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* Simplify compilation unit tracking in the execution engineSimon Hausmann2017-10-061-1/+4
| | | | | | | | | Instead of collecting all compilation units in a hash, let's collect linked units in a doubly-linked lists that makes the removal at destruction time dramatically cheaper. Change-Id: I9fd59600d082be3566f605d90f14a86a58ac9296 Reviewed-by: Ulf Hermann <ulf.hermann@qt.io>
* Fix reuse of regexp objects by regexp literalsAllan Sandfeld Jensen2017-09-081-1/+1
| | | | | | | | | | | | | Accoding to the standard the regexp objects created by literals should be separate objects as if calling new. We were violating that by caching the same object for every instance of a literal. This also fixes a problem with leaking values of lastIndex between separate instances of the same global regexp literal. Task-number: QTBUG-62175 Change-Id: Ib22e9ee68de1d1209fbd4212e72f576bc059d245 Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
* Qml Tooling: Replace bare pointers with QScopedPointerUlf Hermann2017-09-061-4/+4
| | | | | | | This way we don't have to manually initialize and delete them. Change-Id: I0104c744dba380e957271d0924498e3643856e9e Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
* Move the prototype into the internal classLars Knoll2017-05-191-0/+2
| | | | | | | | | | This saves another pointer on all Objects. Currently introduces a slight performance regression on some of the v8 benchmarks, that needs addressing. Change-Id: I87de8e1d198d2683f4e903c467ce2a60ba542243 Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
* Move the list of default internal classes into EngineBaseLars Knoll2017-05-191-19/+0
| | | | | | | | And store them in an enumerated array. This will simplify upcoming changes. Change-Id: I82eac03b9f6264843ae625e36e150464fe08be9d Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
* Move the EngineBase class into it's own header fileLars Knoll2017-05-191-0/+1
| | | | | Change-Id: Idf87618e4ebff99f3b3c269c950191d67a0182b2 Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
* Move a few more members from ExecutionEngine to EngineBaseLars Knoll2017-05-191-11/+0
| | | | | Change-Id: I5d1e0d2251e04cc871f9c298849aafac17f23fbf Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
* Complete transition to standard layout classes for JIT accessSimon Hausmann2017-03-211-6/+0
| | | | | | | | | | | | Move the Runtime function pointer array into EngineBase so that we can eliminate the last use of qOffsetOf. For improved cache locality the memory manager point is now also located in the EngineBase. Change-Id: I0b3cf44c726aa4fb8db1206cc414a56c2f522a84 Task-number: QTBUG-58666 Reviewed-by: Lars Knoll <lars.knoll@qt.io>
* Prepare run-time method calling mechanism for cross-compilationSimon Hausmann2017-03-171-2/+4
| | | | | | | | | | | | | | | | | | | The current way of encoding the offsetof() of the method_ members in QV4::Runtime is not portable when cross-compiling from a 64-bit host (where the offsetof would be calculated on) to a 32-bit target (where the offset would be different), or vice versa. In preparation for making this work, this patch first replaces the direct use of the run-time members with use through a void * and an enum for indexing. This gives us some type-safety in some places and will also allow for a translation of the pointer offset from host pointer indexing to target pointer indexes. As a bonus we can avoid going through the engine->runtime indirection in the interpreter altogether and call the static methods right away. Task-number: QTBUG-58666 Change-Id: I3cd6459523923a9719408317fa729bca19c2bf3c Reviewed-by: Lars Knoll <lars.knoll@qt.io>
* Fix running of 32-bit JIT code generated on 64-bit hostsSimon Hausmann2017-03-171-5/+1
| | | | | | | | | | | | | | | The offsets of members encoded in JIT generated code differ between 32-bit and 64-bit architectures. This patch moves some of the ExecutionEngine members into a separate standard-layout EngineBase class (in line with the same class in commit 2a554434a571dcefd26cf10ef8c5ae8b3b7d66db and subject to merging). By ensuring that the members are stored at pointer intervals, we can translate from host pointer size to target when generating the code. Task-number: QTBUG-58666 Change-Id: I1c38a7da059826848b80fd9972ed073214501386 Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org> Reviewed-by: Lars Knoll <lars.knoll@qt.io>
* Add a javascript push method binding to QQmlListPropertyIonut Alexandrescu2017-02-211-0/+2
| | | | | | | | | | Create a PropertyList prototype, and add the push method to QQmlListProperty that call the append function if it has been defined. Added a unit test and updated the documentation. Change-Id: I2647766e98b60bf0546f6d6ed1422a616e0d3a07 Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
* Get rid of SimpleScriptFunctionLars Knoll2016-12-111-1/+1
| | | | | | | | | | Now that the code paths are very similar, we can simply to the check whether to do a fast or slow function call in ScriptFunction::call/contruct. To make this fast, cache the result of the required check in QV4::Function Change-Id: I03085ca2beb83b1721b60b0d7b2ab4c9266d1e48 Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
* Start cleaning up the QmlContextWrapperLars Knoll2016-12-041-21/+0
| | | | | | | | | The class should get merged with the QV4::QmlContext class. Simplify the cleanup by moving both classes into a common file. Change-Id: I0074da79701d5f41eb51681b70fcde85bfd45fc1 Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
* Clean up duplicated checks whether a Value is a ManagedLars Knoll2016-11-291-3/+0
| | | | | Change-Id: Ib044be254dbb41bd9fb4a6e0baa3bd3c007e6a2a Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
* V4: Help the C++ compiler to do more DSE by inlining more codeErik Verbruggen2016-11-291-1/+2
| | | | | | | | | | The JS stack allocation initializes the contents, but in most cases the caller will immediately store a value in that stack slot. When the allocation code is inlined, the compiler can use dead store elimination to remove the unnecessary initialization code. Change-Id: I0495417adc7c1c8764f845032611bd506a8b7df9 Reviewed-by: Lars Knoll <lars.knoll@qt.io>
* Cleanup of builtin JS helpers for qmljsSimon Hausmann2016-11-261-1/+1
| | | | | | | | | | Replace the hand-written gc and print functions with the print and gc functions also used in Qml and QJSEngine. And while we're at it, this also adds the console object. Change-Id: Ia3a0ff24936b7ed5149cb689838b987f9178131e Reviewed-by: Erik Verbruggen <erik.verbruggen@qt.io> Reviewed-by: Mitch Curtis <mitch.curtis@qt.io>
* V4: Replace memset by a for loopErik Verbruggen2016-11-091-1/+2
| | | | | | | | | | | GCC would often generate a call to a special "safe" version of memset, which would in turn prevent inlining in many cases. A simple for loop does not prevent inlining, and compilers can still decide to replace it with a memset. It also makes it easier for the compiler to do dead store elimination. Change-Id: I60fa3e321c2edb9225699bf57e8a31a3f8356ddc Reviewed-by: Lars Knoll <lars.knoll@qt.io>
* V4: Handle QTime->DateObject conversion betterErik Verbruggen2016-08-101-0/+1
| | | | | | | | | | | | | | | | | | | | | | By specification, date conversion functions for dates before the epoch are not DST corrected. We converted QTime to a QDateTime where we set the date part to Jan. 1, 1970, and then convert that to msecs since the epoch UTC. For places on Earth where they had DST on that day (e.g. Hobart in Australia), strange things happen: conversion from a QTime to DateObject will use DST (because it's after the epoch in local time), but conversions from DateObject to QTime won't use the DST because it's before the epoch (in UTC). Now as everyone knows, a 24-hour clock time has no meaning without a date, only "elapsed time" has. But users still expect to be able to pass QTime to QML/JS. So, we do the conversion on day 0 of month 0 of year 0, and all of it in local time. This gives a stable conversion in both directions, and the values in both C++ and QML/JS are the same for any timezone (with or without DST) on this planet. Task-number: QTBUG-54378 Change-Id: I892e16a93f015e92d311c6cae3ae7768b7373f6a Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
* Remove some unused members on -no-qml-debugUlf Hermann2016-07-281-0/+10
| | | | | | | | It's debatable if the uglification is worth the overhead of a few pointers. Change-Id: I63b55b2043b8752a94d4b862c3892915135a72b7 Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
* V4: Make ExecutionEngine's debugger and profiler privateUlf Hermann2016-07-281-3/+6
| | | | | | | | This will allow us to #define them away on -no-qml-debug, saving two pointers per engine. Change-Id: I400cffd32cd7f55ff0e68565734b6002b9f901d5 Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
* Qml: Create profiler adapters in the pluginsUlf Hermann2016-07-281-1/+1
| | | | | | | This way QtQml doesn't need to know the ctors. Change-Id: Ie74049092b5eb9837537591c0cf37ad1487e4066 Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
* QML: Allow for inlining InternalClass::findErik Verbruggen2016-07-151-1/+3
| | | | | | | | This method is used in ExecutionEngine::getProperty, which is called quite often. Change-Id: Ide49d158005ef1d9f51d1e734cf9e3b19f52cf26 Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
* V4: Pass scope around as parameters inside the runtime.Erik Verbruggen2016-06-221-4/+7
| | | | | | | | | | | | | | | | The implementation of many (or all) runtime functions consist of first creating a QV4::Scope, which saves and restores the JS stack pointer. It also prevents tail-calls because of that restoring behavior. In many cases it suffices to do that at the entry-point of the runtime. The return value of a JS function call is now also stored in the scope. Previously, all return values were stored in a ScopedValue, got loaded on return, and immediately stored in another ScopedValue in the caller. This resulted in a lot of stores, where now there is only one store needed, and no extra ScopedValue for every function. Change-Id: I13d80fc0ce72c5702ef1536d41d12f710c5914fa Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
* Merge remote-tracking branch 'origin/5.7' into devLiang Qi2016-05-241-10/+38
|\ | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: src/qml/jsruntime/qv4engine_p.h src/qml/jsruntime/qv4runtime_p.h src/qml/qml/qqmldelayedcallqueue.cpp src/qml/qml/qqmlvaluetypewrapper.cpp src/qml/qml/qqmlvmemetaobject.cpp src/qml/qml/v8/qv8engine_p.h tests/auto/quick/qquicktext/tst_qquicktext.cpp Change-Id: I3f0608c7beb88088cbbef4d0db59920f56deaea9
| * V4: allow inlining of ExecutionEngine::{qml,js}Engine()Erik Verbruggen2016-05-201-0/+9
| | | | | | | | | | | | | | | | All other changes are just to be able to include qv8engine_p.h in qv4engine_p.h Change-Id: I71ba2ec42cdc20d5c7d97a74b99b4d1ada1a5ed8 Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
| * Merge remote-tracking branch 'origin/5.6' into 5.7Liang Qi2016-05-191-10/+25
| |\ | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: src/plugins/qmltooling/qmldbg_profiler/qqmlprofilerservice.cpp src/qml/jsruntime/qv4engine.cpp src/qml/jsruntime/qv4engine_p.h Change-Id: I89ffccd699bee675732758d039e22224b275d60d
| | * V4: Limit call depth by count, not by checking the native stack.Erik Verbruggen2016-05-111-9/+24
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Getting the native stack size can be really expensive. For example, on Linux/x86_64 (Ubuntu 15.04), it is at least 200,000 instructions for a single-threaded application. With more threads (like qmlscene) it typically ends up around 1M(!) instructions. Worse, it is called twice in the ExecutionEngine constructor. So, now we limit the depth of JavaScript calls to a fixed number, 1234 by default. This can be changed by setting the environment variable QV4_MAX_CALL_DEPTH to the desired depth. Change-Id: Ic13c8efb2769e64fbc73deee6f6fa39d7c0b7af5 Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
* | | Start converting Runtime calls to 'vtable' callsLars Knoll2016-04-111-0/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The old code was using absolute addressing for calls into methods of the Runtime. This produces non relocatable code, which is bad for caching. So instead, we'll have a table of function pointers for all runtime methods in the ExecutionEngine, and do the runtime calls through that table. Change-Id: I75c04f699ea11c38f742575f9ce264c0c5ad0c96 Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
* | | Move the Runtime API into it's own fileLars Knoll2016-04-111-0/+8
|/ / | | | | | | | | | | | | | | We will need to access the runtime API in the engine, so let's separate the API from the implementation details. Change-Id: Iaa638fa19cc3859fcd210963396a248e64fb6955 Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
* | V4: Allow some more functions to be inlined.Erik Verbruggen2016-03-311-0/+29
| | | | | | | | | | Change-Id: If9d1f87fd7cf0b12d2827c4574109234be7e8ab8 Reviewed-by: Robin Burchell <robin.burchell@viroteck.net>
* | Updated license headersJani Heikkinen2016-01-191-14/+20
|/ | | | | | | | | | | From Qt 5.7 -> LGPL v2.1 isn't an option anymore, see http://blog.qt.io/blog/2016/01/13/new-agreement-with-the-kde-free-qt-foundation/ Updated license headers to use new LGPL header instead of LGPL21 one (in those files which will be under LGPL v3) Change-Id: Ic36f1a0a1436fe6ac6eeca8c2375a79857e9cb12 Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
* QmlDebug: Split QV4::Debugging::Debuggerhjk2015-10-141-1/+1
| | | | | | | | | | ... into a pure interface and a QV4::Debugging::V4Debugger implementation. This is in preparation of a second implementation of this interface to be used with 'native mixed' debugging. Change-Id: I3078dcfe4bdee392a2d13ef43a55ca993e7b88d8 Reviewed-by: Ulf Hermann <ulf.hermann@theqtcompany.com>
* Add missing "We mean it" comments to private headers.Friedemann Kleint2015-10-061-0/+11
| | | | | | Task-number: QTBUG-48594 Change-Id: Ifc207938de7f0c8995fc712df92665f222612647 Reviewed-by: Alan Alpert <aalpert@blackberry.com>
* Reduce memory consumption of signal handlersLars Knoll2015-09-251-0/+2
| | | | | | | | | Move the connect/disconnect methods for signal handlers into their prototype, so that we don't need to define them per instance anymore. Change-Id: Iac1e6d1dd7bce86730dbb6c51e2c3f79713641f7 Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
* Cosmetic improvements to marking of objects during GCLars Knoll2015-09-251-4/+5
| | | | | Change-Id: I79a7093c7086ea7f34252f097f18fe7c835053aa Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
* Speed up creation of Array literalsLars Knoll2015-09-251-0/+1
| | | | | | | Gives around 10% speedup on the v8 splay benchmark. Change-Id: I47f64e7b73bde59ac3bdd2c94fc199ecfbbf290e Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
* Fixes to Error objectsLars Knoll2015-09-221-1/+3
| | | | | | | | | | | | | Move the name and message property into the prototype as per JS spec. Only define the message property in the object itself if the value used for construction is not undefined. In addition, clean up creation of the objects and centralize it in a few template methods. Change-Id: I014017b710575b30bf4e0b0228111878f5c73b9a Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
* move error objects over to new construction schemeLars Knoll2015-09-221-0/+4
| | | | | Change-Id: I533c7bf90d49aee10b5661fd15a98e013b1169bd Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
* Use the new construction scheme for RegExpObjectsLars Knoll2015-09-221-0/+1
| | | | | | | | Gives around 10% speed improvement on the v8 regexp benchmark. Change-Id: Iad37bcbc79ccbfb92f65852b660364c919862a75 Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
* Move more objects over to the new allocation schemeLars Knoll2015-09-221-0/+2
| | | | | Change-Id: I0241efe10d115f8e4a646f840e47e220eb6cfc18 Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
* Fix typoLars Knoll2015-09-151-2/+2
| | | | | Change-Id: I9bfc96096ec5e2c8bd4d3c5bad13fc78ae657962 Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
* Rename currentExecutionContext to currentContextLars Knoll2015-09-151-9/+9
| | | | | | | | Now that the other method is gone, let's use the shorter currentContext Change-Id: I2a6fb3b77f83a1ffdf314ad29081e303d17030ed Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
* Cleanup usage of ExecutionEngine::currentContextLars Knoll2015-09-151-7/+5
| | | | | Change-Id: Ic79d6da162375928ec25871cd0341daeab6483d2 Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
* Store the stack of executioncontext's on the JS stackLars Knoll2015-09-151-20/+16
| | | | | | | | | | | | | | | | This saves one pointer per allocated execution context. Now every execution context that is pushed, allocates two Values on the js stack. One contains the context itself, the other one the offset to the parent context. Things are a bit tricky for with and catch scopes, as those are called from the generated code, and can't open a Scope anymore. In addition, all methods iterating over the js stack frames need to work with ExecutionContext pointers, not ScopedContext's. Change-Id: I6f3013749d4e73d2fac37973b976ba6029686b82 Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
* Explicitly push/pop ExecutionContextsLars Knoll2015-09-151-1/+0
| | | | | | | | Avoid the implicit push inside the execution context constructor and rather make this explicit in the code. Change-Id: I1bb0fb523fddbb273fc666370d619f55f49cd40a Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
* Cleanup the ExecutionContextSaverLars Knoll2015-09-151-4/+11
| | | | | | | | Always operate on the current context (as that's what we do in practice anyway). Change-Id: I4171207a7a86e69aa685754956c0764ac6e152a7 Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
* Get rid of the qmlContextObject methodLars Knoll2015-09-151-1/+0
| | | | | Change-Id: Id8c0d9e15dd85b3818e283ab6769a49bb2e6d0f7 Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
* Move the qmlSingletonWrapper method out of the contextwrapperLars Knoll2015-08-201-0/+1
| | | | | | | One more step towards removing the class alltogether. Change-Id: Ic9f6794eb3c5c6605ee43ad23a6d432ebbf321a1 Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
* Add ability to retrieve and use the QmlContext from our generated codeLars Knoll2015-08-101-0/+1
| | | | | | | | | | | | | | Our generated code (JIT and interpreter) should operate on the QML context to retrieve QML related things. That's better than operating on 4 different temps. So this commit introduces the QML context as a temp in the code we generate for QML. The next commits will move things over to use that context with specialized runtime methods instead of using generic subscript/get calls on the different subobjects. Change-Id: Ia05cf339de9cdd23003f35cf78ede17d2590f8de Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
* Remove type punning from QV4::Value.Erik Verbruggen2015-07-241-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The union in QV4::Value is used to do type punning. In C++, this is compiler-defined behavior. For example, Clang and GCC will try to detect it and try to do the proper thing. However, it can play havoc with Alias Analysis, and it is not guaranteed that some Undefined Behavior (or Compiler depenedent behavior) might occur. The really problematic part is the struct inside the union: depending on the calling convention and the register size, it results in some exciting code. For example, the AMD64 ABI specifies that a struct of two values of INTEGER class can be passed in separate registers when doing a function call. Now, if the AA in the compiler looses track of the fact that the tag overlaps with the double, you might get: ecx := someTag ... conditional jumps double_case: rdx := xorredDoubleValue callq someWhere If the someWhere function checks for the tag first, mayhem ensues: the double value in rdx does not overwrite the tag that is passed in ecx. Changing the code to do reinterpret_cast<>s might also give problems on 32bit architectures, because there is a double, whose size is not the same as the size of the tag, which could confuse AA. So, to fix this, the following is changed: - only have a quint64 field in the QV4::Value, which has the added benefit that it's very clear for the compiler that it's a POD - as memcpy is the only approved way to ensure bit-by-bit "conversion" between types (esp. FP<->non-FP types), change all conversions to use memcpy. Use bitops (shift/and/or) for anything else. - only use accessor functions for non-quint64 values As any modern compiler has memcpy as an intrinsic, the call will be replaced with one or a few move instructions. The accessor functions also get inlined, the bitops get optimized, so in all cases the compiler can generate the most compact code possible. This patch obsoletes f558bc48585c69de36151248c969a484a969ebb4 (which had the exact aliassing problem of the double and the tag as described above). Change-Id: I60a39d8564be5ce6106403a56a8de90943217006 Reviewed-by: Ulf Hermann <ulf.hermann@theqtcompany.com>