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* Update copyright year in license headers.Jason McDonald2012-01-052-2/+2
| | | | | Change-Id: I0a8d99909cac867dce72da70b1bbcb649989a51b Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
* Use qt_Opacity in shadersAlan Alpert2011-12-061-6/+10
| | | | | Change-Id: Ie9da3e980ece4bcb71c0886d58bc46335f5289a6 Reviewed-by: Glenn Watson <glenn.watson@nokia.com>
* Renamed ShaderEffectItem to ShaderEffect and some API changes.Kim Motoyoshi Kalland2011-07-281-10/+10
| | | | | | | | | | | | | | | | The ShaderEffectItem was renamed to ShaderEffect to be consistent with other QML element names. The GLSL uniform variable qt_ModelViewProjectionMatrix was renamed to qt_Matrix which is easier to type and remember. The GridMesh element was removed. The mesh resolution is now specified simply with a QSize. To make the transition easier, the old API will continue to work for some time, but will output warnings if used. Eventually, I will remove the old API completely. Change-Id: Iec4f2aa624a2c76a7db6750c58f73dbcb316ab6a Reviewed-on: http://codereview.qt.nokia.com/2270 Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com> Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
* Update licenseheader text in source files for qtdeclarative Qt moduleJyri Tahtela2011-07-082-34/+34
| | | | | | | | Replace old license header with correct one. Change-Id: I492ddaaa0227b2c8faf11bdcd6e12e7231a54a10 Reviewed-on: http://codereview.qt.nokia.com/1312 Reviewed-by: Jyri Tahtela <jyri.tahtela@nokia.com>
* Move the demos to the examples folder.Casper van Donderen2011-07-074-0/+388
Change-Id: I094383099bf116357a3bb6eed0052d6d14408558 Reviewed-on: http://codereview.qt.nokia.com/1059 Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com> Reviewed-by: Casper van Donderen <casper.vandonderen@nokia.com>