| Commit message (Collapse) | Author | Age | Files | Lines |
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Use the general QSGTextNode class as back-end for all text
elements in QML to make all text elements look the same and
use the same text rasterization back-end. This requires a
few rewrites in the text node to support e.g. selections.
Crashes seen with threaded renderer in TextEdit and TextInput on
Mac are also fixed by this.
Reviewed-by: Jiang Jiang
Task-number: QTBUG-18019, QTBUG-20017
Change-Id: I4207faf180c83422e5f8b726741321af395bd724
Reviewed-on: http://codereview.qt.nokia.com/2865
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@nokia.com>
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Copy the documentation back to the scenegraph items, and update it to
the new module syntax.
Change-Id: I5d030a231f991a209a8593ddb069e1b6cd03580e
Reviewed-on: http://codereview.qt.nokia.com/2735
Reviewed-by: Michael Brasser <michael.brasser@nokia.com>
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Replace old license header with correct one.
Change-Id: I492ddaaa0227b2c8faf11bdcd6e12e7231a54a10
Reviewed-on: http://codereview.qt.nokia.com/1312
Reviewed-by: Jyri Tahtela <jyri.tahtela@nokia.com>
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Branched from the monolithic repo, Qt qtquick2 branch, at commit
a4a585d2ee907746682846ae6e8a48e19deef469
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