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* use nullptr consistently (clang-tidy)Shawn Rutledge2018-02-261-1/+1
| | | | | | | | | | | | | From now on we prefer nullptr instead of 0 to clarify cases where we are assigning or testing a pointer rather than a numeric zero. Also, replaced cases where 0 was passed as Qt::KeyboardModifiers with Qt::NoModifier (clang-tidy replaced them with nullptr, which waas wrong, so it was just as well to make the tests more readable rather than to revert those lines). Change-Id: I4735d35e4d9f42db5216862ce091429eadc6e65d Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
* Fix outdated BSD license headerKai Koehne2017-10-171-3/+13
| | | | | Change-Id: Icc08925454445fc9497fb3bfd2c26efe90605983 Reviewed-by: Jani Heikkinen <jani.heikkinen@qt.io>
* Enable shader disk cache in Qt QuickLaszlo Agocs2016-11-271-2/+2
| | | | | | Change-Id: I14ee97ee75664c5dfcd229a5be2be6294c936b2c Task-number: QTBUG-55496 Reviewed-by: Andy Nichols <andy.nichols@qt.io>
* Fixed license headersJani Heikkinen2015-02-171-3/+3
| | | | | Change-Id: I4d5640ff95e1361ec7e65fb3e87d7726d8185ff5 Reviewed-by: Sergio Ahumada <sahumada@texla.cl>
* Update copyright headersJani Heikkinen2015-02-121-5/+5
| | | | | | | | | Qt copyrights are now in The Qt Company, so we could update the source code headers accordingly. In the same go we should also fix the links to point to qt.io. Change-Id: I61120571787870c0ed17066afb31779b1e6e30e9 Reviewed-by: Iikka Eklund <iikka.eklund@theqtcompany.com>
* Fix up vao usage in qquickviewcomparison exampleLaszlo Agocs2014-08-261-3/+6
| | | | | | | | | | The binder calls create() if needed, so drop that call. In the render function however, drop the binder. Trying to create() again and again on every frame is a waste of time. Change-Id: I1e9cd8e2c97030b96e604256661e65ce75446e9d Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
* Add a QQuickWidget - QQuickView comparison exampleLaszlo Agocs2014-06-191-0/+273
Besides serving as a side-by-side test tool for QQuickView and QQuickWidget (including multisampling), it also demonstrates some useful practices for rendering 3D content via QQuickFramebufferObject. Done-with: Paul Olav Tvete <paul.tvete@digia.com> Change-Id: Ie73e998ee91e32ef1535dd6f0f65c8a69addcc5e Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>