| Commit message (Collapse) | Author | Age | Files | Lines |
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As well as the MACOSX_BUNDLE properties as necessary.
Task-number: QTBUG-87664
Task-number: QTBUG-86827
Change-Id: I46769fb543acb2cbeba122470b5e44ad478fbe4e
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
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Task-number: QTBUG-87661
Change-Id: Ie5bba408000211b24694aa0143bdf79c4a298f42
Reviewed-by: Daniel Smith <Daniel.Smith@qt.io>
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Includes
- new example installation paths
- one case of QT_QMLTYPES_FILENAME addition
Change-Id: I24423da9b04b6ecc8445017fa35f148dd43b1829
Reviewed-by: Cristian Adam <cristian.adam@qt.io>
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Make it work when using QRhi-on-OpenGL.
Some features like demonstrating a dedicated render thread, or targeting
the window with the Quick content ('onscreen' argument, not clear why
that was added in the first place), are now removed. Some of these could
be reintroduced in future examples, not necessarily in combination with
OpenGL. For now they are removed since the cost of porting and
maintaining all that is not reasonable at this point.
Task-number: QTBUG-84040
Change-Id: I67e5c7cc835c5cf5653cf827004ce66a4d300b36
Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
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...called rendercontrol_opengl under examples/quick/rendercontrol. This
example is going to be migrated to support operating with RHI-on-OpenGL
later on.
Additionally, we can this way introduce more rendercontrol examples in
the future, for example to show how to do things with Vulkan, Metal,
D3D.
Task-number: QTBUG-78595
Change-Id: I7f5243b1f86e62949400107bf12bfa07b17b1031
Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
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