aboutsummaryrefslogtreecommitdiffstats
path: root/src/declarative/scenegraph/util/qsgsimpletexturenode.h
Commit message (Collapse)AuthorAgeFilesLines
* Say hello to QtQuick moduleKent Hansen2011-12-021-82/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This change moves the QtQuick 2 types and C++ API (including SceneGraph) to a new module (AKA library), QtQuick. 99% of this change is moving files from src/declarative to src/quick, and from tests/auto/declarative to tests/auto/qtquick2. The loading of QtQuick 2 ("import QtQuick 2.0") is now delegated to a plugin, src/imports/qtquick2, just like it's done for QtQuick 1. All tools, examples, and tests that use QtQuick C++ API have gotten "QT += quick" or "QT += quick-private" added to their .pro file. A few additional internal QtDeclarative classes had to be exported (via Q_DECLARATIVE_PRIVATE_EXPORT) since they're needed by the QtQuick 2 implementation. The old header locations (e.g. QtDeclarative/qquickitem.h) will still be supported for some time, but will produce compile-time warnings. (To avoid the QtQuick implementation using the compatibility headers (since QtDeclarative's includepath comes first), a few include statements were modified, e.g. from "#include <qsgnode.h>" to "#include <QtQuick/qsgnode.h>".) There's a change in qtbase that automatically adds QtQuick to the module list if QtDeclarative is used. Together with the compatibility headers, this should help reduce the migration pain for existing projects. In theory, simply getting an existing QtDeclarative-based project to compile and link shouldn't require any changes for now -- but porting to the new scheme is of course recommended, and will eventually become mandatory. Task-number: QTBUG-22889 Reviewed-by: Lars Knoll <lars.knoll@nokia.com> Change-Id: Ia52be9373172ba2f37e7623231ecb060316c96a7 Reviewed-by: Kent Hansen <kent.hansen@nokia.com> Reviewed-by: Sergio Ahumada <sergio.ahumada@nokia.com>
* Update licenseheader text in source files for qtdeclarative Qt moduleJyri Tahtela2011-07-081-17/+17
| | | | | | | | Replace old license header with correct one. Change-Id: I492ddaaa0227b2c8faf11bdcd6e12e7231a54a10 Reviewed-on: http://codereview.qt.nokia.com/1312 Reviewed-by: Jyri Tahtela <jyri.tahtela@nokia.com>
* Renamed of texture material classes to be more intuitivly namedGunnar Sletta2011-05-091-2/+2
| | | | | | The assumption is that most people will use QSGTextureMaterial so this should be the one that works for both transparent and opaque textures. QSGOpaqueTextureMaterial is an optimization
* Initial import from qtquick2.Qt by Nokia2011-04-271-0/+82
Branched from the monolithic repo, Qt qtquick2 branch, at commit a4a585d2ee907746682846ae6e8a48e19deef469