aboutsummaryrefslogtreecommitdiffstats
path: root/src/declarative/particles/qsgimageparticle_p.h
Commit message (Collapse)AuthorAgeFilesLines
* Add console debugging for particlesAlan Alpert2011-08-231-0/+1
| | | | | | | | Enable with the environment variable QML_PARTICLES_DEBUG. Change-Id: I8aee2702e17f4ec6d18d8def9d57c5238d4c28ae Reviewed-on: http://codereview.qt.nokia.com/3136 Reviewed-by: Alan Alpert <alan.alpert@nokia.com>
* Add a deformable level shader for QSGImageParticleAlan Alpert2011-08-221-1/+5
| | | | | | | | | This shader also implements sizeTable in a GL ES 2 compliant way. Change-Id: If31ee01a521c1fe13f59f7d6376185bafcefedfc Reviewed-on: http://codereview.qt.nokia.com/3132 Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com> Reviewed-by: Alan Alpert <alan.alpert@nokia.com>
* Add some more properties to JS particle typeAlan Alpert2011-07-281-4/+4
| | | | | | | | | | | Adds the current position, velocity and acceleration. While we're at it, renaming the velocity vars from sx,sy to vx,vy Change-Id: I87f582169c7873c45a6fd453052b25c4dc940f3e Reviewed-on: http://codereview.qt.nokia.com/2021 Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com> Reviewed-by: Martin Jones <martin.jones@nokia.com>
* Update licenseheader text in source files for qtdeclarative Qt moduleJyri Tahtela2011-07-081-17/+17
| | | | | | | | Replace old license header with correct one. Change-Id: I492ddaaa0227b2c8faf11bdcd6e12e7231a54a10 Reviewed-on: http://codereview.qt.nokia.com/1312 Reviewed-by: Jyri Tahtela <jyri.tahtela@nokia.com>
* Squashed Particle System Stateful RewriteAlan Alpert2011-07-061-8/+8
| | | | | | | | | | | | | | | | | | | | Add TargetAffector Fix for ParticlePainter offsets Adds a particleStates property to ParticleSystem Augment SpriteGoal to change system states as well Also add 'collidingParticles' list to affector. Particle Stochastic States Now actually working, and you can put emitters, affectors and painters inside their targeted state. Fireworks example uses states instead of delegates. Replaced the delegate example with a text thing. The examples launcher now also contains all the custom examples. Adds CumulativeDirection and working null Affector (for affected signal). Add spaces after all flow control keywords. Change-Id: I77b7e3044a9800dbfff6db833914d63127602cf5 Reviewed-on: http://codereview.qt.nokia.com/968 Reviewed-by: Alan Alpert <alan.alpert@nokia.com>
* Rewrite last rewriteAlan Alpert2011-06-211-22/+5
| | | | | Also rewrite to have all particle state shared, not just common elements.
* Rewrite particle system to cope with changing particle countsAlan Alpert2011-06-151-2/+11
| | | | | | | And might do it again... Caught up in this massive change were the following smaller ones: -Some custom particle examples -delegate property on ItemParticle and an example with it
* Immense Particles Refactor Part DAlan Alpert2011-06-081-1/+1
| | | | | | | | | | | | | | | | | | | | Changed the names of several properties: FollowEmitter: emissionShape->emitShape emissionHeight->emitHeight emissionWidth->emitWidth Emitter: particlesPerSecond->emitRate particleDuration->lifeSpan particleDurationVariation->lifeSpanVariation maxParticles->emitCap particleSize->size particleEndSize->endSize particleSizeVariation->sizeVariation ImageParticle: image->source And stopped being silly in the example launcher.
* Immense Particles Refactor Part AAlan Alpert2011-06-071-0/+352
Qt.labs.particles 2.0 moved to QtQuick.Particles 2.0. All C++ classes changed names, some renaming of QML types. Also adds CustomParticle.