| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
|
| |
Change-Id: I6185b59a7dfd6977ce82581ab4385e07d78f13f6
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
|
|
|
|
|
|
|
|
| |
Keep the basic methods in ManagedVTable, but have
the Object related stuff in an ObjectVTable class.
Change-Id: I9b068acf3caef813686227b8d935e7df1a7d1a6e
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Move the type flag into the vtable to free up these
bits in the Managed class, and not have to set them
at object construction time.
As we often need to know whether a Managed object is a
Object, FunctionObject or String, add some bitflags to test
for these to the vtable.
Change-Id: I7d08ca044544debb307b55f124f34cb086ad9e84
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
|
|
|
|
|
|
|
|
|
|
|
| |
Encapsulate accesses to the current context, and rework
the way we push and pop this context from the context
stack.
Largely a cleanup, but simplifies the code in the long term
Change-Id: I409e378490d0ab027be6a4c01a4031b2ea35c51d
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
|
|
|
|
|
|
|
|
| |
This saves one pointer per object, and willmake other optimizations
easier in the future.
Change-Id: I1324cad31998896b5dc76af3c8a7ee9d86283bfe
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
|
|
|
|
|
|
|
|
|
| |
Get rid of the SimpleCallContext, instead simply
use the CallContext data structure, but don't
initialize the unused variables.
Change-Id: I11b311986da180c62c815b516a2c55844156d0ab
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
|
|
|
|
|
|
|
|
|
|
|
| |
Don't use recursive function calls anymore. Instead, push marked
objects onto the JS stack, and then pop them off when their children
are being marked.
Should reduce stack memory usage, and improves performance by ~5%.
Change-Id: I2d37d97579144fcba87ec8e9fd545dd220c01fbb
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
|
|
|
|
|
| |
Change-Id: Ic0492fbe31a1e134674bc6c20381f735dd6d5b7a
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
We don't want to check for exceptions after every single
line on our runtime methods. A better way to handle this
is to add the check in all methods that have direct side
effects (as e.g. writing to a property of the JS stack).
We also need to return whereever we throw an exception.
To simplify the code, ExecutionContext::throwXxx methods now
return a ReturnedValue (always undefined) for convenience.
Change-Id: Ide6c804f819c731a3f14c6c43121d08029c9fb90
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
|
|
|
|
|
| |
Change-Id: I0a7eee96ef7c92ad4a3c5963010e3ac66fe6ed3a
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
This patch changes the exception handling API in the engine slightly, encapsulating
any use of direct throw statements and catch blocks with concrete types. In the future
we need to be able to change the way these are implemented, in order to ensure that
the correct stack unwinding code is triggered for throw and re-throw.
This patch separates the C++ exception object thrown from the V4 exception
(that includes value, throwing context pointer) and stores the latter inside
the engine.
In order for that to compile, ExecutionEngine::StackTrace and StackFrame had to
move into the QV4 namespace directly.
In addition the syntax for catching exceptions changes from
try {
...
} catch (QV4::Exception &ex) {
ex.accept(context);
QV4::ScopedValue exceptionValue(scope, ex.value());
}
to
try {
...
} catch (...) {
QV4::ScopedValue exception(scope, context->catchException());
}
Context::catchException() checks if there's a "current" exception in the engine,
and if not assumes that we caught an unrelated exception and consequently re-throws.
partiallyUnwind() is also gone and replaced with rethrowException(), in order to
encapsulate the re-throw.
Lastly, in the future nesting try/catch blocks isn't going to be possible due to
limitations in the common C++ ABI with regards to foreign exceptions.
Change-Id: Ic81c75b057a2147e3176d8e0b4d326c14278b47d
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
|
|
|
|
|
|
|
| |
use ValueRef instead of const Value &.
Change-Id: I3fd0ca829870db27f036825d713c53dc0600be07
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
|
|
|
|
|
|
|
|
| |
replaced with call to the GC safe ExceutionEngine::newString()
method.
Change-Id: I7258296e75ca724ff42b94a0d147bc33a05f8f68
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
|
|
|
|
|
| |
Change-Id: Iaa14ad5a8d3f085843e49195f8f4bb7bb020b9b6
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
|
|
|
|
|
|
|
|
| |
Remove Value::fromString(String *), and make
Encode safe against encoding raw Managed * pointers.
Change-Id: Ibca4668e1cbeaf85c78169d14386281659d33ef6
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
|
|
|
|
|
|
|
|
| |
This will simplify finding the remaining direct usages of
QV4::Value that need fixing.
Change-Id: I223099727436d5748027c84c53d9dfc4028e38ed
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
|
|
|
|
|
| |
Change-Id: I35f46cce4f243d4b8b2bac9244f8fc26836f413b
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
While objects are being constructed, we don't have a reference to them
on the JS stack yet. So the constructor needs to protect itself against
being collected by putting the this object onto the JS stack.
Added an environment switch MM_EXACT_GC to test exact garbage
collection.
Change-Id: Ie37665a954de800359c272ffbebbe1488e7a8ace
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
|
|
|
|
|
|
|
|
|
| |
also store "toString" and "valueOf" as identifiers
in the engine and fix two places where we compared
strings the wrong way.
Change-Id: I70612221e72d43ed0e3c496e4209681bf254cded
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
|
|
|
|
|
| |
Change-Id: I99125908a9bc1d41a2642c409af9704def7a0832
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
|
|
|
|
|
| |
Change-Id: If2c41daeda2862cd1162c5da8163a9d62fe4111d
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
|
|
|
|
|
| |
Change-Id: I631606cb5ab3b35b72104e70092a5200dd235fbc
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
|
|
|
|
|
| |
Change-Id: I6b75adbf53a5be0deab023d2eed98ce2a7915551
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
|
|
|
|
|
| |
Change-Id: I9e702d60c4e1b7ba19a699ff7a8d53876d6cd5f7
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
|
|
|
|
|
|
|
|
| |
The class is going to be used all over the place, so let's
give it a short name :)
Change-Id: If61543cb2c885e7fbb95c8fc4d0e870097c352ed
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
|
|
|
|
|
| |
Change-Id: Ief2d75e9789dd367c603d90dc0fe5316a0d055e3
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
|
|
|
|
|
|
|
|
| |
Also rename Value::toQString() to Value::toQStringNoThrow(),
and add a throwing toQString() method for JS use.
Change-Id: I821b33fc61abb7d08839df965fd337685f61a545
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
|
|
|
|
|
|
|
|
|
|
|
| |
This converts all methods in qv4runtime_p.h to not
use raw values in arguments anymore.
The conversion of return values will be done in a separate
commit.
Change-Id: Ie6e8f3bed459d09cb831f7f87920b7eada161502
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
|
|
|
|
|
| |
Change-Id: I5467aadba083e4b01fb0a7170946695207033680
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
|
|
|
|
|
| |
Change-Id: I8c49f61bc85e3d98dea90bf05db1a3f22d08f7b1
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
|
|
|
|
|
|
|
|
| |
Rather use the correct internalClass directly when constructing
the objects.
Change-Id: I8e916f1ce8f83d291c08ca6332fe85b1f57b90b5
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
The prototype is actually the same for most objects. By
moving it into the internal class, we can save 8 bytes
per object, as well as allowing for some future
optimizations.
Also fix a bug in the implementation of the Error
prototype objects.
Change-Id: I4d4b641055f644a9b088f27be34bfdb0446279b7
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
|
|
|
|
|
|
|
|
|
|
|
|
| |
This allows faster pass through of the data if we have
nested calls.
Also make sure we always reserve at least
QV4::Global::ReservedArgumentCount Values on the
stack to avoid stack corruption.
Change-Id: I42976460f1ef11a333d4adda70fba8daac66acf3
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
|
|
|
|
|
| |
Change-Id: Ibd22f27401c3751bc64749c6f1eea3aba57d66eb
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
|
|
|
|
|
|
|
|
|
|
| |
QQmlError provides the same functionality, so let's rather
use that where required. Remove the dependency of
codegen onto the ExecutionContext that was only
required for error handling.
Change-Id: Ib0b61c0e138f89ff989c32996c93c339e4b62223
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
|
|
Move the v4 engine classes from a subdir of qml/qml into
two subdirs (compiler and jsruntime) of the qml module
Remove an unsued qv4syntaxchecker class, and move
the moth code directly into compiler.
Change-Id: I6929bede1f25098e6cb2e68087e779fac16b0c68
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
|