Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | D3D12: Convert 8-bit glyphs to 32-bit to prevent using R8 formats | Laszlo Agocs | 2016-08-17 | 1 | -2/+15 |
* | D3D12: Handle special shader effect cases | Laszlo Agocs | 2016-04-29 | 1 | -2/+2 |
* | D3D12: Recursive layer support | Laszlo Agocs | 2016-04-20 | 1 | -1/+1 |
* | D3D12: Add support for multisampled layers | Laszlo Agocs | 2016-04-20 | 1 | -1/+1 |
* | Convert d3d12 backend into a plugin | Laszlo Agocs | 2016-04-13 | 1 | -0/+184 |