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path: root/src/plugins/scenegraph/d3d12/qsgd3d12builtinmaterials.cpp
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* Fix enums in QSGGeometryLaszlo Agocs2016-10-121-1/+1
* D3D12: Fix unused var warnings in release buildsLaszlo Agocs2016-07-151-0/+2
* Add cross-backend simple rect, texture, and ninepatch nodesLaszlo Agocs2016-06-221-0/+11
* D3D12: Add flat color materialLaszlo Agocs2016-06-061-19/+88
* D3D12: Remove m_lastNN members from text materialLaszlo Agocs2016-06-031-28/+32
* D3D12: Get rid of the material's RenderState duplicationLaszlo Agocs2016-06-011-5/+5
* D3D12: Drop QVectors from QSGD3D12EngineLaszlo Agocs2016-05-311-3/+3
* Remove unncessary TODO in text materialLaszlo Agocs2016-05-161-8/+2
* D3D12: Handle special shader effect casesLaszlo Agocs2016-04-291-1/+1
* D3D12: Fix another case of stale text cbufferLaszlo Agocs2016-04-131-1/+1
* Convert d3d12 backend into a pluginLaszlo Agocs2016-04-131-0/+657