| Commit message (Collapse) | Author | Age | Files | Lines |
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I noticed these examples were rather "aestetically
challenged" and decided to make it a test case for our
WIP style guidelines.
- Use consistent margins (12 px)
- Use proposed color palettes
- Use proposed fonts and header styles
I created a new Slider graphic and moved this into
the shared folder as I think it is useful for other examples.
I removed a lot of unused files which seem to have been added
but never actually used.
I also found several bugs in our implementation, including
not scaling or rotation around the correct origin.
In many cases I simplified the examples, removing
variables/sliders where they did not add significantly
to the example itself.
Change-Id: Ie09da33deaf56a3ec45a2031b87a24a8602e994a
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
Reviewed-by: Jens Bache-Wiig <jens.bache-wiig@digia.com>
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Change-Id: I6c3bd7bebe3d62d1cfd0fa6334544c9db8398c76
Reviewed-by: Akseli Salovaara <akseli.salovaara@digia.com>
Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
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Change copyrights and license headers from Nokia to Digia
Change-Id: Ie7f5d49ed8235d7a7845ab68f99ad1c220e64d5c
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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1. Use QQuickContext2DRenderThread for Threaded rendering
2. Make FBO target works with all render strategies
3. Remove some unnessary locks, call texture methods by invoking meta calls
4. Run existing tests with all render targets and strategies (except Cooperative)
Change-Id: I0db5c91d848b86bcc1536c30d7a5804b66a817f1
Reviewed-by: Yunqiao Yin <charles.yin@nokia.com>
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Change-Id: I1cc749ad11b8439239ba739f40e99b78af7351ab
Reviewed-by: Yunqiao Yin <charles.yin@nokia.com>
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Change-Id: Iad2f07b989b25349fd2d4fff010e24dcd5a1688f
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