aboutsummaryrefslogtreecommitdiffstats
path: root/src/plugins/scenegraph/d3d12/qsgd3d12shadereffectnode.cpp
Commit message (Expand)AuthorAgeFilesLines
* D3D12: clean up loggingLaszlo Agocs2016-07-191-7/+7
* D3D12: Fix unused var warnings in release buildsLaszlo Agocs2016-07-151-2/+1
* D3D12: Add support for shader sources in filesLaszlo Agocs2016-06-291-12/+24
* D3D12: Add support for file selectors in ShaderEffectLaszlo Agocs2016-06-291-1/+6
* D3D12: Support runtime threaded shader compilationLaszlo Agocs2016-06-221-10/+79
* One GraphicsInfo to rule them allLaszlo Agocs2016-06-011-15/+0
* D3D12: Get rid of the material's RenderState duplicationLaszlo Agocs2016-06-011-1/+1
* D3D12: Drop QVectors from QSGD3D12EngineLaszlo Agocs2016-05-311-1/+1
* D3D12: Painter nodeLaszlo Agocs2016-05-031-1/+1
* D3D12: qt_SubRect_<name> supportLaszlo Agocs2016-04-301-8/+82
* D3D12: Fix 'ShaderEffect in a ShaderEffectSource as property value'Laszlo Agocs2016-04-291-1/+1
* D3D12: Handle special shader effect casesLaszlo Agocs2016-04-291-14/+51
* D3D12: Long Live Wobble!Laszlo Agocs2016-04-291-14/+594
* Adaptable shader effect enablersLaszlo Agocs2016-04-291-0/+286