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* Use SPDX license identifiersLucie Gérard2022-06-141-49/+2
| | | | | | | | | | | | | Replace the current license disclaimer in files by a SPDX-License-Identifier. Files that have to be modified by hand are modified. License files are organized under LICENSES directory. Task-number: QTBUG-67283 Change-Id: I63563bbeb6f60f89d2c99660400dca7fab78a294 Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io> (cherry picked from commit 0dc4fd240a2897c5c443a0ef6d84c416843e4938) Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
* Rendercontrol example: use new cmake apiOliver Eftevaag2021-11-151-3/+3
| | | | | | | | | | | Updating the CMakeLists.txt files in the d3d11 and opengl version of the example to use the new qt_add_qml_module() function instead of the old qt_add_resources() Task-number: QTBUG-98130 Pick-to: 6.2 Change-Id: Ida43e4b0c875951a85d754b3a96f88366b580e24 Reviewed-by: Ulf Hermann <ulf.hermann@qt.io>
* rendercontrol examples: Exercise key event generation as wellLaszlo Agocs2021-06-151-1/+5
| | | | | | Task-number: QTBUG-93489 Change-Id: Ife9db7b066add1f41de964d4c41309568f954320 Reviewed-by: Andy Nichols <andy.nichols@qt.io>
* Move legacy rendercontrol example into a subdirectoryLaszlo Agocs2020-03-241-0/+208
...called rendercontrol_opengl under examples/quick/rendercontrol. This example is going to be migrated to support operating with RHI-on-OpenGL later on. Additionally, we can this way introduce more rendercontrol examples in the future, for example to show how to do things with Vulkan, Metal, D3D. Task-number: QTBUG-78595 Change-Id: I7f5243b1f86e62949400107bf12bfa07b17b1031 Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>