Commit message (Expand) | Author | Age | Files | Lines | |
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* | D3D12: Advance anims in sync with vsync in the RL | Laszlo Agocs | 2016-07-01 | 1 | -1/+16 |
* | D3D12: Fix expose handling | Laszlo Agocs | 2016-07-01 | 1 | -0/+1 |
* | D3D12: Fix grabbing with the new gui thread render loop | Laszlo Agocs | 2016-07-01 | 1 | -0/+2 |
* | D3D12: Reintroduce the single threaded render loop | Laszlo Agocs | 2016-06-24 | 1 | -26/+9 |
* | D3D12: Implement grabWindow | Laszlo Agocs | 2016-05-06 | 1 | -1/+1 |
* | Convert d3d12 backend into a plugin | Laszlo Agocs | 2016-04-13 | 1 | -0/+129 |