| Commit message (Collapse) | Author | Age | Files | Lines |
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Conflicts:
src/qml/qml/qqmlcomponent.cpp
tests/auto/quick/scenegraph/tst_scenegraph.cpp
Change-Id: Ibc811b95a57f175ca53337db7bbd1f575a745937
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Conflicts:
src/plugins/qmltooling/qmldbg_debugger/qv4debugservice.cpp
src/plugins/qmltooling/qmldbg_debugger/qv4debugservice.h
Change-Id: I1e6a9424e7f87d9e4ac1ea387ec70e151106f1c7
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Change-Id: Ifc047a7492d0452c86777f1e6a5671421b7065d3
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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Change-Id: Ic2c101d49f4140a85f2e9f79c8df78e38a4404f5
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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Conflicts:
src/quick/items/qquickshadereffect.cpp
5.7 had a bug-fix in code dev has replaced wholesale.
src/quick/items/qquickwindow.cpp
src/quick/items/qquickwindow_p.h
One side changed a method's signature; the other side renamed a method
declared adjacent to it and changed some code using it, moving some
from the public class to its private partner.
tests/auto/qml/debugger/qqmlprofilerservice/tst_qqmlprofilerservice.cpp
One side added a blank line before a comment the other re-wrote.
Kept the re-write, killed the stray blank.
.qmake.conf
Ignore 5.7's change to MODULE_VERSION.
src/qml/compiler/qqmltypecompiler.cpp
src/qml/compiler/qqmlpropertyvalidator.cpp
5.7 changed code in the former that dev moved to the latter.
Reflect 5.7's changes there, adapted to dev's form.
src/qml/qml/qqmlobjectcreator.cpp
One side added new QVariant types; the other changed how it handled
each type of QVariant (without git seeing any conflict); adapted the
new stanzas to work the same as the transformed ones.
tests/manual/v4/test262
dev had a broken sha1 for it; so used 5.7's 9741ac4655808ac46c127e3d1d8ba3d27ada618e
Change-Id: I1fbe2255b97d6ef405cdd1d0cea7fab8dc351d6f
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Change-Id: I18316de7c0eaee98a7eb0aa274c06864af471116
Reviewed-by: Martin Smith <martin.smith@theqtcompany.com>
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Conflicts:
examples/quick/demos/photoviewer/deployment.pri
One side made it redundant; the other removed part of it; remove it all !
src/quick/scenegraph/util/qsgatlastexture.cpp
One side changed a preprocessor condition, the other a code condition,
on adjacent lines; keep both changes.
tests/auto/qml/debugger/qqmlprofilerservice/tst_qqmlprofilerservice.cpp
One side changed a condition, the other the content of its block; keep both.
Change-Id: Idb8937f92a7edb28212449dfe0c5cfdb8e6de986
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deployment.pri seems suspicious (and qmake errors about it actually), so just
use the example install path and trust that it will be okay.
Change-Id: Id3b6abd80f84485e006473130873ab89ee11c0d4
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
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Having rendernodes triggering fullscreen updates with the software backend
is not ideal. Therefore, introduce the option of reporting that the rendernode
is well-behaving, meaning it only writes inside the reported bounding rectangle.
Similarly, the OpenGL batch renderer can keep using the depth buffer when the
rendernode is known to behave like the renderer expects.
Change-Id: I6acc434432c2504776f26e8917b5434b44be293d
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
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Have to change getResource() a bit since it turns out it is not suitable
currently for backends that do not have a per-window rendercontext and do
not implement the interface on the rendercontext. Pass in the window to
make sure it can always figure out which window we want the resources for.
(we do not want rendererInterface() to return window-specific instances
created on the fly, with ownership issues, so stick with the simple model
where backends implement the interface on one of their existing classes)
To support clipping, QSGRenderNode::RenderState is extended accordingly.
Also updated the docs since some claims in the rendernode docs are not true
since Qt 5.3.
Change-Id: I34779c83926f5231b888fcab7131e873ae97964f
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
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Show how this can be handled in the custom QSGRenderNode implementation.
Change-Id: Id6f18ca568a4850060f957998532815bce5c4ac5
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
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Conflicts:
src/quick/items/context2d/qquickcanvasitem.cpp
src/quickwidgets/qquickwidget.cpp
tests/auto/quickwidgets/qquickwidget/tst_qquickwidget.cpp
Change-Id: Idf279cb88e0df2a383489af5b6afdf04d04ae611
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Change-Id: I70c0c672708522f7157849365cc53ee271d8e460
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Task-number: QTBUG-54244
Change-Id: I38c3fff07ed2a5ff3ffddef1d523f110f0863ac0
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
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...while demonstrating best practices like file selectors.
Task-number: QTBUG-52914
Change-Id: Ibf7bca77b7b142f5ccb956e05efc5be974d53c79
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
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Conflicts:
src/quick/items/qquickflickable_p_p.h
src/quick/items/qquickpathview_p_p.h
tests/auto/qml/qqmltypeloader/tst_qqmltypeloader.cpp
Change-Id: I77664a095d8a203e07a021c9d5953e02b8b99a1e
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Conflicts:
src/qml/jit/qv4targetplatform_p.h
src/quick/accessible/qaccessiblequickitem_p.h
Change-Id: Ic95075a5fad81ec997a61561bd65979dfa3b9d4d
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Do not link to OpenGL calls directly. Instead, use QOpenGLFunctions.
Task-number: QTBUG-53841
Change-Id: Ic87bb78fede1ee9f75b81247406ad858b2bf7342
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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...and include a tab with custom OpenGL rendering. Tab widgets are
interesting because they are commonly used in applications in combination
with widgets like QOpenGLWidget and QQuickWidget, and because they typically
trigger rapid show-hide sequences which QQuickWidget does not always handle
as well as it could.
Thus this serves both as a helpful example and a useful testing tool.
Plus it exposes at least two bugs already, namely that the continuous
animation in the QQuickFBO does not start when switching to the tab
containing the QQuickWidget in question, and that it is impossible
to integrate third-party rendering code in a robust manner due to
QQuickWidget destroying everything whenever hiding the widget. This
is not what happens with a QQuickView and the normal render loops.
Task-number: QTBUG-54133
Change-Id: Ie7d92cd0f685e4a26f4bb351cc023eb697a36bf4
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
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The opacity is already animated in the QML scene but enabling
blending and using inheritedOpacity() was not done. Until now.
Change-Id: Iaaf50c20302e29db85c5dfaeaab4d069cb18714e
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
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Change-Id: Ia4bae77ff66babb6eb8ff8c818bb5f842244ccc9
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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Rename RendererInfo to GraphicsInfo. Deprecate OpenGLInfo and move
the surface format properties into GraphicsInfo. Move also the
shader info properties from ShaderEffect.
Change-Id: I3b3f01080e059b3a30a132fd67de19a4bfca54ef
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
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Change-Id: I065f17abd1cb71cd8d6ead76abf7a544eb7a99c0
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
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By removing the Renderer abstraction it becomes easier to follow and
understand.
Change-Id: Iddacb461d51a75864983850660c5480985b3524f
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
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Change-Id: If91e0e28d004f1db978dcab393f189743bb69cd5
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Conflicts:
src/plugins/qmltooling/qmldbg_profiler/qqmlprofilerservice.cpp
src/qml/jsruntime/qv4engine.cpp
src/qml/jsruntime/qv4engine_p.h
Change-Id: I89ffccd699bee675732758d039e22224b275d60d
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Change-Id: Ib7f8c60143c1efab279476dba390a3d9837ccc37
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Change-Id: I297e302b4672bcd05543b88d7da9318ae81a00b4
Reviewed-by: Topi Reiniö <topi.reinio@theqtcompany.com>
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Change-Id: Idef70d65e6871fa995e680565424056c4caf4411
Reviewed-by: Topi Reiniö <topi.reinio@theqtcompany.com>
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Change-Id: Idf81981140e210b29239e91ff5b6b7c40e2f36de
Reviewed-by: Topi Reiniö <topi.reinio@theqtcompany.com>
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
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Change-Id: Ie6a219392a48fd6b1a32037cc215dc20d408e819
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
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Change-Id: I479c9523a89be1d64364e8205daa5860e16882cc
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
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the "generated by qt creator" header is not supposed to be checked in.
Change-Id: I379e91a44e693eb549c77517a482d1cee9153495
Reviewed-by: Frank Meerkoetter <frank.meerkoetter@basyskom.com>
Reviewed-by: Michael Brasser <michael.brasser@live.com>
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it's a duplicate from doc/images, so was presumably added by accident.
Change-Id: Icfe75d4cb2682b42a2993e64f445295b10daca70
Reviewed-by: Topi Reiniö <topi.reinio@theqtcompany.com>
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Conflicts:
src/quick/items/qquickopenglshadereffectnode.cpp
src/quick/items/qquickshadereffect.cpp
src/quick/scenegraph/coreapi/qsgbatchrenderer_p.h
src/quick/scenegraph/qsgdefaultglyphnode_p.h
Change-Id: I3d6874b4e4231a89d2836c04fe8e7f2ef2d698c4
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Conflicts:
src/quick/items/qquickimagebase.cpp
src/imports/layouts/plugin.cpp
Change-Id: I5f48474df4034a1347ec74795c85d369a55b6b21
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When instantiating static plugins no check is done whether the
QQmlExtensionInterface is declared. Therefore all user plugins are
instantiated in the Qml thread, which may cause problems.
Task-number: QTBUG-52012
Change-Id: Ia91ec5ec7b2a9721bd11e3648cdc161855b4454e
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
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Suitable for -no-opengl too. It may not work at runtime if D3D is not
available either but build-wise it should be ok.
Change-Id: Icbcd736908707719cecd1bf006fb5e1904504160
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
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Change-Id: Ice6c47f766899e7313b9dde8cfcd6d81eeaf52f5
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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Simplifies things a lot.
Change-Id: I57fbedeeb99884aa5b14532c7be33f6373551b5f
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
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For non-OpenGL APIs the primary (and likely the only) way to add custom
rendering into the Qt Quick scene is via the render node. Other
approaches,like the before/afterRendering signals,
QQuickFramebufferObject, remain OpenGL-only. (although QQuickFramebufferObject
may get a multi-API replacement based on QSGRenderNode at a later time)
Note that this is not a generic 3D content integration enabler. It targets
creating 2D and 2.5D Quick items with custom rendering via the graphics
API in use.
Make QSGRenderNode public, enhance the docs a bit and add a releaseResources().
Add a QSGRendererInterface with a query function in QQuickWindow and
QSGEngine. The scenegraph adaptation can then return a custom implementation of
the interface. This will be necessary to query API-specific values, f.ex. the
ID3D12Device and ID3D12CommandList when running with the d3d12 backend.
The interface allows querying the API and void* resources. Resources that
we know about in advance are enum-based to prevent the
QPlatformNativeInterface-like ugliness of string keys.
Support is there in the batch renderer already, fix this up according to
the new public API, and implement the corresponding bits for the D3D12
renderer.
For D3D12, fix also an issue with QSGNode destruction where graphics resources
in use were attempted to be final-released without a proper wait.
The semantics of changedStates() in QSGRenderNode is changed so that it can be
called at any time, including before render(). This is very useful since we can
implement some state restoring in a more efficient manner.
Added a new example as well. Documentation for QSGRenderNode is heavily
expanded.
Change-Id: I4c4a261c55791d0e38743a784bc4c05a53b3462d
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
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This change also fixes the build of two benchmarks, tst_affectors
and tst_emission.
Conflicts:
src/plugins/qmltooling/qmldbg_native/qmldbg_native.pro
src/qml/qml/ftw/qhashfield_p.h
tests/benchmarks/particles/affectors/tst_affectors.cpp
tests/benchmarks/particles/emission/tst_emission.cpp
tests/benchmarks/qml/pointers/pointers.pro
tests/benchmarks/qml/pointers/tst_pointers.cpp
tests/benchmarks/qml/qmltime/qmltime.pro
tests/benchmarks/qml/qquickwindow/qquickwindow.pro
Change-Id: I595309d1e183c18371cb9b07af6e4681059de3b2
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Subjects each *.png file that matched grep -law "sRGB" to:
pngcrush -ow -brute -rem allb -reduce -force
Various tools grumble about sRGB tables in PNG images; and our
handling of them doesn't pay attention to these, so purging them
makes the images smaller with no loss to the images.
Change-Id: I23d7a43ba6c6ce6cafa11c1950a118a73f4d07cd
Reviewed-by: Topi Reiniö <topi.reinio@theqtcompany.com>
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Subjects each *.png file that matched grep -law "sRGB" to:
pngcrush -ow -brute -rem allb -reduce
Various tools grumble about sRGB tables in PNG images; and our
handling of them doesn't pay attention to these, so purging them
makes the images smaller with no loss to the images.
Change-Id: If3baf60fb7c0045446ddfddecef96374845e739e
Reviewed-by: Topi Reiniö <topi.reinio@theqtcompany.com>
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Change-Id: Ie734d6bfcb492c8aeeb18909650a27b1288f2b52
Reviewed-by: Robin Burchell <robin.burchell@viroteck.net>
Reviewed-by: Frank Meerkoetter <frank.meerkoetter@basyskom.com>
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Conflicts:
src/plugins/qmltooling/qmldbg_native/qmldbg_native.pro
Change-Id: I3ca8f0422828191b7e19539c25f31f2d048e9f18
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Makes no sense to maintain the documentation
in a separate directory outside the example
source tree.
Task-number: QTBUG-50405
Change-Id: I660ea712603aed5e7cbbd7b060ca064480de4e11
Reviewed-by: Martin Smith <martin.smith@theqtcompany.com>
Reviewed-by: Topi Reiniö <topi.reinio@theqtcompany.com>
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- Update the list of NASDAQ-100 companies
- Add code for handling invalid entries (stock IDs)
- Simplify top-level navigation logic. The app now
opens in list view with no stock pre-selected.
- Fix math for calculating change percentages
Change-Id: I6aaab45f5a391f9636123c0ddca73656fab79916
Task-number: QTBUG-50651
Reviewed-by: Mika Salmela <mika.salmela@theqtcompany.com>
Reviewed-by: Venugopal Shivashankar <venugopal.shivashankar@digia.com>
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