Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | rendernode example: do not rely on build-time shader compilation | Laszlo Agocs | 2016-11-22 | 1 | -7/+18 |
* | QSGRendererInterface: Add Resource suffix for consistency | Laszlo Agocs | 2016-11-18 | 1 | -2/+3 |
* | Use d3d12 feature in rendernode example | Laszlo Agocs | 2016-10-11 | 1 | -2/+2 |
* | Add optional flags and rect to QSGRenderNode | Laszlo Agocs | 2016-08-02 | 1 | -0/+10 |
* | software: Add support for QSGRenderNode | Laszlo Agocs | 2016-07-19 | 1 | -2/+2 |
* | D3D12: Fix the rendernode example for multisampling | Laszlo Agocs | 2016-07-01 | 1 | -1/+14 |
* | Enhance rendernode example with opacity support | Laszlo Agocs | 2016-06-03 | 1 | -13/+29 |
* | Refactor the rendernode example | Laszlo Agocs | 2016-05-31 | 1 | -15/+30 |
* | Make rendernode suitable for public consumption | Laszlo Agocs | 2016-04-20 | 1 | -0/+229 |