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* Purge sRGB chunks from PNG.Edward Welbourne2016-03-241-0/+0
| | | | | | | | | | | | Subjects src/particles/particleresources/noise.png to: pngcrush -ow -brute -rem allb -reduce Various tools grumble about sRGB tables in PNG images; and our handling of them doesn't pay attention to these, so purging them makes the images smaller with no loss to the images. Change-Id: I534f7c16830912fe0ee17159e50094e490b62b70 Reviewed-by: Topi Reiniƶ <topi.reinio@theqtcompany.com>
* Embed some default particles.Alan Alpert2013-04-153-0/+0
| | | | | | | | | | | | Most prototype level particle effects, at least in our example code, uses basic and generic particles. Embedding these images into the particles plugin will facilitate prototyping with the particles API. Currently finding an image and copying it between projects is a relatively large development cost for quick particle system prototypes. Change-Id: I077104915353ab298e2aabd36e2a0a2070030914 Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
* Extract Particles code to an independent libraryMatthew Vogt2012-04-161-0/+0
QtQuick clients that do not use particles features should not have to load these classes. Task-number: QTBUG-25178 Change-Id: Ib15f7655dc4d821595e06f9160d2770375279027 Reviewed-by: Glenn Watson <glenn.watson@nokia.com>