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We need a CompilationUnit that only holds the data needed for
compilation and another one that is executable by the runtime.
Change-Id: I704d859ba028576a18460f5e3a59f210f64535d3
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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No client is using this anymore and we can eliminate a lot of code this
way.
Change-Id: I454581928fe88e59cd28738c4f7fddd060999181
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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This requires a bit more work than simply pushing a
new BlockContext for the lexically declared variables,
as eval() and the Function constructor operate on the
global scope (including the lexically declared names).
To fix this introduce Push/PopScriptContext instructions,
that create a BlockContext for the lexically declared
vars and pushes that one as a global script context that
eval and friends use.
Change-Id: I0fd0b0f682f82e250545e874fe93978449fe5e46
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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And make it an enum class. The new name fits better, as it's mainly
used to determine the type of the context when parsing. Also already
added the 'Block' value that will be needed.
Change-Id: I70d963b6a0b22db1a3c607cce6bdd2054b29e000
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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We have to explicitly specify the "this" object on QV4::Function::call,
otherwise it will assume undefined or the QML global object.
Task-number: QTBUG-66942
Change-Id: I1af7742b4fee1b49e9760a413834daf3edb15d74
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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From now on we prefer nullptr instead of 0 to clarify cases where
we are assigning or testing a pointer rather than a numeric zero.
Also, replaced cases where 0 was passed as Qt::KeyboardModifiers
with Qt::NoModifier (clang-tidy replaced them with nullptr, which
waas wrong, so it was just as well to make the tests more readable
rather than to revert those lines).
Change-Id: I4735d35e4d9f42db5216862ce091429eadc6e65d
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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Change-Id: I1a49b4a242ed0764101521d06ec612e96bff0e4c
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Conflicts:
.qmake.conf
src/qml/jsruntime/qv4engine.cpp
Change-Id: I5f7b63a937a214267e15ad5757844d662a4f981b
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Instead of collecting all compilation units in a hash, let's collect
linked units in a doubly-linked lists that makes the removal at
destruction time dramatically cheaper.
Change-Id: I9fd59600d082be3566f605d90f14a86a58ac9296
Reviewed-by: Ulf Hermann <ulf.hermann@qt.io>
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There may not be a current stack frame and there may not be a function
in either the current frame or the global scope.
Change-Id: I15daf10586cf8895a9a80ccc3dd4bf4117a947c5
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
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Previously this would crash as it tried to determine strict mode by
querying the function. Check the functions of out contexts, too, and
finally try the global context if none is found.
Change-Id: Ib21c2f4f242a67909944b71640a154ff181c33e1
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
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Change-Id: I9ae42aa7a811aa93fe0950725e9d253a0c5e8dba
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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This will allow us to further cut down on function call
overhead. To make this work, introduce a proper distinction
between EvalCode and GlobalCode and use the correct
compilation mode in all places.
Change-Id: I070621142159b7416026347c9239200c5ed7a56b
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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Change-Id: I0b392040b6726e6d93f237ccccc9f053256ed819
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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Fix the push/pop context instructions to not modify the JS
stack anymore, as that can cause conflicts with the VME
(and was an ugly hack in any case). Instead, these instructions
not return the old context, that is then stored in a temporary.
Get rid of Engine::current and Engine::currentContext. The
StackFrame structures do now contain the only and authoritive
data. This finally gives us a nice setup where we create and
destroy frames on the stack when entering/leaving functions.
Change-Id: If161e3e941f59865c47ecfe1e094faf62b52bfa0
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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This should be done by generating different byte code for
the strict/non strict cases. For now the VME has a workaround
checking the isStrict() flag of QV4::Function.
Change-Id: I2faa9e9184ffc5274491067e67f665d6989b54c2
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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There's no reason this class should create a scope on it's own.
Change-Id: I93bddea8be42a908a1aca1bcb0ec867aae0d29f8
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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Conflicts:
src/plugins/qmltooling/qmldbg_debugger/qv4datacollector.cpp
src/qml/jit/qv4assembler.cpp
src/qml/jit/qv4assembler_p.h
src/qml/jit/qv4isel_masm.cpp
src/qml/jsruntime/qv4context.cpp
src/qml/jsruntime/qv4context_p.h
src/qml/jsruntime/qv4engine.cpp
src/qml/jsruntime/qv4vme_moth.cpp
src/qml/memory/qv4mmdefs_p.h
Change-Id: I9966750b7cd9106b78e4c4779f12b95a481cca40
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Large parts of the protocol are unnecessary. There is no reason to send
a separate chunk of "handles" with almost every reply. The refs are
given as part of the regular data and if the client wants to find out
more, it can do further lookups. Also, it makes no sense to encode the
function and script names as objects, as they are in fact not JavaScript
objects.
Unfortunately these cleanups require some cooperation from the client.
Older clients will misbehave if we just drop the redundancy. Therefore,
we introduce parameters which the client can explicitly set with
the "connect" message. redundantRefs tells the service if redundant
references are required, namesAsObjects tells it if script and function
names have to be sent as objects/
Once we can require clients that support these options, we can drop the
code that generates redundant data.
Also, fix tst_qv4debugger::evaluateExpression() to actually check all
the expressions evaluated, not only the first and second one.
Task-number: QTBUG-42435
Change-Id: If93d2a2b9d0b8035f85dbef871bc1b03f199171d
Reviewed-by: hjk <hjk@qt.io>
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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This isn't used much, and we can do a bit of a better job by doing it by
hand. In the case of jsonobject, we can reuse the empty string, and in
the other uses, we can avoid allocating multiple values on the JS stack.
Change-Id: I1f02cd86e3969c1471981978d18ce8512412123b
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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Conflicts:
src/plugins/qmltooling/qmldbg_debugger/qv4debugjob.cpp
src/plugins/qmltooling/qmldbg_inspector/globalinspector.cpp
src/plugins/qmltooling/qmldbg_nativedebugger/qqmlnativedebugservice.cpp
src/qml/qml/qqmlimport.cpp
src/quick/items/context2d/qquickcontext2dtexture_p.h
tools/qmleasing/splineeditor.h
Change-Id: I8f6630fcac243824350986c8e9f4bd6483bf20b5
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The class should get merged with the QV4::QmlContext class.
Simplify the cleanup by moving both classes into a common
file.
Change-Id: I0074da79701d5f41eb51681b70fcde85bfd45fc1
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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Interpret the "context" option as an ID for a QObject whose QML context
is then injected when evaluating the expression. The QObject needs to
be tracked by some other debug service for this to work, e.g. the QML
debugger or the inspector.
Task-number: QTCREATORBUG-17177
Change-Id: I6a9e8b9ae23e8bb67ed1905a2ef73f7c4faeb990
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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Mark some local variables as const to prevent detach()'ing.
Use qAsConst where is not possible mark as const.
If a container is changed in a loop's body, just make copy
like 'foreach'.
Change-Id: Ic453a688a9edf8a864d47f6e3a605164508a027c
Reviewed-by: Ulf Hermann <ulf.hermann@qt.io>
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We don't need to pass engines around as the data collector already has
all the necessary information. Also, the exception collect job is only
used in the test case, so we don't need to define it in the collector.
Change-Id: I9e9f092a10295e3dc970f7b5f440e8f242ea1d54
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
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To avoid interaction with the engine from the debugger thread we
move the value lookup functionality into the data collector, and
drop the RefHolder. Also, we define some more debugger jobs to
move the work the request handlers do into the GUI thread.
Task-number: QTBUG-50481
Change-Id: Id93548dc65133246deac71f73188c715e9dc01e4
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
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From Qt 5.7 -> LGPL v2.1 isn't an option anymore, see
http://blog.qt.io/blog/2016/01/13/new-agreement-with-the-kde-free-qt-foundation/
Updated license headers to use new LGPL header instead of LGPL21 one
(in those files which will be under LGPL v3)
Change-Id: Ic36f1a0a1436fe6ac6eeca8c2375a79857e9cb12
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
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This makes the code more readable and allows us to keep the data
collector as value, rather than pointer, in QV4Debugger.
Change-Id: I2939c2b2f551111139f1dc34704a6029e87a66bf
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
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