| Commit message (Collapse) | Author | Age | Files | Lines |
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It doesn't serve any useful purpose. The cleanup is done on destruction
anyway, and re-opening the underlying device after it was closed isn't
supported.
Furthermore, clearing the sendingPackets leads to a crash when the
device sends another bytesWritten() signal after aboutToClose(). That
can happen, for example with local sockets on windows, when flushing the
remaining data.
Fixes: QTBUG-70638
Change-Id: Icd636efc9794a127a3869a1c3e999d2286593067
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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Conflicts:
src/plugins/qmltooling/packetprotocol/qpacketprotocol.cpp
src/quick/handlers/qquickhandlerpoint.cpp
src/quick/handlers/qquicksinglepointhandler.cpp
tests/auto/qml/ecmascripttests/test262
Change-Id: I8908ec8c6116ca626fbd269af7625d4c429429ca
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So far the protocol would fail if the endpoints have different
endianness.
Task-number: QTBUG-68721
Change-Id: Ib53894b1e2f3eecf40160bb7bb9cfaa4beb2c045
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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Conflicts:
.qmake.conf
src/plugins/qmltooling/packetprotocol/qpacketprotocol.cpp
src/qml/compiler/qv4codegen.cpp
tests/auto/qml/debugger/qv4debugger/tst_qv4debugger.cpp
Change-Id: I010505326d76ee728ffe5fbd4c7879f28adadb12
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The packet protocol should check if the number of bytes to be read is
positive. Also, a Q_ASSERT on the return value of read() is too brutal.
The device can have failed for any number of reasons and we don't want
to crash the application because of that. Finally, the number of bytes
to be read includes the bytes read to determine the number. Make that
clearer by subtracting the actual count, not sizeof(qint32).
The check in QQmlProfilerTypedEvent is supposed to happen before we cast
the number to the more restrictive type. Furthermore, if subtype doesn't
fit the range constraint, we don't have to do anything at all as the
default rangeType is already set before.
Change-Id: I48c8c47e4207abae6e718eea97815d43e7f9d833
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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The device is not guaranteed to write or read all the data we ask for in
one go. Retry and check for read or write errors.
Change-Id: I640bdaf4d9eb7b900c8f7145bd42eb5d667a9cad
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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From now on we prefer nullptr instead of 0 to clarify cases where
we are assigning or testing a pointer rather than a numeric zero.
Also, replaced cases where 0 was passed as Qt::KeyboardModifiers
with Qt::NoModifier (clang-tidy replaced them with nullptr, which
waas wrong, so it was just as well to make the tests more readable
rather than to revert those lines).
Change-Id: I4735d35e4d9f42db5216862ce091429eadc6e65d
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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Change-Id: I6746b777f73d047f5cf610bfca9b320ac1e13676
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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From Qt 5.7 -> LGPL v2.1 isn't an option anymore, see
http://blog.qt.io/blog/2016/01/13/new-agreement-with-the-kde-free-qt-foundation/
Updated license headers to use new LGPL header instead of LGPL21 one
(in those files which will be under LGPL v3)
Change-Id: Ic36f1a0a1436fe6ac6eeca8c2375a79857e9cb12
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
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We cannot use the same data stream version for the client and server
versions of QPacket and QPacketProtocol should not deal with QPackets
but with simple byte arrays because the underlying QDataStream is hard
to copy.
The new QQmlDebugPacket picks its data stream version from
QQmlDebugConnector now, which adjusts it when connecting. As there can
only ever be one QQmlDebugConnector, we can keep the version static.
The clients need to query the connection for the correct version. We
may connect to several different servers sequentially or we may have a
server running while using a client, and we don't want to confuse the
versions between those.
With this in place, all remaining occurrences of QDataStream are
replaced with QPacket or QQmlDebugPacket.
Change-Id: I3f6ba73fcbfad5e8df917c5feb9308116738a614
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
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We need it in 3 places in qtdeclarative and we could also use it in
QtCreator. We don't want to bundle it with the debug client code as it
is also necessary for the server.
QPacket replaces QQmlDebugStream as it has the same purpose. This
also fixes the inconsitent handling of data stream versions.
Change-Id: I650fae353f267511c551b427d9169f4d718aa7f2
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
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