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* Switch from textures to uniform arrays for size/opacity tablesAlan Alpert2011-08-242-12/+9
* Switch to using one shader and #ifdefsAlan Alpert2011-08-243-7/+203
* Initial entryEffect support for ImageParticleAlan Alpert2011-08-244-20/+43
* Use point spritesAlan Alpert2011-08-244-12/+6
* Add the rest of the tiered shaders to QSGImageParticleAlan Alpert2011-08-2316-301/+96
* Add a deformable level shader for QSGImageParticleAlan Alpert2011-08-222-0/+80
* Immense Particles Refactor Part AAlan Alpert2011-06-0718-0/+529