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Change-Id: I793eaf16f3810df0cb0f9f8482ac0b9d6137595d
Reviewed-by: Alan Alpert <alan.alpert@nokia.com>
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Just filling out some sections.
Change-Id: I5ffe1bf558a556035745ddeae058b0b2f7ecf258
Reviewed-on: http://codereview.qt-project.org/4071
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Martin Jones <martin.jones@nokia.com>
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It's a new module, of course they're new in this version.
Change-Id: I8bce4d452161cd581c046fec62a41cac4e0609ed
Reviewed-on: http://codereview.qt.nokia.com/2854
Reviewed-by: Alan Alpert <alan.alpert@nokia.com>
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
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Change-Id: I3c53f7998dff95616a994edf19094fa4007d74ab
Reviewed-on: http://codereview.qt.nokia.com/1388
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Martin Jones <martin.jones@nokia.com>
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Replace old license header with correct one.
Change-Id: I492ddaaa0227b2c8faf11bdcd6e12e7231a54a10
Reviewed-on: http://codereview.qt.nokia.com/1312
Reviewed-by: Jyri Tahtela <jyri.tahtela@nokia.com>
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Add TargetAffector
Fix for ParticlePainter offsets
Adds a particleStates property to ParticleSystem
Augment SpriteGoal to change system states as well
Also add 'collidingParticles' list to affector.
Particle Stochastic States Now actually working, and you can put
emitters, affectors and painters inside their targeted state.
Fireworks example uses states instead of delegates.
Replaced the delegate example with a text thing.
The examples launcher now also contains all the custom examples.
Adds CumulativeDirection and working null Affector (for affected
signal).
Add spaces after all flow control keywords.
Change-Id: I77b7e3044a9800dbfff6db833914d63127602cf5
Reviewed-on: http://codereview.qt.nokia.com/968
Reviewed-by: Alan Alpert <alan.alpert@nokia.com>
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Examples work again. Also augmented Wander and PointAttractor with
physics modes.
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Qt.labs.particles 2.0 moved to QtQuick.Particles 2.0. All C++ classes
changed names, some renaming of QML types.
Also adds CustomParticle.
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