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Change-Id: I0241efe10d115f8e4a646f840e47e220eb6cfc18
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
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The property is always value based, so there's no need to
cast to a Property* when returning it.
Change-Id: I095a940197aedac90ad9f5491ccb9af0ca53d722
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
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The length is already computed in the len attribute anyway.
Change-Id: I1a406175edd9127b9b425eb21703e2184f5a3cd7
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
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Change-Id: Ic79d6da162375928ec25871cd0341daeab6483d2
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
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This is required, so we can safely access the vtable even while
we're marking objects during GC.
Change-Id: I34f56b61b4bca0d0742faf607eb5ab8b2c30685e
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
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The union in QV4::Value is used to do type punning. In C++, this is
compiler-defined behavior. For example, Clang and GCC will try to detect
it and try to do the proper thing. However, it can play havoc with Alias
Analysis, and it is not guaranteed that some Undefined Behavior (or
Compiler depenedent behavior) might occur.
The really problematic part is the struct inside the union: depending on
the calling convention and the register size, it results in some
exciting code. For example, the AMD64 ABI specifies that a struct of two
values of INTEGER class can be passed in separate registers when doing a
function call. Now, if the AA in the compiler looses track of the fact
that the tag overlaps with the double, you might get:
ecx := someTag
... conditional jumps
double_case:
rdx := xorredDoubleValue
callq someWhere
If the someWhere function checks for the tag first, mayhem ensues: the
double value in rdx does not overwrite the tag that is passed in ecx.
Changing the code to do reinterpret_cast<>s might also give problems
on 32bit architectures, because there is a double, whose size is not the
same as the size of the tag, which could confuse AA.
So, to fix this, the following is changed:
- only have a quint64 field in the QV4::Value, which has the added
benefit that it's very clear for the compiler that it's a POD
- as memcpy is the only approved way to ensure bit-by-bit "conversion"
between types (esp. FP<->non-FP types), change all conversions to use
memcpy. Use bitops (shift/and/or) for anything else.
- only use accessor functions for non-quint64 values
As any modern compiler has memcpy as an intrinsic, the call will be
replaced with one or a few move instructions. The accessor functions
also get inlined, the bitops get optimized, so in all cases the compiler
can generate the most compact code possible.
This patch obsoletes f558bc48585c69de36151248c969a484a969ebb4 (which had
the exact aliassing problem of the double and the tag as described
above).
Change-Id: I60a39d8564be5ce6106403a56a8de90943217006
Reviewed-by: Ulf Hermann <ulf.hermann@theqtcompany.com>
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Narrow the scope of the match offsets counter, as suggested by the clang static
code analyzer. In the second case we just wrote to the variable but never read
it.
Change-Id: I9e5e22bd27f892e76eccfea8b02f25795b689c36
Reviewed-by: Erik Verbruggen <erik.verbruggen@theqtcompany.com>
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Change-Id: I926c5bb2dd4f1613af6737d4200e568f0ec13d58
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
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This was a bad hack. The new code is cleaner, and should
also perform faster in a couple of cases (avoiding the creation
of a temporary String that is then only thrown away).
Change-Id: Ia6f978e037506484adbc01a61606307d4645b343
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
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Don't return a Proprety pointer, this has issues with
StringObject. Instead pass in a pointer that will get filled
with the correct data.
Change-Id: I28536ca129f5be3a4a1bc9583223521458411195
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
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Change-Id: Ib55c05f1730b7659e2f6fee7e1fa79c10c759167
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
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Change-Id: I828c5f7407d90cd5df1a8fd89a0ca35074fbde43
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
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Convert most of the prototype objects in the v4 engine.
Change-Id: I365f290493c20973bc991b6a383649836e42a16a
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
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Change-Id: Ib4858376dc0ec57fa473c80696abc66a570c90ec
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
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Get rid of Value::asObject(), and pass const Managed pointers
into some more vtable methods.
Change-Id: Ia4f427d5fd8868f77b4015d1ce5424d32bfc2115
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
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Change-Id: Iad3afd00d2fdbd04efa4f3b841f11269ab496826
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
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Change-Id: I94f8ae93d76bd5c120de25d9c238701afe8bfbd0
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Conflicts:
.qmake.conf
LICENSE.GPLv2
examples/qml/networkaccessmanagerfactory/view.qml
src/qml/jsruntime/qv4runtime.cpp
src/qml/jsruntime/qv4stringobject.cpp
Change-Id: I5d12f436d60995e51d5c2f59d364e9cbc24f8e32
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Change-Id: Ic94a7ec3980ca9e2629620ef83c93b179d75162b
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Start moving the memory related functionality into it's own folder.
This will simplify refactoring of the GC related functionality later
on.
Change-Id: I70ec6f512af7a7897625afb84d914c17572b0ccd
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
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Use std::math on floats and doubles, and qMath on qreals, and only
include the math headers actually needed.
Change-Id: I1d511d7b1bac0050eaa947c7baee760b736858bf
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Change-Id: I61120571787870c0ed17066afb31779b1e6e30e9
Reviewed-by: Iikka Eklund <iikka.eklund@theqtcompany.com>
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Simplify some code in BooleanObject
Simplify access to call arguments and thisObject
Change-Id: I2f8e844019bc587385608beb02f05b15f827535c
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Remove duplicated methods. Remove some mostly unused methods,
and simplify some others.
Change-Id: I605b249e54417bb32c3dfc8e22f2c8b6b684a1e1
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Change-Id: Icd76d3d03fac2e57530e55f8ec15b97109dcdcbc
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Instead pass a const Value & into the functions
With our new inheritance structure, we can get rid of ValueRef
and instead simply pass a pointer to a Value again. Pointers to
Values are safe to use again now, as they are now guaranteed to
be in a place where the GC knows about them.
Change-Id: I44c606fde764db3993b8128fd6fb781d3a298e53
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Change-Id: I596f14554d81f5e9af9996294d96047f2e810bef
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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The memory manager's allocation methods now set this up correctly
for us :)
Change-Id: I8492bf732df601f95a1a851fb3804127ffc83935
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Change-Id: Ia52f0e6db325aab37477d455f163487b319dce29
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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We can move the internalClass to Object later on, and such save
having the internalClass on lots of Heap objects.
This commit basically adds and starts making use of a new
vtable pointer in Heap::Base. In addition, the construction
methods in the memory manager now automatically setup the
correct vtable.
Removing the vtable code from InternalClass and moving it into
Object will come in a separate commit
Change-Id: If49e8d73c769bf65bf47fe4dbf8b9546c8019dbc
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Change-Id: I975536745ac6c264aca074f84d223fbec7682d3d
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Change-Id: I6b4effaa5bef992b4ae9402eea7fe655bc7b18f0
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Change-Id: I5aa41a07a2d25e5c8a2d64bfa58a55fcd7aaf77e
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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This is no longer required, and simply uglifies the code
Change-Id: Iba91a1d7735ebe23a43437f137a488423b6eb743
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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This was broken due to the new inheritance scheme for Managed
Change-Id: Ia9df50e7e655c3a812a01a2c78945e648aa444dc
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Change-Id: I155ab996e24d7f36761d2ea62a04774e16469b34
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Change-Id: Ice0265ae558ba14497421a5bbf25ee9db76adab5
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Change-Id: I8efbfb07ea61e2c6d03eeb79671006d209e4d48e
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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This is the only way we can support a GC that moves
objects around in memory.
Change-Id: I1d168fae4aa9f575b730e469e762bc5b5549b886
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Also remove pointless uint32_t for uint values and replace
a few inconsistent uint16_t uses with quint16. MSVC was using uintN_t
defined in masm headers instead of cstdint, so this change eliminates
such situation.
Change-Id: Ibd7dd50fc047dcdc78e057299883311a24dd3960
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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Change-Id: I4c92c7bc9d94d8265e306f45d863fdc080a5e2a6
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Changed runtimeStrings to be an array of Heap::String pointers instead of
indirect String pointers. Later that member along with other GC related members
will go into a managed subclass. Meanwhile the generated code no more loads
String pointers directly but just passes the index into the run-time strings to
the run-time functions, which in turn will load the heap string into a scoped
string.
Also replaced the template<T> Value::operator=(T *m) with a non-template
overload that takes a Managed *, in order to help the compiler choose the
non-template operator=(Heap::Base *) overload. This allows removing a bunch
of Value::fromHeapObject calls.
Change-Id: I20415c0549d33cca6813441a2495976b66d4c00e
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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Change-Id: I4cb63c3cc4eb9bb81f10f9826f80e581b4e1990c
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Avoid the use of Returned<String> for newString and changed the identifier
table to use Heap::String. This required moving some code back into
Heap::String, but that's code that doesn't call back into the GC, so
allocations and therefore future object moves aren't possible.
Change-Id: I1dca3e9c12a9c56f09419af8cc8cba39fe04f720
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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Change-Id: Id6dc6e34113a287a40e0122dfbdf977f0fc1f3b3
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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This is safer and cleaner than to use a context pointer.
Change-Id: Id5ef4e6667571897cd029125a0bdc18ce299da6d
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Change-Id: I87866f8dcbaac1087da7bbd2902aa5b062afca53
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Change-Id: Iadf74f953798c1884e0ec704ccb7c70d971e3273
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Change-Id: I9d30081f71b83bc86f5e5714e23396b18c4d54c5
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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We need to move the Data objects out of the Managed
objects, to avoid lots of trouble because inner classes
can't be forward declared in C++.
Instead move them all into a Heap namespace.
Change-Id: I736af60702b68a1759f4643aa16d64108693dea2
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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