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* CMake: Regenerate examples to use qt_add_executableAlexandru Croitor2020-10-201-1/+1
| | | | | | Task-number: QTBUG-87661 Change-Id: Ie5bba408000211b24694aa0143bdf79c4a298f42 Reviewed-by: Daniel Smith <Daniel.Smith@qt.io>
* Remove old GLSL code from fboitem exampleLaszlo Agocs2020-09-077-34/+18
| | | | | | | There is no OpenGL path anymore in Qt 6, no point using file selectors. Change-Id: I4b7afbbb193dfe1a6e912a909babab0aeb8dcdda Reviewed-by: Andy Nichols <andy.nichols@qt.io>
* Rename setSceneGraphBackend to setGraphicsApiLaszlo Agocs2020-06-221-1/+1
| | | | | | | | | | | | | | | | ...and fix up the docs. The string-based setSceneGraphBackend() stays of course (the docs have been enhanced, however). The GraphicsApi enum-based overload is now renamed to setGraphicsApi(). Using the same name for both functions is a historical artifact, reflecting the evolution (5.0 - 5.8 - 5.14). In 6.0 we can give it a more appropriate name, since it does not have much to do with "backends" from the user's perspective. Change-Id: Id75dbf81f50a148797e5b5de9be4000153737473 Reviewed-by: Andy Nichols <andy.nichols@qt.io>
* fboitem example: Request OpenGL explicitlyLaszlo Agocs2020-06-121-0/+2
| | | | | | | It wouldn't render otherwise. Change-Id: I185459f2eccdffac4f7d7968e48aab4141e0908c Reviewed-by: Christian Strømme <christian.stromme@qt.io>
* CMake: Don't install .qmltypes for Qt tests, examples and toolsAlexandru Croitor2020-05-291-1/+0
| | | | | | | | | | | that don't have an explicit QT_QML_MODULE_INSTALL_DIR path specified. We don't want to pollute the Qt qml import path with these files. Task-number: QTBUG-84403 Change-Id: I768267e0e79daa8090d882c301648cce14e1a809 Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org> Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
* CMake: Regenerate qtdeclarative/examplesAlexandru Croitor2020-05-291-1/+5
| | | | | | | | | Includes - new example installation paths - one case of QT_QMLTYPES_FILENAME addition Change-Id: I24423da9b04b6ecc8445017fa35f148dd43b1829 Reviewed-by: Cristian Adam <cristian.adam@qt.io>
* Merge remote-tracking branch 'origin/dev' into wip/cmakeAlexandru Croitor2020-01-291-1/+1
|\ | | | | | | | | | | | | Conflicts: dependencies.yaml Change-Id: Ie3e9dc62031a85e5e81cbdf04694b95159d49fca
| * Quick: Don't qualify OpenGL includesUlf Hermann2020-01-271-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | The headers are moving from QtGui to QtOpenGL. By avoiding the qualification we can keep them compiling either way. Also, add opengl-private to make the types available. Also removed the QGraphicsRotation hack to get access to the projected rotation function of QMatrix4x4. The function is public now. Task-number: QTBUG-74409 Change-Id: I216e8ca09f8e247f96627b081308e3a57c55c29c Reviewed-by: Ulf Hermann <ulf.hermann@qt.io>
* | Regenerate examplesAlexandru Croitor2020-01-291-0/+8
| | | | | | | | | | | | Change-Id: I39564d4b644a7ee367d9ce92b85426a5c2a122a4 Reviewed-by: Leander Beernaert <leander.beernaert@qt.io> Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
* | Post merge fixesLeander Beernaert2020-01-241-0/+2
| | | | | | | | | | Change-Id: Ie8aca222809f35174fb6c6488832ec3ff5432272 Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
* | Merge remote-tracking branch 'origin/dev' into wip/cmakeLeander Beernaert2020-01-162-2/+4
|\| | | | | | | Change-Id: I0c5b939c70bdb91ccdf7068784308416dcaa5736
| * Generate registrations for all examplesUlf Hermann2020-01-132-2/+4
| | | | | | | | | | | | | | | | Now that we can generate all QML type information at build time, we should also use it. Change-Id: I647c72bbe38fdb2deb565b75c86a696af3d15b61 Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
* | Merge remote-tracking branch 'origin/dev' into wip/cmakeLeander Beernaert2019-11-255-14/+39
|\| | | | | | | Change-Id: I48b9c2e4f3a75c18470c55f73f2089dc1401de54
| * Make QQuickFbo work with the OpenGL backend of QRhiLaszlo Agocs2019-11-145-14/+39
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | So no matter if Quick goes directly to OpenGL, or via QRhi, QQuickFramebufferObject will still work. Also fix up the fboitem example to use a ShaderEffect that works with both rendering paths. With graphics APIs other than OpenGL the item will be empty, as QQuickFbo is not something we can support there. Task-number: QTBUG-79222 Change-Id: I52177d3a75f619f7075a2fc829573c17031eded1 Reviewed-by: Andy Nichols <andy.nichols@qt.io>
* | Regenerate required projects after dev -> wip/cmake mergeAlexandru Croitor2019-10-141-11/+11
| | | | | | | | | | Change-Id: Ic5f1909731ec11b4fb6bc8823506d272c529ecfb Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
* | Merge remote-tracking branch 'origin/dev' into wip/cmakeAlexandru Croitor2019-10-141-0/+52
|/ | | | | | | Removed dependencies.yaml because we don't use it yet in wip/cmake. Fixed conflict in qmlcachegen.cpp. Change-Id: Ie1060c737bee1daa85779903598e5b6d5020d922
* Merge remote-tracking branch 'origin/5.14' into 5.15Qt Forward Merge Bot2019-10-042-1/+2
| | | | | | | | Conflicts: src/imports/qtquick2/plugins.qmltypes src/quick/items/qquickitemsmodule.cpp Change-Id: I841c65c9c131354788b4f3fcfe3d7ed27be316d5
* Rename textureinsgnode example to a more fitting nameLaszlo Agocs2019-09-128-0/+418
It shows QQuickFramebufferObject. "Texture in QSGNode" is ambiguous as it suggests another type of use case (where an existing texture is imported and used with the QQ scene - without rendering to it). This would conflict with upcoming future examples, so rename to fboitem, which is what this example is about. The link from examples.qdoc is already using the fitting title so that will just work. Change-Id: Ide7a563398a4b464c55f14e10fa9386432b3d06d Reviewed-by: Andy Nichols <andy.nichols@qt.io>