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qt/qtdeclarative.git
5.10
5.11
5.12
5.13
5.14
5.15
5.3
5.4
5.5
5.6
5.7
5.8
5.9
6.0
6.1
6.2
6.2.0
6.2.4
6.3
6.4
6.4.0
6.4.1
6.4.2
6.4.3
6.5
6.5.0
6.5.1
6.5.2
6.5.3
6.6
6.6.0
6.6.1
6.6.2
6.6.3
6.7
6.7.0
6.7.1
6.7.2
6.8
dev
old/5.0
old/5.1
old/5.2
r2d-5.5
r2d-5.6
r2d-5.6.0
r2d-dev
wip/animation-refactor
wip/cmake
wip/dbus
wip/figmastyle
wip/gc
wip/iosstyle
wip/itemviews
wip/material3
wip/nacl
wip/nativemenus
wip/new-backend
wip/pointerhandler
wip/propertycache-refactor
wip/qquickdeliveryagent
wip/qtquickcontrols2
wip/scenegraphng
wip/statemachine
wip/textng
wip/tizen
wip/visuallistmodel
wip/webassembly
Qt Declarative (Quick 2)
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path:
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/
src
/
plugins
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scenegraph
Commit message (
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Author
Age
Files
Lines
*
One GraphicsInfo to rule them all
Laszlo Agocs
2016-06-01
4
-19
/
+18
*
D3D12: Get rid of the material's RenderState duplication
Laszlo Agocs
2016-06-01
8
-108
/
+22
*
Change graphicsAPI to graphicsApi
Laszlo Agocs
2016-06-01
2
-2
/
+2
*
Make matrix and clipList setters' appearance more internal
Laszlo Agocs
2016-05-31
1
-2
/
+2
*
D3D12: Remove unused srv getters
Laszlo Agocs
2016-05-31
5
-23
/
+0
*
D3D12: Drop QVectors from QSGD3D12Engine
Laszlo Agocs
2016-05-31
6
-32
/
+58
*
D3D12: Experiment with dropping QImage data once the upload is queued
Laszlo Agocs
2016-05-31
1
-0
/
+12
*
D3D12: Preliminary UWP support
Laszlo Agocs
2016-05-31
1
-2
/
+51
*
Merge remote-tracking branch 'origin/dev' into scenegraphng
Andy Nichols
2016-05-31
1
-1
/
+1
*
Remove unncessary TODO in text material
Laszlo Agocs
2016-05-16
1
-8
/
+2
*
Remove the Q_UNREACHABLE from the nine patch node
Laszlo Agocs
2016-05-16
1
-1
/
+0
*
D3D12: Add a way to test device loss and fix discovered issues
Laszlo Agocs
2016-05-08
6
-7
/
+169
*
D3D12: Fix a buffer sync issue and fix up tst_scenegraph
Laszlo Agocs
2016-05-08
1
-1
/
+3
*
D3D12: Support QQuickItem::grabToImage
Laszlo Agocs
2016-05-08
2
-7
/
+25
*
D3D12: Massage tst_qquickwindow and some sg semantics
Laszlo Agocs
2016-05-08
3
-2
/
+35
*
D3D12: Implement grabWindow
Laszlo Agocs
2016-05-06
5
-5
/
+175
*
D3D12: Fix incorrect descriptor heap types in deferred releases
Laszlo Agocs
2016-05-03
2
-9
/
+11
*
D3D12: Painter node
Laszlo Agocs
2016-05-03
9
-17
/
+392
*
D3D12: qt_SubRect_<name> support
Laszlo Agocs
2016-04-30
2
-10
/
+87
*
D3D12: Fix 'ShaderEffect in a ShaderEffectSource as property value'
Laszlo Agocs
2016-04-29
3
-7
/
+15
*
D3D12: Handle special shader effect cases
Laszlo Agocs
2016-04-29
5
-18
/
+60
*
D3D12: Long Live Wobble!
Laszlo Agocs
2016-04-29
6
-22
/
+715
*
Adaptable shader effect enablers
Laszlo Agocs
2016-04-29
6
-7
/
+405
*
D3D12: Recursive layer support
Laszlo Agocs
2016-04-20
7
-21
/
+49
*
D3D12: Add support for multisampled layers
Laszlo Agocs
2016-04-20
6
-29
/
+46
*
Make rendernode suitable for public consumption
Laszlo Agocs
2016-04-20
10
-21
/
+196
*
D3D12: Fix another case of stale text cbuffer
Laszlo Agocs
2016-04-13
1
-1
/
+1
*
Convert d3d12 backend into a plugin
Laszlo Agocs
2016-04-13
40
-0
/
+9232
*
Turn the SoftwareContext plugin into the Scenegraph Software Adaptation
Andy Nichols
2016-03-10
35
-5145
/
+0
*
2DRenderer: Fix warning in QSGSoftwareImageNode
Andy Nichols
2016-03-09
1
-3
/
+2
*
2DRenderer: Remove unused fields from painter node
Andy Nichols
2016-03-09
2
-6
/
+0
*
2DRenderer: Remove SoftwareContext namespace
Andy Nichols
2016-03-09
22
-78
/
+16
*
2DRenderer: Rename classes to match scenegraph adaptation naming scheme
Andy Nichols
2016-03-09
33
-490
/
+490
*
2DRenderer: Change license to LGPLv3 or GPL2+ or Commercial
Andy Nichols
2016-03-09
32
-192
/
+512
*
Wrap all classes in Qt namespace
r2d-dev
Andy Nichols
2016-03-04
32
-3
/
+127
*
Partial update support
Andy Nichols
2016-03-04
27
-1630
/
+1833
*
Merge remote-tracking branch 'origin/5.6' into dev
Simon Hausmann
2016-03-02
2
-2
/
+5
|
\
|
*
Fix Image smoothing not working
r2d-5.6.0
r2d-5.6
Jonathan Liu
2016-02-16
1
-1
/
+1
|
*
Fix ThreadedRenderLoop crash when showing a previously hidden window
Romain Pokrzywka
2016-02-10
1
-1
/
+4
*
|
Avoid suggest parentheses warning with gcc
Laszlo Agocs
2016-02-05
1
-1
/
+1
*
|
Add the override specifier
Alexander Volkov
2016-01-14
12
-142
/
+142
*
|
RenderLoop: Remove the exhaust delay timer.
Robin Burchell
2016-01-14
2
-27
/
+4
*
|
Update license of module to GPL3 and Commercial
Andy Nichols
2016-01-13
24
-216
/
+408
|
/
*
Update headers to pass license check test
Andy Nichols
2015-11-24
24
-96
/
+144
*
Fix build on WinCE
Andy Nichols
2015-10-14
2
-0
/
+4
*
Add setTextureSize method to PainterNode
Andy Nichols
2015-09-23
2
-8
/
+33
*
Correct file description, and product name
Antti Kokko
2015-09-11
1
-0
/
+3
*
Fix rendering regressions with texture mirroring.
Andy Nichols
2015-09-09
3
-16
/
+5
*
Handle new pure virtual methods in QSGLayer
Andy Nichols
2015-09-08
4
-0
/
+34
*
Update Copyright and License headers
Andy Nichols
2015-08-12
24
-241
/
+237
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