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* Say hello to QtQuick moduleKent Hansen2011-12-021-211/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This change moves the QtQuick 2 types and C++ API (including SceneGraph) to a new module (AKA library), QtQuick. 99% of this change is moving files from src/declarative to src/quick, and from tests/auto/declarative to tests/auto/qtquick2. The loading of QtQuick 2 ("import QtQuick 2.0") is now delegated to a plugin, src/imports/qtquick2, just like it's done for QtQuick 1. All tools, examples, and tests that use QtQuick C++ API have gotten "QT += quick" or "QT += quick-private" added to their .pro file. A few additional internal QtDeclarative classes had to be exported (via Q_DECLARATIVE_PRIVATE_EXPORT) since they're needed by the QtQuick 2 implementation. The old header locations (e.g. QtDeclarative/qquickitem.h) will still be supported for some time, but will produce compile-time warnings. (To avoid the QtQuick implementation using the compatibility headers (since QtDeclarative's includepath comes first), a few include statements were modified, e.g. from "#include <qsgnode.h>" to "#include <QtQuick/qsgnode.h>".) There's a change in qtbase that automatically adds QtQuick to the module list if QtDeclarative is used. Together with the compatibility headers, this should help reduce the migration pain for existing projects. In theory, simply getting an existing QtDeclarative-based project to compile and link shouldn't require any changes for now -- but porting to the new scheme is of course recommended, and will eventually become mandatory. Task-number: QTBUG-22889 Reviewed-by: Lars Knoll <lars.knoll@nokia.com> Change-Id: Ia52be9373172ba2f37e7623231ecb060316c96a7 Reviewed-by: Kent Hansen <kent.hansen@nokia.com> Reviewed-by: Sergio Ahumada <sergio.ahumada@nokia.com>
* Fix memory leaks&uninitialized members in QQuickContext2D&QQuickContext2DTextureCharles Yin2011-11-141-0/+24
| | | | | | | | | | | 1) Delete m_buffer in QQuickContext2D::~QQuickContext2D 2) Add a default ctor for QQuickContext2D::State, although the reset() method is always called, but the valgrind still complains the "uninitialized" error, so add this to make an explicit initialization. 3) m_item in QQuickContext2DTexture is also not initialized. Change-Id: Ie6c74136342d7f0ff8dc268d5d6b976c95ff52f1 Reviewed-by: Alan Alpert <alan.alpert@nokia.com>
* Rename Qt Quick-specific classes to QQuick*Kent Hansen2011-10-211-0/+187
The QSG (SceneGraph) prefix is too generic for Qt Quick(2)-specific classes. All the classes and files in the declarative/items directory have been renamed. In particular, for classes that are currently public, the renaming is as follows: QSGView --> QQuickView QSGCanvas --> QQuickCanvas QSGItem --> QQuickItem QSGPaintedItem --> QQuickPaintedItem The header files have been renamed accordingly (e.g. qsgview.h --> qquickview.h). Change-Id: Iac937fff81db20bb639486a793c3aeb5230b038c Reviewed-by: Kent Hansen <kent.hansen@nokia.com>