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Change-Id: I14eb7e2b4031c8a033740ed1ef34f3b2efdc3649
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
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The data collector and all the jobs it uses to interact with the engine
are only used from the debugger plugin. We can as well move them there.
Change-Id: Ia48251f08b48c7e1e607b8ae2a3d1de29f80f742
Reviewed-by: Erik Verbruggen <erik.verbruggen@theqtcompany.com>
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The union in QV4::Value is used to do type punning. In C++, this is
compiler-defined behavior. For example, Clang and GCC will try to detect
it and try to do the proper thing. However, it can play havoc with Alias
Analysis, and it is not guaranteed that some Undefined Behavior (or
Compiler depenedent behavior) might occur.
The really problematic part is the struct inside the union: depending on
the calling convention and the register size, it results in some
exciting code. For example, the AMD64 ABI specifies that a struct of two
values of INTEGER class can be passed in separate registers when doing a
function call. Now, if the AA in the compiler looses track of the fact
that the tag overlaps with the double, you might get:
ecx := someTag
... conditional jumps
double_case:
rdx := xorredDoubleValue
callq someWhere
If the someWhere function checks for the tag first, mayhem ensues: the
double value in rdx does not overwrite the tag that is passed in ecx.
Changing the code to do reinterpret_cast<>s might also give problems
on 32bit architectures, because there is a double, whose size is not the
same as the size of the tag, which could confuse AA.
So, to fix this, the following is changed:
- only have a quint64 field in the QV4::Value, which has the added
benefit that it's very clear for the compiler that it's a POD
- as memcpy is the only approved way to ensure bit-by-bit "conversion"
between types (esp. FP<->non-FP types), change all conversions to use
memcpy. Use bitops (shift/and/or) for anything else.
- only use accessor functions for non-quint64 values
As any modern compiler has memcpy as an intrinsic, the call will be
replaced with one or a few move instructions. The accessor functions
also get inlined, the bitops get optimized, so in all cases the compiler
can generate the most compact code possible.
This patch obsoletes f558bc48585c69de36151248c969a484a969ebb4 (which had
the exact aliassing problem of the double and the tag as described
above).
Change-Id: I60a39d8564be5ce6106403a56a8de90943217006
Reviewed-by: Ulf Hermann <ulf.hermann@theqtcompany.com>
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Change-Id: Id3bc6ea5615a462d7a41ceb1fa18b4fb090e0d51
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
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Change-Id: I9c6174181f950bc4f829727dc6acdfe82fa4e894
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
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Even though the goal is to get rid of the contextwrapper, this
helps in the meantime.
Change-Id: I234ef39f74fb0eee78710884de6a1c90763bce74
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
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Create a specialized QmlContext instead of re-using
a call context with a QQmlContextWrapper as activation
object.
This saves some memory and opens up the route to getting
rid of the context wrapper in a future commit.
Change-Id: I1591c73932a08564fddf5137ac05bbc6f31dd4d5
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
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Change-Id: I2a64aadcd47ed05ad7d08a70a5d765d898a671fd
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
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Change-Id: Ie48dc8f95daa4738e690902b5d33010afa7b974f
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
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Change-Id: I71816a784b5175f600c5a870318b16c0d84c42fb
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
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Change-Id: I61ee4d25f8929d6723d2bf371efc122fa317e851
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
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Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Change-Id: I61120571787870c0ed17066afb31779b1e6e30e9
Reviewed-by: Iikka Eklund <iikka.eklund@theqtcompany.com>
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Saves another 4-8 bytes per object.
Change-Id: Iaeb013abd20733cd7a5d9a5e0d42b92da8153da9
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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The data is easily available through the CallData, only used by
the Arguments object and we save a pointer in Heap::CallData this way.
For this to work, let CallData::argc always return the real number
of arguments passed into the function.
Change-Id: I59c7c41e8c1af160db09fa794977ab7084c9e12d
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Simplify some code in BooleanObject
Simplify access to call arguments and thisObject
Change-Id: I2f8e844019bc587385608beb02f05b15f827535c
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Instead pass a const Value & into the functions
With our new inheritance structure, we can get rid of ValueRef
and instead simply pass a pointer to a Value again. Pointers to
Values are safe to use again now, as they are now guaranteed to
be in a place where the GC knows about them.
Change-Id: I44c606fde764db3993b8128fd6fb781d3a298e53
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Change-Id: I596f14554d81f5e9af9996294d96047f2e810bef
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Conflicts:
.qmake.conf
src/qml/jsruntime/qv4context_p.h
src/qml/jsruntime/qv4debugging.cpp
src/qml/jsruntime/qv4engine.cpp
src/qml/jsruntime/qv4functionobject_p.h
src/qml/jsruntime/qv4qobjectwrapper.cpp
src/quick/scenegraph/shaders/visualization.frag
tests/auto/qml/qjsengine/tst_qjsengine.cpp
Change-Id: I492e8546c278f80a300a2129e9a29d861e144a30
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Also fix the stack-trace generation, otherwise the debugger engine would
report a breakpoint hit on the wrong line.
Change-Id: I6eb4b508fbdca64d03badd8f9312a05c78781ded
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Also fix the stack-trace generation, otherwise the debugger engine would
report a breakpoint hit on the wrong line.
Task-number: QTBUG-42723
Change-Id: I1f655a5174b28a1c9c31c85bbe023fbce5ddbb96
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Change-Id: Id2640f6a0c08069764baeac606a25fdb53b23419
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Change-Id: I4f885a8af5e963445959871b7f26f3bcb3dfa654
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Change-Id: I6f7973370c4468e7d1686a147efca66bfbfdd5b1
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Conflicts:
src/qml/jsruntime/qv4arraydata.cpp
src/qml/jsruntime/qv4context_p.h
src/qml/jsruntime/qv4globalobject.cpp
src/qml/jsruntime/qv4internalclass.cpp
src/quick/items/qquicktext_p.h
src/quick/items/qquicktextedit_p.h
src/quick/items/qquicktextinput_p.h
Change-Id: If07e483e03197cb997ef47a9c647a479cdb09f4c
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The eval code tracking was used last time for the old exception handling,
but that's long gone :)
Change-Id: I6fa80a5197745fde461e4da66cd65a50149c6048
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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All members are identifiers anyway, so this gets rid of a ### and
also simplifies some of the call sites by removing the need for a
scoped string.
Change-Id: Ic6b550cdb97afa5a4b0fa7e9b13e7768ed3f6bd8
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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Change-Id: I85afd5758f72e19c280dc196601ee145f0c25f01
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Change-Id: I493b75365d3c6fbf6965986d73e7aa0b659ded67
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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Change-Id: I451128ee71610bfeb71139c28da89a00a8209ec6
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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Change-Id: I3ec2f9b70d5285ff088f4fc498ccb14de7f8838c
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Change-Id: I1b8ee831cfcdd5b1904ce24a341f5a796dce41cf
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Change-Id: I5cae1b16c68751da9481a1cdae2601efa2a500a2
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Change-Id: I4f447747480fb7e15975b810e2a8623acc9cde61
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Change-Id: Iadf74f953798c1884e0ec704ccb7c70d971e3273
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Change-Id: Iefa231106b77db6d4c9d4ded2b028d21eb94ab03
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Change-Id: I9d30081f71b83bc86f5e5714e23396b18c4d54c5
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Move it's Data into the Heap namespace.
Change-Id: I4ed6ea481376ae1d0c1fb08b56feee4764083231
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Move the Data class out into the Heap namespace.
Change-Id: I2b798deb53812a08155c92a0e6ef2dcd2ea137b8
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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We need to move the Data objects out of the Managed
objects, to avoid lots of trouble because inner classes
can't be forward declared in C++.
Instead move them all into a Heap namespace.
Change-Id: I736af60702b68a1759f4643aa16d64108693dea2
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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This decouples things a bit better and helps moving
over to directly store heapobject pointers in other
objects.
Change-Id: I798f922e018b0a3ca6f8768e4a810187f34d82f6
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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The methods don't require a context, and thus shouldn't be
implemented there.
Change-Id: If058e0c5067093a4161f2275ac4288aa2bc500f3
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Change-Id: Ibb4658576a98b53de2eac2474ce4d5b9eb83b6ae
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Change-Id: I29ebc1f06bb3f0d20e6e21840c7fe326a0f4546d
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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This is a step towards storing direct heap object pointers for the values
on the JS stack, to avoid the costly indirection for data access.
Change-Id: Ibb57ed6cf52a7088bbc95ee04ae3a4cb25b8c045
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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- Renamed LICENSE.LGPL to LICENSE.LGPLv21
- Added LICENSE.LGPLv3 & LICENSE.GPLv2
- Removed LICENSE.GPL
Change-Id: I84a565e2e0caa3b76bf291a7d188a57a4b00e1b0
Reviewed-by: Jani Heikkinen <jani.heikkinen@digia.com>
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These are not needed anymore
Change-Id: Ib834aa294e84ca9fbdd5b6850d5bc172e8b54ba1
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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The as<> casting method was not doing the right thing
in 100% of the cases. It only checked if the object in
question was exactly of the type being asked for. It
however didn't check if the object was derived from the
type.
This commit fixes this by adding a parent chain to the
vtables, that is then being used to check this safely
at runtime.
Change-Id: I9e0b13adbda668aee8c7451e2bb71cd6d4e316d9
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Instead of allocating the data directly, centralize the object and its ::Data
allocation in one place in the memory manager. This is in preparation for
additional pointer indirection later.
Change-Id: I7880e1e7354b3258b6a8965be378cd09c9467d25
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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Change-Id: I4bc6a61b7a96139353e20871ff7ff007822c64c3
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Change-Id: I705e2362dcda542f56826dadec6b0a6f15848788
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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