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When not building developer mode, the install does not copy the files
on other platforms
Fixes: QTBUG-79781
Change-Id: Ibc8352c59d16b69618d53750511d5b5650ed5290
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
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There were a lot of documentation warnings introduced by the
separation of QtQml.Models and QtQml.WorkerScript modules
from the QtQml documentation project into their own
sub-projects.
Fix the above, and also ensure that the experimental
Qt.labs.qmlmodels QML types are listed in the documentation,
and add them also on the QML module page for QtQml.Models.
A few warnings remain, they may be indicative of issues
not in the scope of this commit.
Fixes: QTBUG-79812
Change-Id: Idc25c976e4c96feab4aae893519d6c9245f57a64
Reviewed-by: Paul Wicking <paul.wicking@qt.io>
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Task-number: QTBUG-78783
Change-Id: Icda60d4358c35de311552fd7562c3cf0c3425b7b
Reviewed-by: Paul Olav Tvete <paul.tvete@qt.io>
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Without Metal support for now.
The ifdef pattern is the same as in QRhi in qtbase. It is to be revised
once Metal support is introduced for iOS.
Task-number: QTBUG-78854
Change-Id: I10f37ddcb42c27958270bd3ca8bf9b8457a4bea3
Reviewed-by: Paul Olav Tvete <paul.tvete@qt.io>
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Change-Id: I715ad71153151a0e6521bc182227d9fa2dc0a3ea
Reviewed-by: Christian Strømme <christian.stromme@qt.io>
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It shows QQuickFramebufferObject. "Texture in QSGNode" is ambiguous
as it suggests another type of use case (where an existing texture is
imported and used with the QQ scene - without rendering to it). This
would conflict with upcoming future examples, so rename to fboitem, which
is what this example is about.
The link from examples.qdoc is already using the fitting title so that will
just work.
Change-Id: Ide7a563398a4b464c55f14e10fa9386432b3d06d
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
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Change-Id: Iea81662f39d2a128cea0e83a766395e0fb1e9896
Reviewed-by: Christian Strømme <christian.stromme@qt.io>
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Change-Id: I8973798996b6c775f425819af1d6a09f1773a9dc
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
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Change-Id: I499c21083faf6096a0dc3b8ee5682dd5cbcd3ce7
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
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By taking things like the item width and height in updatePaintNode()
(while gui is locked).
Change-Id: I840c6c858a0478eb6ceb09653fd1e033cb54372d
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
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What we are doing for now is setting ExternalContentsInPass always.
This way vulkanunderqml works as expected. For applications that do
not integrate external rendering this means that there is now an
additional secondary command buffer per render pass, but we can
live with this for now.
Later (Qt 6) there should be a way to declare this (that the application
will want to issue native rendering stuff) up front in QQuickWindow or
somewhere.
Change-Id: I736741f9b0eee2f8295b046bacdce862e6a546f5
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
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Change-Id: I61e8b50f560d1f4c68731fb19eb13071992040c9
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
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Plus clarify QQuickWindow::begin/endExternalCommands() in combination
with QSGRenderNode in the docs. As the example demonstrates, calling
these functions is not necessary within render() of a render node.
Also fix an issue with resetting the scissor in the renderer after
calling render() of a QSGRenderNode.
Change-Id: If8c2dab38d62aa444266d37901f062a51e767f68
Reviewed-by: Christian Strømme <christian.stromme@qt.io>
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Change-Id: I72e18136a26cdfb52f204ce7d0491d14411956a4
Reviewed-by: Christian Strømme <christian.stromme@qt.io>
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The documentation is also refined and extended.
Revise the rendernode example as well: make it possible to
test and demonstrate both scissor and stencil based clipping.
An implementation of the triangle for another graphics API
should follow in a separate patch at a later point. For now
only OpenGL is supported in combination with the RHI.
Change-Id: I7ef9f6c6e0b44f1bdf44c9266ea3fa4736367a5d
Reviewed-by: Christian Strømme <christian.stromme@qt.io>
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It has to be written following the new split approach (beforeRendering
for resource setup, beforeRenderPassRecording to issue the actual
underlay draw calls), but it will then work both with and
without QSG_RHI=1.
Change-Id: I9b7b35434aa0caec543cae268064b2684256382d
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
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Opt in via environment variables:
QSG_RHI=1 -> enable using QRhi instead of GL
QSG_RHI_BACKEND -> set to vulkan, metal, d3d11, gl to override the default
(the default is d3d11 on Windows, metal on Mac, gl elsewhere)
Or force a given rhi backend via the existing
QQuickWindow::setSceneGraphBackend().
Otherwise the default behavior is the same as before, the rhi code path
is never active by default.
-no-opengl builds are supported in the sense that they work and default
to the software backend. However, the rhi code path cannot currently be
used in such builds, even though QRhi from qtbase is fully functional
with Vulkan, D3D, or Metal even when qtbase was configured with
-no-opengl. This cannot be utilized by Quick atm due to OpenGL usage
being all over the place in the sources corresponding to the default
backend, and those host the rhi code path as well. This will be cleaned up
hopefully in Qt 6, with the removal all direct OpenGL usage.
Other env.vars.:
QSG_RHI_DEBUG_LAYER=1 -> enable D3D debug or Vulkan validation layer
(assuming the system is set up for this)
QSG_RHI_SHADEREFFECT_DEBUG=1 -> print stuff from ShaderEffect
QSG_SAMPLES=1,2,4,... -> MSAA sample count (but QSurfaceFormat works too)
QT_D3D_ADAPTER_INDEX=0,1,... -> D3D adapter index
QT_VK_PHYSICAL_DEVICE_INDEX=0,1,... -> Vulkan physical device index
QSG_RHI_UINT32_INDEX=1 -> always use uint index data (both
merged/unmerged, convert when needed - with some rhi backends this is
implicit)
QSG_RENDER_LOOP -> to override the render loop as usual. The default
with RHI is threaded for Metal, threaded for Vulkan on Windows, basic
for Vulkan on Linux and Android (to be checked later), while the existing
rules apply for OpenGL.
Not supported when running with QRhi:
- particles
- compressed atlases (though this is transparent to the apps)
- QSGRenderNode
- QQuickRenderControl
- QQuickFramebufferObject
- certain QQuickWindow functionality that depends directly on OpenGL
- anisotropic filtering for textures
- native text may lack some gamma correction
- QSGEngine applicability unclear
- some QML profiler logs may be incorrect or irrelevant
Change-Id: I7822e99ad79e342e4166275da6e9e66498d76521
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
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Change-Id: If9e28d143f8cba3df3c757476b4f2265e2eb8b2a
Reviewed-by: Johan Helsing <johan.helsing@qt.io>
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clang-tidy -p compile_commands.json $file -checks='-*,modernize-use-default-member-init,readability-redundant-member-init'
-config='{CheckOptions: [{key: modernize-use-default-member-init.UseAssignment, value: "1"}]}' -header-filter='qtdeclarative' -fix
Change-Id: I705f3235ff129ba68b0d8dad54a083e29fcead5f
Reviewed-by: Johan Helsing <johan.helsing@qt.io>
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From now on we prefer nullptr instead of 0 to clarify cases where
we are assigning or testing a pointer rather than a numeric zero.
Also, replaced cases where 0 was passed as Qt::KeyboardModifiers
with Qt::NoModifier (clang-tidy replaced them with nullptr, which
waas wrong, so it was just as well to make the tests more readable
rather than to revert those lines).
Change-Id: I4735d35e4d9f42db5216862ce091429eadc6e65d
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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Conflicts:
.qmake.conf
src/qml/compiler/qv4codegen.cpp
src/qml/compiler/qv4compileddata_p.h
src/qml/debugger/qqmlprofiler_p.h
src/qml/jsruntime/qv4engine.cpp
src/qml/memory/qv4mm.cpp
src/qml/qml/qqmlcomponent.cpp
src/qml/qml/qqmlobjectcreator.cpp
src/qml/qml/qqmlobjectcreator_p.h
src/qml/types/qqmldelegatemodel.cpp
src/quick/items/qquickitem_p.h
src/quick/items/qquickwindow.cpp
tests/auto/quick/touchmouse/BLACKLIST
tests/benchmarks/qml/holistic/tst_holistic.cpp
Change-Id: I520f349ab4b048dd337d9647113564fc257865c2
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As with 64a01ff5b5d1eaadb1e60013673ac25459b79e14 in qtquickcontrols2,
we ensure that custom scenegraph item animations still run if within
a QQuickWidget.
Change-Id: I3630ee34c039420640000c9a58ed1ec186bbe82c
Reviewed-by: J-P Nurmi <jpnurmi@qt.io>
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Change-Id: I69f37f9304f24709a823fffd14e676c097712329
Reviewed-by: Erik Verbruggen <erik.verbruggen@qt.io>
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Conflicts:
src/qml/qml/qqmlimport.cpp
src/qml/qml/qqmlimport_p.h
src/qml/qml/qqmltypenamecache.cpp
Done-with: Ulf Hermann<ulf.hermann@qt.io>
Change-Id: I41ba7a592b2659ddf53da6952ea3b456a7bba319
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Change-Id: I1370ad883bb9ad821c7f1f5ac5092e9040ddc2e9
Reviewed-by: Jani Heikkinen <jani.heikkinen@qt.io>
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Change-Id: I76dccf547de40b5e72fd7abaa062fa96cb2c118a
Reviewed-by: Jani Heikkinen <jani.heikkinen@qt.io>
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Change-Id: Icc08925454445fc9497fb3bfd2c26efe90605983
Reviewed-by: Jani Heikkinen <jani.heikkinen@qt.io>
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Task-number: QTBUG-60630
Change-Id: Iaf24e09fdec92f8af495a1288685f266c39be4a7
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
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Change-Id: Icd0e0d4b27cb4e5eb892fffd14b5285d43f4afbf
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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Conflicts:
src/qml/compiler/qqmltypecompiler.cpp
src/qml/jsruntime/qv4qmlcontext.cpp
src/qml/jsruntime/qv4qobjectwrapper.cpp
src/qml/qml/qqmlcustomparser.cpp
src/qml/qml/qqmlimport.cpp
src/qml/qml/qqmlimport_p.h
src/qml/qml/qqmlmetatype.cpp
src/qml/qml/qqmlmetatype_p.h
src/qml/qml/qqmltypenamecache.cpp
src/qml/qml/qqmltypenamecache_p.h
src/qml/qml/qqmltypewrapper.cpp
src/qml/qml/qqmltypewrapper_p.h
src/qml/qml/qqmlvmemetaobject.cpp
src/qml/util/qqmladaptormodel.cpp
Change-Id: Ic959d03e6f9c328fb02710d9abbb0f27cddde131
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This is the result of running the (experimental) clang-tidy check
qt-modernize-qsharedpointer-create
Discarded changes: none.
Change-Id: I385c99af3822bc478d94a87679dfafde3ded504e
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
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Conflicts:
.qmake.conf
src/quick/doc/src/qmltypereference.qdoc
Change-Id: Ia58f1c5a98309c32ef8d8e5c893faf261215f19f
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plugin.cpp: In member function 'virtual void MinuteTimer::timerEvent(QTimerEvent*)':
plugin.cpp:85:28: warning: ignoring return value of 'QTime QTime::addSecs(int) const', declared with attribute nodiscard [-Wunused-result]
time.addSecs(60);
main.cpp: In function 'int qMain(int, char**)':
main.cpp:71:1: warning: no return statement in function returning non-void [-Wreturn-type]
Task-number: QTBUG-60630
Change-Id: I0c0002533aa28c480a4d9eb45856dd10753d2476
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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Say hello to Shape.
Change-Id: I1093feee4acc375e62bae1d351db0a7969a536d0
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Change-Id: If2e7c1cf0f1522f6052bbc3e3636ef62bef1b4db
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Change-Id: I762e578aaf14a77efa26ce3fda2abb0e335003ea
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Change-Id: I27aa5f94165fb07807d2bb711d81eade552b9f76
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
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Conflicts:
src/qml/compiler/qv4codegen.cpp
Change-Id: I3c41b9fc9ba7d41741e4dd400402ae80dd7726d9
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The Qt namespace should only be used for Qt types, not user (or example)
types.
Change-Id: I9361bcd8ad70fe6b8d3b2fe20494466901ceeaa8
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
Reviewed-by: Erik Verbruggen <erik.verbruggen@qt.io>
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Change-Id: I065715a523028a91ee3a841140734ad6eba240c2
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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Use M_PI in C++ and Math.PI in JavaScript (including QML).
Use qmath.h's value for M_PI where we can't avoid an explicit value.
Task-number: QTBUG-58083
Change-Id: Iabe938aff62ceac27b939ec33c6ee5e854aac15e
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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boundingRect is not documented for public use, and there's no need to
repeatedly call it either.
Change-Id: I844c704da0c0e7a5e94b387c5ebe9b26dc6b59fe
Reviewed-by: Gunnar Sletta <gunnar@crimson.no>
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Conflicts:
.qmake.conf
Change-Id: I9d87ed86e95b5901a86cc3aa65d7ac39b0b708c2
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graph.cpp(105): warning C4305: 'argument': truncation from 'double' to 'float'
Change-Id: I644dec9be8aeb1837a2b7402f7ab7c3b3beb7e1b
Reviewed-by: Jesus Fernandez <jesus.fernandez@qt.io>
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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Conflicts:
src/plugins/qmltooling/qmldbg_debugger/qv4debugjob.cpp
src/plugins/qmltooling/qmldbg_inspector/globalinspector.cpp
src/plugins/qmltooling/qmldbg_nativedebugger/qqmlnativedebugservice.cpp
src/qml/qml/qqmlimport.cpp
src/quick/items/context2d/qquickcontext2dtexture_p.h
tools/qmleasing/splineeditor.h
Change-Id: I8f6630fcac243824350986c8e9f4bd6483bf20b5
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Fixes build warnings:
Cannot add commands to previously defined target sub-textureinsgnode-qmake_all.
Cannot add commands to previously defined target sub-textureinsgnode.
Cannot add commands to previously defined target sub-textureinsgnode-make_first.
Change-Id: Ieaa8b688fa112d42efa05721ff3bfe251036a69b
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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Instead use QT_CONFIG(foo). This change actually detected a few
mis-spelled macros and invalid usages.
Change-Id: I06ac327098dd1a458e6bc379d637b8e2dac52f85
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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Change-Id: I14ee97ee75664c5dfcd229a5be2be6294c936b2c
Task-number: QTBUG-55496
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
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Conflicts:
src/qml/jsruntime/qv4object_p.h
Change-Id: Iff4d3aba7710a999b8befdc493cbe959e1ce02f9
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There is no public intrastructure for this. Relying on the internal qmake
rule in qtdeclarative is wrong as it is not meant for public consumption
and is not available in out of tree examples in the installed Qt anyway.
Instead, ship the bytecode for now.
Task-number: QTBUG-56327
Change-Id: I19327aa880ad573560d1e9376f36c67aa509b51a
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
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