Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | D3D12: Support translucent windows via DirectComposition | Laszlo Agocs | 2016-07-14 | 1 | -1/+1 |
* | D3D12: Sprite node | Laszlo Agocs | 2016-07-14 | 1 | -2/+4 |
* | D3D12: Reintroduce the single threaded render loop | Laszlo Agocs | 2016-06-24 | 1 | -0/+2 |
* | Add cross-backend simple rect, texture, and ninepatch nodes | Laszlo Agocs | 2016-06-22 | 1 | -6/+8 |
* | D3D12: Painter node | Laszlo Agocs | 2016-05-03 | 1 | -2/+4 |
* | Adaptable shader effect enablers | Laszlo Agocs | 2016-04-29 | 1 | -3/+5 |
* | Convert d3d12 backend into a plugin | Laszlo Agocs | 2016-04-13 | 1 | -0/+51 |