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* Fold Move into AffectorAlan Alpert2011-10-241-155/+0
| | | | | | | | | | | | | | | | | | Since 'Move' was just a generic physics property affector, it makes sense to fold it into the generic affector as an easier way of implementing the common case of custom affector (and much faster, since it doesn't hit JS). For completeness in the Move behavior, 'once' now applies the effect of affectors over a second in that one time, so as to avoid exposing the simulation tick. This allows once to have actual meaning for continous affectors. Gravity is also going to be kept around as a convenience (although it will change slightly), so just removing its deprecation warning. Change-Id: Ieb52f8990445fe95f94070175a0f9beb6686324b Reviewed-by: Martin Jones <martin.jones@nokia.com>
* Rename Qt Quick-specific classes to QQuick*Kent Hansen2011-10-211-1/+1
| | | | | | | | | | | | | | | | | | | | | | The QSG (SceneGraph) prefix is too generic for Qt Quick(2)-specific classes. All the classes and files in the declarative/items directory have been renamed. In particular, for classes that are currently public, the renaming is as follows: QSGView --> QQuickView QSGCanvas --> QQuickCanvas QSGItem --> QQuickItem QSGPaintedItem --> QQuickPaintedItem The header files have been renamed accordingly (e.g. qsgview.h --> qquickview.h). Change-Id: Iac937fff81db20bb639486a793c3aeb5230b038c Reviewed-by: Kent Hansen <kent.hansen@nokia.com>
* Add Move affectorAlan Alpert2011-10-141-0/+155
Slated to replace the 'Gravity' affector which only did one specialized gravity usecase anyways. This one is more generic. Change-Id: I3cbb975bad24e8f6fca7e07b671aa8ba5a3a916c Reviewed-on: http://codereview.qt-project.org/6657 Reviewed-by: Bea Lam <bea.lam@nokia.com>