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path: root/src/declarative/particles/qsgparticleaffector.cpp
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* Update licenseheader text in source files for qtdeclarative Qt moduleJyri Tahtela2011-07-081-17/+17
| | | | | | | | Replace old license header with correct one. Change-Id: I492ddaaa0227b2c8faf11bdcd6e12e7231a54a10 Reviewed-on: http://codereview.qt.nokia.com/1312 Reviewed-by: Jyri Tahtela <jyri.tahtela@nokia.com>
* Squashed Particle System Stateful RewriteAlan Alpert2011-07-061-24/+48
| | | | | | | | | | | | | | | | | | | | Add TargetAffector Fix for ParticlePainter offsets Adds a particleStates property to ParticleSystem Augment SpriteGoal to change system states as well Also add 'collidingParticles' list to affector. Particle Stochastic States Now actually working, and you can put emitters, affectors and painters inside their targeted state. Fireworks example uses states instead of delegates. Replaced the delegate example with a text thing. The examples launcher now also contains all the custom examples. Adds CumulativeDirection and working null Affector (for affected signal). Add spaces after all flow control keywords. Change-Id: I77b7e3044a9800dbfff6db833914d63127602cf5 Reviewed-on: http://codereview.qt.nokia.com/968 Reviewed-by: Alan Alpert <alan.alpert@nokia.com>
* Rewrite particle system to cope with changing particle countsAlan Alpert2011-06-151-18/+18
| | | | | | | And might do it again... Caught up in this massive change were the following smaller ones: -Some custom particle examples -delegate property on ItemParticle and an example with it
* Automatically set system if parent is a ParticleSystemAlan Alpert2011-06-091-0/+2
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* Immense Particles Refactor Part AAlan Alpert2011-06-071-0/+121
Qt.labs.particles 2.0 moved to QtQuick.Particles 2.0. All C++ classes changed names, some renaming of QML types. Also adds CustomParticle.