia.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Without this change I'm getting this backtrace
3 0x4025b9f2 in QQmlIncubatorPrivate::incubate (this=0x18daa78, i=...) at qml/qqmlincubator.cpp:273
4 0x4025c1c2 in QQmlIncubator::forceCompletion (this=0x1527360) at qml/qqmlincubator.cpp:592
5 0x404e1626 in QQuickVisualDataModelPrivate::object (this=this@entry=0x13909f8, group=QQuickListCompositor::Default, index=index@entry=1, asynchronous=asynchronous@entry=false) at items/qquickvisualdatamodel.cpp:900
6 0x404e1f7e in QQuickVisualDataModel::item (this=<optimized out>, index=1, asynchronous=<optimized out>) at items/qquickvisualdatamodel.cpp:968
Note: This is with patched 5.0.x, change QQuickVisualDataModel to QQmlDelegateModel for >= 5.1
and line numbers may be a bit off
What is happening:
QQmlIncubator::forceCompletion is doing
while (Loading == status()) {
while (Loading == status() && !d->waitingFor.isEmpty())
static_cast<QQmlIncubatorPrivate *>(d->waitingFor.first())->incubate(i);
if (Loading == status())
d->incubate(i);
}
Calling QQmlIncubatorPrivate::incubate on the first item of d->waitingFor
Then, that item is getting to QQmlIncubatorPrivate::incubate and happens that
progress is QQmlIncubatorPrivate::Completed and waitingFor is not empty,
so the only thing that QQmlIncubatorPrivate::incubate ends up doing is
calling a few calls over vmeGuard and returning, that way the inner
waitingFor items never finishe incubating and you end up in an inifite loop inside
while (Loading == status() && !d->waitingFor.isEmpty())
static_cast<QQmlIncubatorPrivate *>(d->waitingFor.first())->incubate(i);
This patch basically replaces this loop with a loop that does
while (QQmlIncubator::Loading == status && !waitingFor.isEmpty())
static_cast<QQmlIncubatorPrivate *>(waitingFor.first())->forceCompletion(i);
This way we make sure we incubate the waitingFor items of our waitingFor items
Change-Id: I4298efc7ba9d8af624bb138e64b92a40ed4c4dc9
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
|
|
|
|
|
| |
Change-Id: Ib36583120ca42835534f0f8494637aeb9618f317
Reviewed-by: Aurindam Jana <aurindam.jana@digia.com>
|