| Commit message (Collapse) | Author | Age | Files | Lines |
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For self-contained particle systems, placing them inside the
ParticleSystem element is encouraged.
Change-Id: Iafc5a94bb07c4c0dac0daec300d01e0fde165146
Reviewed-by: Yann Bodson <yann.bodson@nokia.com>
Reviewed-by: Alan Alpert <alan.alpert@nokia.com>
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Change-Id: I882f59c687d790bc55cf59abf6f0ea80b65b50d9
Reviewed-by: Alan Alpert <alan.alpert@nokia.com>
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Matches the convention set in the QtQuick module, for example by
ListView and Flickable.
Change-Id: I8df57ed1ced8128723d790c30c00cc1b2062787d
Reviewed-by: Bea Lam <bea.lam@nokia.com>
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It now happens after ParticlePainter intialization, so that custom
emitters can affect painter specific parameters like color.
Change-Id: I9a732713108580e57130588c175c69aa854c5b2f
Reviewed-by: Yunqiao Yin <charles.yin@nokia.com>
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New examples guidelines include its own launcher scheme.
Change-Id: I93f2ef40ba2b9344e9e3074ef31d7b6d2aed72b1
Reviewed-by: Yunqiao Yin <charles.yin@nokia.com>
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Change-Id: I1fa0e8424f94cf954098b7734ba25feab0790828
Reviewed-by: Bea Lam <bea.lam@nokia.com>
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Also rename Sprite::frames->Sprite::frameCount
Change-Id: I2e7a71adc37044fd696ffda2a5da4835725ba3a8
Reviewed-by: Alan Alpert <alan.alpert@nokia.com>
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This is the general reorg of the examples directory structure, plus additional
guidelines.
calculator, animations and accessibility have been updated to the new standards
and tested, as an example.
Task-number: QTBUG-24133
Change-Id: I76c3b86751d3195ba2a5474ff23afb875765e9a4
Reviewed-by: Alan Alpert <alan.alpert@nokia.com>
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