| Commit message (Collapse) | Author | Age | Files | Lines |
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From Qt 5.7 -> LGPL v2.1 isn't an option anymore, see
http://blog.qt.io/blog/2016/01/13/new-agreement-with-the-kde-free-qt-foundation/
Updated license headers to use new LGPL header instead of LGPL21 one
(in those files which will be under LGPL v3)
Change-Id: Ic36f1a0a1436fe6ac6eeca8c2375a79857e9cb12
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
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This was missing from f21e8c641af6b2d10f0d7e7e0fc6a755dab3673c.
Task-number: QTBUG-48524
Change-Id: I5cc6a979d965a1ef6b7fbc916a7ca9df868b459a
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
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Now that the other method is gone, let's use
the shorter currentContext
Change-Id: I2a6fb3b77f83a1ffdf314ad29081e303d17030ed
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
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Change-Id: Ic79d6da162375928ec25871cd0341daeab6483d2
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
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Conflicts:
src/qml/debugger/qv4debugservice.cpp
src/qml/jsruntime/qv4value_inl_p.h
src/qml/jsruntime/qv4value_p.h
src/qml/memory/qv4mm.cpp
src/qml/memory/qv4mm_p.h
src/qml/qml/qqmlnotifier_p.h
src/qml/qml/qqmlproperty.cpp
src/quick/items/qquickflickable.cpp
src/quick/items/qquicktextedit.cpp
tests/auto/quick/qquickwindow/BLACKLIST
The extra changes in qqmlbinding.cpp are ported from changes to
qqmlproperty.cpp that occurred in parallel with writeBinding() being
moved to qqmlbinding.cpp.
Change-Id: I16d1920abf448c29a01822256f52153651a56356
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Found with GCC's -Wcast-qual.
Change-Id: Ia0aac2f09e9245339951ffff13c958364a2e9859
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
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This brings us one step closer to getting rid of the
QQmlContextWrapper.
Change-Id: Ied57f4c174c2ebd95096310a4ad4c0c28787e7a4
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
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And get rid of another temp in the IR.
Change-Id: I039393e020e5141f1986aee276246c30fd8057f3
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
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Add some runtime methods to access properties of the scope
object directly (using the QmlContext), and generate proper
code to call those.
Change-Id: I0b29357c9a3b9ad53ba568ec6cb763e8ecb10f21
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
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Our generated code (JIT and interpreter) should operate on the
QML context to retrieve QML related things. That's better than
operating on 4 different temps.
So this commit introduces the QML context as a temp in the
code we generate for QML. The next commits will move things over
to use that context with specialized runtime methods instead of
using generic subscript/get calls on the different subobjects.
Change-Id: Ia05cf339de9cdd23003f35cf78ede17d2590f8de
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
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This probably works because Debug and Line have the same internal
structure, but obviously it's fragile.
Change-Id: Ia27a769fa560726cec1ab73dee96f7c1e6812db0
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
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This is a cleaner separation and further reduces include dependencies
in the definitions of our basic data structured.
Change-Id: I18aa86cdea0c0dfbc16075d4d617af97e638811e
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
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Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Change-Id: I61120571787870c0ed17066afb31779b1e6e30e9
Reviewed-by: Iikka Eklund <iikka.eklund@theqtcompany.com>
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This supports a Qt Creator debugging mode that allows to
extract combined C++/JS stacktraces and JS variable values
by examinining only the stack of the "native" debugger
backend.
Currently, only simple breakpoints and stepping with GDB
is supported, and the setup requires a debug build of
Qt(Declarative).
Change-Id: I9d73041ee541fa45ed4a977f4deef8ebb0493ff9
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
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Simplify some code in BooleanObject
Simplify access to call arguments and thisObject
Change-Id: I2f8e844019bc587385608beb02f05b15f827535c
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Instead pass a const Value & into the functions
With our new inheritance structure, we can get rid of ValueRef
and instead simply pass a pointer to a Value again. Pointers to
Values are safe to use again now, as they are now guaranteed to
be in a place where the GC knows about them.
Change-Id: I44c606fde764db3993b8128fd6fb781d3a298e53
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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This completes the first milestone towards being able to move
objects across the GC heap.
Change-Id: I8e6ce90254ea767188a31f0dc85b133534c87eb0
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Change-Id: Ic043e256c3df984bb06c9a16b86573b0173b19a1
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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This way even paranoid Androids can be show interesting stuff.
Task-number: QTBUG-43109
Change-Id: Ib0ef9e8f6c6fc66e9ea9bfcaf2cd9e33d7469070
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Change-Id: Ice0265ae558ba14497421a5bbf25ee9db76adab5
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Changed runtimeStrings to be an array of Heap::String pointers instead of
indirect String pointers. Later that member along with other GC related members
will go into a managed subclass. Meanwhile the generated code no more loads
String pointers directly but just passes the index into the run-time strings to
the run-time functions, which in turn will load the heap string into a scoped
string.
Also replaced the template<T> Value::operator=(T *m) with a non-template
overload that takes a Managed *, in order to help the compiler choose the
non-template operator=(Heap::Base *) overload. This allows removing a bunch
of Value::fromHeapObject calls.
Change-Id: I20415c0549d33cca6813441a2495976b66d4c00e
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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This makes a lot more sense in the long term and is the
more maintainable solution, once the GC starts moving
objects around in memory
Change-Id: I8f327c0f5b5b0af38c5fe1a217852ee8c4a5c2fc
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Change-Id: I1b8ee831cfcdd5b1904ce24a341f5a796dce41cf
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Move the Data class out into the Heap namespace.
Change-Id: I2b798deb53812a08155c92a0e6ef2dcd2ea137b8
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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This is a step towards storing direct heap object pointers for the values
on the JS stack, to avoid the costly indirection for data access.
Change-Id: Ibb57ed6cf52a7088bbc95ee04ae3a4cb25b8c045
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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- Renamed LICENSE.LGPL to LICENSE.LGPLv21
- Added LICENSE.LGPLv3 & LICENSE.GPLv2
- Removed LICENSE.GPL
Change-Id: I84a565e2e0caa3b76bf291a7d188a57a4b00e1b0
Reviewed-by: Jani Heikkinen <jani.heikkinen@digia.com>
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Change-Id: Icbdf06a077014db5dd57cba42f84591433ec4196
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Change-Id: I4bc6a61b7a96139353e20871ff7ff007822c64c3
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Change-Id: I9fcc13da5360f37cef3149b114ed9263b9b74281
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Move all our runtime methods into the QV4::Runtime
struct and give them nicer names without underscores.
Sort them logically and remove a few unused methods.
Change-Id: Ib69b71764ff194d0ba211aac581f9a99734d8180
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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This unifies the way we handle line numbers in the
JIT and Interpreter.
Remove the now unused lineNumberMapping code and data.
Change-Id: I1d60b1fbb77e70b531fa73d93410683e84dd1e3c
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Only store a Hash of break points in the debugger,
instead of the involved logic that currently adds and
removes break points. Add the current line number to
the Debug statements in the interpreter, and pass them
on to the debugger for checking whether we should really
break.
This adds a slight additional overhead to running inside the
debugger, but greatly simplifies the logic and doesn't require
modifying the bytecode anymore. This in turn opens up the
possibility to run the debugger on JIT generated code later on.
Change-Id: If2a3ae8f8d08b69a3a704cbbe0a84000f917a32e
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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compile time
Change-Id: Ieb7f6ee97a4f251f1e2369850ebb9e2931f84ac1
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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* Object literals with array indices are now created with one
run-time call, instead of an initial one for non-integral keys
followed by sub-sequent define_builtin_property calls.
* Cleaned up propert name retrieval. Instead of using a visitor,
it's easier to define a virtual method on the PropertyName type. The visitor
doesn't buy us much as it's not possible to recurse within property names, and
this way we can use it also from the function scanner to correctly determine
the number of arguments needed for object literal initalizations.
* Similarly the duplicated/common name member for all property assignments
has been moved into PropertyName, for convenient access without AST casts.
* Removed now unused builtin_define_property/settergetter functions from IR,
run-time and moth.
Change-Id: I90d54c81ea5f3f500f4f4a9c14f7caf5135e7f9f
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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QQmlJS::MASM -> QV4::JIT
QQmlJS::V4IR -> QV4::IR
Change-Id: I707e8990459114a699c200fe3c22cec3c8df1afc
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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These instructions did hurt more than help, as they converted
ints to doubles. Since the regular add/sub/mul runtime methods
have fast paths for both ints and doubles, we're better off
using those instead.
Change-Id: I0b7a6f95818943bfc8a0669c1c56f7db4e7246e0
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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This avoids the bool invert in the instruction
stream, and some additional code in the VME.
Change-Id: I0ea675a2e3d07c1b8c5234b888d8d9683bcee330
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Keep it in debug builds to ease debugging.
Change-Id: I334872d3c0ef30b5f09fb5febfc2129a3b450bca
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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These give a measurable speedup as the critical code
paths are now inline.
Change-Id: I3cee8a432fbe96d66ba1e6bd277a38e624a50c14
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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These parameters are not used outside the function itself
anymore, so we can safely remove them.
Change-Id: I1694481c05a9927fc78a59ffb7fec43a88e85ac8
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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This simplifies and speeds up loading of constants
Change-Id: I05b4f7a34abd4ed6416fa800a31debbb28b37104
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Move commonly used variables in the ExecutionEngine
to the beginning of the struct to increase cache locality.
Keep the engine pointer in a register in the interpreter to
save one memory load per instruction.
Change-Id: If2540c66b62685701511f410aff495c0a20ca694
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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This avoid having to check for the debugger at every instruction
we execute. Instead we only add debug instructions at the beginning
of every line and every basic block when we have a debugger.
This still allows interrupting the JS execution at any time (as we
can't loop inside a basic block), and single stepping through lines.
But it has no overhead when the debugger is not running and a lot
less when it is running.
Change-Id: Ib17170b42944b608fc6caa1891082205dd2b2763
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
Reviewed-by: Erik Verbruggen <erik.verbruggen@digia.com>
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Significantly speeds up crypto.js
Change-Id: Icd3d59bea3fe4427e93e9e10e3526178e8de859c
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Change-Id: Ie7044aecad59197fd2cab17d5ddcc7c44ad2ad84
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Remove SafeValue, it was used to port over to an exact GC. Since
we now have that, we can now safely merge it with QV4::Value
again. Also rename SafeString to StringValue for better naming
consistency.
Change-Id: I8553d1bec5134c53996f6b0d758738a0ec8a2e4d
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Rename qv4value_def_p.h -> qv4value_p.h and qv4value_p.h to
qv4value_inl_p.h.
It makes more sense to have the class definition in the file
that is named after the class and move the inline methods into
a _inl file. Doing this now, as I expect we'll be needing a few
more _inl files soon.
Change-Id: Ib59e9380e9e976254c6b4369574157f39b1b5f51
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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* Resolve lookups in namespaces at compile time and instruct the SSA optimizer
to eliminate reads from the namespace (QQmlTypeWrapper) if possible. For example
access to attached properties of types (i.e. MyNameSpace.ListView.isCurrentItem)
requires neither reading the namespace nor the type.
* Add support for accelerated lookup of attached properties
Change-Id: Ib0b66404ed7e70e1d4a46a1ac8218743a4cc8608
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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With this patch we determine the meta-object of singletons, propagate it into
the IR and load them separately using a dedicated run-time function. In
addition enums in singletons and QML types are resolved at compile time.
Change-Id: I01ce1288391b476d1c9af669cb2987a44c885703
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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...instead of a special MEMBER type. This allows removing the
type member from V4IR::Member altogether (and thus unshadow from
V4IR::Expr::type). By not requiring the base of a id lookup
member expression to be a NAME, we can also speed up repeated
id lookups by fetching the id object array wrapper only once
per function.
Change-Id: I3e9b8f498d32ace4a0cc2254f49e02ecc124f79c
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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