| Commit message (Collapse) | Author | Age | Files | Lines |
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This change moves the QtQuick 2 types and C++ API (including
SceneGraph) to a new module (AKA library), QtQuick.
99% of this change is moving files from src/declarative to
src/quick, and from tests/auto/declarative to
tests/auto/qtquick2.
The loading of QtQuick 2 ("import QtQuick 2.0") is now delegated to
a plugin, src/imports/qtquick2, just like it's done for QtQuick 1.
All tools, examples, and tests that use QtQuick C++ API have gotten
"QT += quick" or "QT += quick-private" added to their .pro file.
A few additional internal QtDeclarative classes had to be exported
(via Q_DECLARATIVE_PRIVATE_EXPORT) since they're needed by the
QtQuick 2 implementation.
The old header locations (e.g. QtDeclarative/qquickitem.h) will
still be supported for some time, but will produce compile-time
warnings. (To avoid the QtQuick implementation using the
compatibility headers (since QtDeclarative's includepath comes
first), a few include statements were modified, e.g. from
"#include <qsgnode.h>" to "#include <QtQuick/qsgnode.h>".)
There's a change in qtbase that automatically adds QtQuick to the
module list if QtDeclarative is used. Together with the compatibility
headers, this should help reduce the migration pain for existing
projects.
In theory, simply getting an existing QtDeclarative-based project
to compile and link shouldn't require any changes for now -- but
porting to the new scheme is of course recommended, and will
eventually become mandatory.
Task-number: QTBUG-22889
Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
Change-Id: Ia52be9373172ba2f37e7623231ecb060316c96a7
Reviewed-by: Kent Hansen <kent.hansen@nokia.com>
Reviewed-by: Sergio Ahumada <sergio.ahumada@nokia.com>
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ShaderEffectItem was replaced by ShaderEffect, and
qt_ModelViewProjectionMatrix with qt_Matrix a while ago. The old
names were kept working for a transition period, but it's now time
to remove them completely.
Change-Id: Ife030d2122250784fe2ec80b1f8645301b0165d0
Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
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Change-Id: I1e4a1589e1482c21eedab4cd052c16b6653344fb
Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
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Removed use of regexp. Skip comments and compiler directives in
the shader code. Don't look through default shader code.
Task-number: QTBUG-22423
Change-Id: Ie08cd8288ba7d7a33f1e3b0dc2ab5f2bedad04dd
Reviewed-by: Yoann Lopes <yoann.lopes@nokia.com>
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Task-number: QTBUG-21711
Change-Id: I65992ef69a0db829054971125bfb8eb9c150ee99
Reviewed-by: Yoann Lopes <yoann.lopes@nokia.com>
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Task-number: QTBUG-22176
Change-Id: I742d67fc9d4b379ffe931053c096153394a93bec
Reviewed-by: Yoann Lopes <yoann.lopes@nokia.com>
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The QSG (SceneGraph) prefix is too generic for
Qt Quick(2)-specific classes.
All the classes and files in the declarative/items
directory have been renamed.
In particular, for classes that are currently public,
the renaming is as follows:
QSGView --> QQuickView
QSGCanvas --> QQuickCanvas
QSGItem --> QQuickItem
QSGPaintedItem --> QQuickPaintedItem
The header files have been renamed accordingly
(e.g. qsgview.h --> qquickview.h).
Change-Id: Iac937fff81db20bb639486a793c3aeb5230b038c
Reviewed-by: Kent Hansen <kent.hansen@nokia.com>
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