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path: root/src/plugins/scenegraph/d3d12/qsgd3d12threadedrenderloop.cpp
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* Delay the deletion of QSGTextures until all windows are synchronizedDominik Holland2017-06-161-0/+2
* QSGThreadedRenderLoop: Correctly stop the animation timer ...Robin Burchell2017-01-121-0/+5
* Merge remote-tracking branch 'origin/5.7' into 5.8Liang Qi2016-11-281-8/+16
* Remove some unnecessary includesUlf Hermann2016-07-261-1/+0
* D3D12: Support translucent windows via DirectCompositionLaszlo Agocs2016-07-141-2/+3
* D3D12: Avoid multiple invalidated signalsLaszlo Agocs2016-07-011-6/+2
* D3D12: Reintroduce the single threaded render loopLaszlo Agocs2016-06-241-0/+1187