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Change-Id: Idff1507fdce960ad7dabc2662bb273bc6103c1ca
Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
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Includes taking entries for 5.1.2, which is no longer a general bugfix
release.
Change-Id: I33b4c06aa83d6344a2f14b4147eaf7056c3bacb9
Reviewed-by: Sergio Ahumada <sahumada@gmail.com>
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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Fix === comparison for urls and other QML value types.
Task-number: QTBUG-33546
Change-Id: I4a7066e6bbc7de7c599fe2c7b2fdfb75e0ff5196
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Incorporate beta feedback, and hide QQmlAbstractUrlInterceptor as the
implementation (instead of making that "the API").
Change-Id: Ib7b14afeb9205fb8a87ed16a6d38b1f468b2aaaa
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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The engine used to round, but that is inconsistent with ECMAScript's way of
converting doubles to integers by truncation.
With this patch we can also enable the propagation of integer type information
into the IR, but we have to be careful not to utilize it when writing
properties.
Change-Id: I04af4879ba5131349eca2eeff2b27f4598f5267b
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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The renderer tries to batch primitives together where possible, isolate
non-changing subparts of the scene from changing subparts and retain
vertexdata on the GPU as much as possible. Atlas textures are crucial
in enabling batching.
The renderer and atlas texture are described in detail in the doc page
"Qt Quick Scene Graph Renderer".
Change-Id: Ia476c7f0f42e1fc57a2cef528e93ee88cf8f7055
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
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Change-Id: I1574531ae13998f3fbf77c72cc04247a3b053c2e
Reviewed-by: Alan Alpert <aalpert@blackberry.com>
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