| Commit message (Collapse) | Author | Age | Files | Lines |
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This saves one pointer per object, and willmake other optimizations
easier in the future.
Change-Id: I1324cad31998896b5dc76af3c8a7ee9d86283bfe
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Disable JIT and avoid unsupported functions under WinRT.
Also add MSVC's ARM flag to the double conversion white list.
Change-Id: I22ec340a20b113fdeefb802ac61812f78a527895
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Demos work, 120 unit-tests pass, some failures unrelated to JIT.
Change-Id: I641d31cc08dc7961fa46d7b95666178699317f61
Reviewed-by: Andreas Holzammer <andreas.holzammer@kdab.com>
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Change-Id: I79b50e786f46c9a15963f09158c18871c95fe093
Reviewed-by: Peter Kümmel <syntheticpp@gmx.net>
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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__TARGET_ARCH_THUMB may not always be defined, but __thumb2__ for example
is also a good indicator that we can generated and run thumb2 code and
thus enable the JIT.
Change-Id: I987d0af5883d9bb844c4c99a0691a12aedc94ff5
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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We don't support the traditional ARM assembler (yet), only JIT on thumb2. In
order for us to reliably check that, we have to wait until the pre-processor
runs, which this patch achieves by moving all JIT enable/disable decisions into
qv4global_p.h
Change-Id: I7eff5b4fbf1cd26297a08dee16984ad867358113
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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This patch changes the exception handling API in the engine slightly, encapsulating
any use of direct throw statements and catch blocks with concrete types. In the future
we need to be able to change the way these are implemented, in order to ensure that
the correct stack unwinding code is triggered for throw and re-throw.
This patch separates the C++ exception object thrown from the V4 exception
(that includes value, throwing context pointer) and stores the latter inside
the engine.
In order for that to compile, ExecutionEngine::StackTrace and StackFrame had to
move into the QV4 namespace directly.
In addition the syntax for catching exceptions changes from
try {
...
} catch (QV4::Exception &ex) {
ex.accept(context);
QV4::ScopedValue exceptionValue(scope, ex.value());
}
to
try {
...
} catch (...) {
QV4::ScopedValue exception(scope, context->catchException());
}
Context::catchException() checks if there's a "current" exception in the engine,
and if not assumes that we caught an unrelated exception and consequently re-throws.
partiallyUnwind() is also gone and replaced with rethrowException(), in order to
encapsulate the re-throw.
Lastly, in the future nesting try/catch blocks isn't going to be possible due to
limitations in the common C++ ABI with regards to foreign exceptions.
Change-Id: Ic81c75b057a2147e3176d8e0b4d326c14278b47d
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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Change-Id: I5b059b41842b4a6d9541525b3955d2b64c0011c3
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Change-Id: I7d02b0fdf45079d0f7afcfb6d3158dd60cb09f33
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Added some convenience typedefs (StringRef, ObjectRef, ReturnedString,
ScopedString, ...)
Used StringRef in newBuiltinFunction() for testing.
Cleaned up the duplicated code for thrower functions.
Change-Id: I7b7676690cbe70d9eabb0a5afd0d922f0be3aefd
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Add some more convenience in the helper classes
in qscopedvalue_p.h
Make accesses to CallData safer, and change
ExecutionEngine::newObject() to return a safe
pointer.
Change-Id: I980909754ce9681cf6faa1355bab3a1e5d6dd186
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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clang complains about our usage of offsetof(). What we do is not
strictly c++98 compliant, but compliant with c++11. So replace
the default offsetof with a handwritten macro to shut up clang
until we can switch to c++11 mode for all compilers.
Change-Id: Id724adb323ba9724ad5d7d9e0dba5a73b51af24f
Reviewed-by: Alan Alpert (Personal) <416365416c@gmail.com>
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ReturnedValue is used to return values from runtime methods
The type has to be a primitive type (no struct or union), so that
the compiler will return it in a register on all platforms.
They will be returned in rax on x64, [eax,edx] on x86 and [r0,r1] on arm.
Change-Id: I38433e6fad252370dda5dc335d9c5be8f22e8c76
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Choose whether we use a stack based context for a function, when
the actual closure is generated, not at call time. This speeds up
function calling for leaf functions.
Change-Id: Ibcbf3acb5610a7f59b6474e982122df03c1c5298
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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* Only 2010 and newer ship stdint.h, so for 2008 we have to provide a little
stdint.h compat header, for some of the third-party code we import. Our own
Qt code this patch changes to use quint* types instead.
* Include math.h and float.h for some math functions.
* disable the JIT on Windows CE for now.
* Change use of intptr_t to qintptr in Qt code. intptr_t is in inttypes.h,
except that with VS 2008 it is indirectly available through stdio.h. Let's
avoid the mess and just use the qt type, that's always available.
Change-Id: I19055edd89e0a6b147d9edbb3b711798ed3c05a5
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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There is std::isnan and friends, but math.h also defines isnan as macro,
so std::isnan expands to std::whateverthemacrois and that fails to build.
So include math.h early on, get rid of the macros and then we can continue
to use std::isnan throughout the code base safely.
Change-Id: Ifee580fa2adff396eb6d6f064d4c095a896fb022
Reviewed-by: Erik Verbruggen <erik.verbruggen@digia.com>
Reviewed-by: Fabian Bumberger <fbumberger@rim.com>
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The compiler should have as little dependencies onto
the runtime as possible.
Change-Id: I3e16a55a4920299945ed405926a6851ed947f42d
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Move the v4 engine classes from a subdir of qml/qml into
two subdirs (compiler and jsruntime) of the qml module
Remove an unsued qv4syntaxchecker class, and move
the moth code directly into compiler.
Change-Id: I6929bede1f25098e6cb2e68087e779fac16b0c68
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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