| Commit message (Collapse) | Author | Age | Files | Lines |
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Since 'Move' was just a generic physics property affector, it makes
sense to fold it into the generic affector as an easier way of
implementing the common case of custom affector (and much faster, since
it doesn't hit JS).
For completeness in the Move behavior, 'once' now applies the effect of
affectors over a second in that one time, so as to avoid exposing the
simulation tick. This allows once to have actual meaning for continous
affectors.
Gravity is also going to be kept around as a convenience (although it
will change slightly), so just removing its deprecation warning.
Change-Id: Ieb52f8990445fe95f94070175a0f9beb6686324b
Reviewed-by: Martin Jones <martin.jones@nokia.com>
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The QSG (SceneGraph) prefix is too generic for
Qt Quick(2)-specific classes.
All the classes and files in the declarative/items
directory have been renamed.
In particular, for classes that are currently public,
the renaming is as follows:
QSGView --> QQuickView
QSGCanvas --> QQuickCanvas
QSGItem --> QQuickItem
QSGPaintedItem --> QQuickPaintedItem
The header files have been renamed accordingly
(e.g. qsgview.h --> qquickview.h).
Change-Id: Iac937fff81db20bb639486a793c3aeb5230b038c
Reviewed-by: Kent Hansen <kent.hansen@nokia.com>
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Slated to replace the 'Gravity' affector which only did one specialized
gravity usecase anyways. This one is more generic.
Change-Id: I3cbb975bad24e8f6fca7e07b671aa8ba5a3a916c
Reviewed-on: http://codereview.qt-project.org/6657
Reviewed-by: Bea Lam <bea.lam@nokia.com>
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