Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | D3D12: Convert 8-bit glyphs to 32-bit to prevent using R8 formats | Laszlo Agocs | 2016-08-17 | 1 | -8/+8 |
* | D3D12: Sprite node | Laszlo Agocs | 2016-07-14 | 2 | -0/+54 |
* | D3D12: Add flat color material | Laszlo Agocs | 2016-06-06 | 2 | -0/+38 |
* | D3D12: Add a way to test device loss and fix discovered issues | Laszlo Agocs | 2016-05-08 | 2 | -1/+19 |
* | D3D12: Long Live Wobble! | Laszlo Agocs | 2016-04-29 | 2 | -1/+39 |
* | Convert d3d12 backend into a plugin | Laszlo Agocs | 2016-04-13 | 8 | -0/+497 |